My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Magic Archer Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Magic Archer Night Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Skeleton Army Night Witch Ram Rider
Giant Snowball
Spear Goblins Skeleton Army Night Witch Ram Rider
Zap
Spear Goblins Royal Giant Skeleton Army Night Witch Ram Rider
Barbarian Barrel
Spear Goblins Bomb Tower Skeleton Army Magic Archer Night Witch
The Log
Spear Goblins Royal Giant Skeleton Army Ram Rider
Earthquake
Spear Goblins Bomb Tower Skeleton Army
Arrows
Spear Goblins Skeleton Army Night Witch
Royal Delivery
Spear Goblins Skeleton Army Magic Archer Night Witch Ram Rider
Fireball
Bomb Tower Skeleton Army Magic Archer Night Witch Ram Rider
Poison
Spear Goblins Bomb Tower Skeleton Army Magic Archer Night Witch
Lightning
Bomb Tower Magic Archer Night Witch Ram Rider
Rocket
Bomb Tower Magic Archer Night Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Bomb Tower Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Earthquake Skeleton Army Bomb Tower Magic Archer Night Witch Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Earthquake Skeleton Army Bomb Tower

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Giant Earthquake Ram Rider
Royal Giant
Earthquake Spear Goblins Magic Archer Night Witch
Earthquake
Royal Giant Spear Goblins Ram Rider
Bomb Tower
Skeleton Army
Magic Archer
Ram Rider Royal Giant
Night Witch
Royal Giant
Ram Rider
Magic Archer Spear Goblins Earthquake

Defense Synergies 0 10

Spear Goblins
Earthquake Bomb Tower Skeleton Army Night Witch
Royal Giant
Earthquake
Spear Goblins Bomb Tower
Bomb Tower
Spear Goblins Earthquake Skeleton Army Magic Archer
Skeleton Army
Spear Goblins Bomb Tower Magic Archer
Magic Archer
Bomb Tower Skeleton Army Night Witch Ram Rider
Night Witch
Spear Goblins Magic Archer
Ram Rider
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Magic Archer Ram Rider
Bomb Tower Skeleton Army Night Witch Ram Rider
Bomb Tower Skeleton Army Ram Rider Night Witch
Bomb Tower Skeleton Army Night Witch Ram Rider
Earthquake Bomb Tower Skeleton Army
Skeleton Army Spear Goblins Earthquake Bomb Tower Magic Archer Night Witch
Ram Rider Spear Goblins Bomb Tower Magic Archer Night Witch
Earthquake Bomb Tower Magic Archer Ram Rider
Bomb Tower Skeleton Army Night Witch
Skeleton Army Spear Goblins Night Witch
Skeleton Army Spear Goblins Earthquake Bomb Tower Magic Archer Night Witch Ram Rider
Spear Goblins Magic Archer Night Witch Ram Rider
Bomb Tower Skeleton Army Night Witch Earthquake Ram Rider
Bomb Tower Skeleton Army Earthquake Magic Archer Night Witch
Skeleton Army Bomb Tower Ram Rider
Bomb Tower Skeleton Army Ram Rider
Bomb Tower Skeleton Army Night Witch
Bomb Tower Spear Goblins Skeleton Army Magic Archer Night Witch Ram Rider
Earthquake Bomb Tower Spear Goblins Magic Archer Ram Rider
Bomb Tower Ram Rider
Skeleton Army Spear Goblins Earthquake Bomb Tower Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins
Bomb Tower Magic Archer
Skeleton Army Spear Goblins Bomb Tower Ram Rider
Skeleton Army Night Witch Ram Rider
Skeleton Army Night Witch Ram Rider
Bomb Tower Magic Archer Ram Rider
Skeleton Army Spear Goblins Bomb Tower Night Witch Ram Rider
Bomb Tower Skeleton Army
Spear Goblins Bomb Tower Skeleton Army Magic Archer
Skeleton Army
Bomb Tower
Skeleton Army
Skeleton Army Bomb Tower Night Witch Ram Rider
Bomb Tower Skeleton Army Magic Archer
Skeleton Army Spear Goblins Bomb Tower Magic Archer Night Witch
Earthquake Bomb Tower Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer
Magic Archer Ram Rider
Earthquake Magic Archer
Earthquake
Earthquake Magic Archer
Spear Goblins Magic Archer Ram Rider
Earthquake Magic Archer
Earthquake Magic Archer Ram Rider
Ram Rider
Night Witch
Earthquake Magic Archer Ram Rider
Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Spear Goblins Magic Archer
Earthquake Magic Archer
Earthquake
Night Witch
Earthquake Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer Night Witch
Earthquake
Earthquake Magic Archer
Earthquake Magic Archer Ram Rider
Magic Archer Ram Rider
Magic Archer
Magic Archer Night Witch
Night Witch
Earthquake Magic Archer Night Witch
Magic Archer
Earthquake Magic Archer
Earthquake Spear Goblins Skeleton Army Magic Archer Night Witch
Magic Archer Ram Rider
Magic Archer
Earthquake Magic Archer
Magic Archer
Magic Archer
Magic Archer

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