My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Giant Baby Dragon Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant Skeleton Army Miner
Giant Snowball
Bomber Archers Skeleton Army Baby Dragon Witch Miner
Zap
Bomber Archers Skeleton Army Witch
Barbarian Barrel
Bomber Archers Skeleton Army Witch Magic Archer
The Log
Bomber Archers Skeleton Army Witch
Earthquake
Bomber Archers Skeleton Army Witch
Arrows
Bomber Archers Skeleton Army Witch
Royal Delivery
Bomber Archers Skeleton Army Baby Dragon Witch Miner Magic Archer
Fireball
Bomber Archers Skeleton Army Baby Dragon Witch Magic Archer
Poison
Bomber Archers Skeleton Army Witch Magic Archer
Lightning
Baby Dragon Witch Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Baby Dragon Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Skeleton Army Miner Baby Dragon Magic Archer Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Skeleton Army Miner

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Baby Dragon Miner
Archers
Giant Baby Dragon Miner
Giant
Bomber Miner Archers Baby Dragon Witch Magic Archer
Skeleton Army
Baby Dragon
Bomber Archers Giant Witch Miner
Witch
Giant Baby Dragon Miner
Miner
Giant Bomber Archers Baby Dragon Witch Magic Archer
Magic Archer
Giant Miner

Defense Synergies 0 6

Bomber
Miner
Archers
Skeleton Army Baby Dragon Witch
Giant
Skeleton Army
Archers Magic Archer
Baby Dragon
Archers Witch
Witch
Archers Baby Dragon
Miner
Bomber
Magic Archer
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon Magic Archer
Skeleton Army Bomber Witch
Skeleton Army Witch Bomber Archers
Skeleton Army Witch Bomber
Bomber Skeleton Army
Skeleton Army Bomber Archers Baby Dragon Magic Archer
Archers Baby Dragon Witch Magic Archer
Baby Dragon Magic Archer
Witch Skeleton Army
Skeleton Army Bomber Archers Miner
Archers Skeleton Army Witch Bomber Baby Dragon Magic Archer
Archers Baby Dragon Witch Magic Archer
Skeleton Army Bomber Witch
Bomber Skeleton Army Baby Dragon Witch Magic Archer
Skeleton Army
Skeleton Army
Bomber Skeleton Army Witch
Bomber Archers Skeleton Army Baby Dragon Witch Magic Archer
Baby Dragon Witch Bomber Archers Magic Archer
Bomber Skeleton Army Archers Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Archers Witch
Bomber Archers Baby Dragon Miner Magic Archer
Skeleton Army Witch
Skeleton Army
Skeleton Army Witch
Archers Baby Dragon Witch Magic Archer
Skeleton Army Archers Witch
Skeleton Army
Skeleton Army Baby Dragon Witch Magic Archer
Witch Skeleton Army
Witch
Skeleton Army
Skeleton Army Witch
Bomber Archers Skeleton Army Baby Dragon Witch Magic Archer
Skeleton Army Witch Bomber Archers Baby Dragon Magic Archer
Bomber Archers Baby Dragon Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon
Baby Dragon Miner Magic Archer
Baby Dragon Miner Magic Archer
Bomber Baby Dragon Magic Archer
Baby Dragon Witch Magic Archer
Bomber Archers Baby Dragon Witch Magic Archer
Baby Dragon Magic Archer
Miner
Miner Magic Archer
Archers Baby Dragon Magic Archer
Baby Dragon Miner Magic Archer
Baby Dragon Magic Archer
Baby Dragon Magic Archer
Bomber Baby Dragon Witch Magic Archer
Magic Archer Baby Dragon
Bomber
Bomber Archers Baby Dragon Magic Archer
Bomber Baby Dragon Witch Miner Magic Archer
Baby Dragon Magic Archer
Baby Dragon
Bomber Baby Dragon Witch Magic Archer
Witch
Miner Baby Dragon Witch Magic Archer
Baby Dragon Witch Miner Magic Archer
Miner Baby Dragon Magic Archer
Archers Baby Dragon Witch Magic Archer
Witch
Bomber Miner Magic Archer
Magic Archer
Magic Archer
Archers Skeleton Army Witch Magic Archer
Archers Baby Dragon Witch Magic Archer
Miner Baby Dragon Magic Archer
Bomber Baby Dragon Magic Archer
Baby Dragon Witch Magic Archer
Witch Magic Archer
Baby Dragon Witch Miner Magic Archer

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