My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Balloon Miner Inferno Dragon
Giant Snowball
Minion Horde Skeleton Army Balloon Miner Inferno Dragon
Zap
Minion Horde Skeleton Army Balloon Inferno Dragon
Barbarian Barrel
Skeleton Army Executioner
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Skeleton Army Balloon Executioner Miner Inferno Dragon
Fireball
Minion Horde Skeleton Army Balloon Executioner Inferno Dragon
Poison
Minion Horde Skeleton Army Balloon Executioner
Lightning
Balloon Executioner Inferno Dragon
Rocket
Minion Horde Balloon Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Executioner Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Skeleton Army Miner Inferno Dragon Minion Horde Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Skeleton Army Miner

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Miner
Rage
Minion Horde Balloon
Skeleton Army
Balloon
Rage Miner Executioner The Log
Executioner
Balloon The Log Miner
The Log
Balloon Executioner Miner
Miner
Minion Horde Balloon Executioner The Log Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 0 7

Minion Horde
The Log
Rage
Skeleton Army
Executioner The Log Inferno Dragon
Balloon
Executioner
Skeleton Army The Log
The Log
Minion Horde Skeleton Army Executioner Miner Inferno Dragon
Miner
The Log
Inferno Dragon
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner The Log
Minion Horde Skeleton Army Inferno Dragon Executioner The Log
Minion Horde Skeleton Army Executioner Inferno Dragon
Minion Horde Skeleton Army Inferno Dragon
Skeleton Army The Log
Skeleton Army The Log Executioner
Minion Horde Inferno Dragon Executioner
The Log
Minion Horde Inferno Dragon Skeleton Army
Skeleton Army Minion Horde Miner
Minion Horde Skeleton Army Executioner The Log
Minion Horde Executioner Inferno Dragon
Minion Horde Skeleton Army The Log
Skeleton Army Executioner Minion Horde The Log
Skeleton Army Inferno Dragon Minion Horde
Minion Horde Skeleton Army The Log Inferno Dragon
Minion Horde Skeleton Army Executioner
Minion Horde Skeleton Army Executioner The Log
Executioner The Log Inferno Dragon
Inferno Dragon
Skeleton Army Minion Horde Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Executioner The Log Miner Inferno Dragon
Skeleton Army Minion Horde The Log
Skeleton Army Minion Horde The Log
Minion Horde Skeleton Army Executioner Inferno Dragon
Executioner Minion Horde
Skeleton Army Minion Horde
Minion Horde Skeleton Army Inferno Dragon
Minion Horde Skeleton Army The Log Inferno Dragon
Minion Horde Skeleton Army Inferno Dragon
Inferno Dragon Minion Horde
Skeleton Army The Log
Skeleton Army Minion Horde Executioner
Minion Horde Skeleton Army Executioner
Skeleton Army Minion Horde Executioner The Log Inferno Dragon
Executioner Minion Horde The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Executioner The Log Miner
Minion Horde The Log Miner
The Log
Executioner Minion Horde The Log
Executioner Minion Horde
Minion Horde Executioner The Log
The Log Executioner
The Log Miner
Minion Horde
Miner Minion Horde The Log
Executioner
Executioner The Log Miner
Minion Horde
The Log
Minion Horde Executioner The Log
Minion Horde Executioner The Log
Minion Horde
Executioner The Log
The Log Miner
Minion Horde The Log
The Log
Minion Horde The Log
The Log Executioner
Minion Horde Inferno Dragon
The Log Miner Executioner
The Log Miner
Miner The Log
Minion Horde Executioner
Minion Horde
Minion Horde
Minion Horde The Log Miner
Minion Horde
Minion Horde
The Log
Minion Horde Skeleton Army
Executioner
The Log
Miner Minion Horde Executioner
The Log Executioner
Minion Horde Executioner
Minion Horde The Log
Executioner
Executioner The Log Miner

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