My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Three Musketeers Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Heal Spirit Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Skeleton Army
Giant Snowball
Three Musketeers Skeleton Army
Zap
Three Musketeers Skeleton Army
Barbarian Barrel
Knight Heal Spirit Wizard Three Musketeers Skeleton Army Royal Ghost
The Log
Heal Spirit Three Musketeers Skeleton Army
Earthquake
Skeleton Army
Arrows
Heal Spirit Skeleton Army
Royal Delivery
Knight Heal Spirit Wizard Three Musketeers Skeleton Army Royal Ghost
Fireball
Wizard Three Musketeers Skeleton Army
Poison
Wizard Three Musketeers Skeleton Army
Lightning
Knight Wizard Three Musketeers
Rocket
Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Heal Spirit Skeleton Army Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Giant Snowball Knight Skeleton Army Royal Ghost Wizard Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Giant Snowball Knight Skeleton Army

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Three Musketeers Royal Ghost Mega Knight
Knight
Three Musketeers Giant Snowball Heal Spirit Wizard
Heal Spirit
Knight Wizard Three Musketeers Mega Knight
Wizard
Knight Heal Spirit Royal Ghost Mega Knight
Three Musketeers
Knight Giant Snowball Heal Spirit Royal Ghost
Skeleton Army
Royal Ghost
Giant Snowball Wizard Three Musketeers Mega Knight
Mega Knight
Giant Snowball Heal Spirit Wizard Royal Ghost

Defense Synergies 1 11

Giant Snowball
Mega Knight Knight Wizard Three Musketeers Royal Ghost
Knight
Giant Snowball Wizard Three Musketeers Skeleton Army
Heal Spirit
Wizard
Giant Snowball Knight Skeleton Army Royal Ghost Mega Knight
Three Musketeers
Giant Snowball Knight
Skeleton Army
Knight Wizard
Royal Ghost
Giant Snowball Wizard Mega Knight
Mega Knight
Giant Snowball Wizard Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Skeleton Army Knight Three Musketeers Mega Knight
Three Musketeers Skeleton Army Mega Knight Giant Snowball Knight
Three Musketeers Skeleton Army Knight Mega Knight
Skeleton Army Mega Knight
Skeleton Army Giant Snowball Royal Ghost Mega Knight
Giant Snowball Three Musketeers Wizard
Mega Knight
Three Musketeers Skeleton Army
Knight Skeleton Army Giant Snowball Royal Ghost Mega Knight
Skeleton Army Giant Snowball Knight Wizard Royal Ghost Mega Knight
Three Musketeers Giant Snowball Wizard
Skeleton Army Mega Knight Giant Snowball Knight Wizard Three Musketeers
Wizard Three Musketeers Skeleton Army Mega Knight Giant Snowball Royal Ghost
Skeleton Army Knight Three Musketeers Mega Knight
Skeleton Army Giant Snowball Three Musketeers Mega Knight
Wizard Three Musketeers Mega Knight Knight Skeleton Army
Mega Knight Giant Snowball Knight Wizard Three Musketeers Skeleton Army Royal Ghost
Giant Snowball Wizard Knight Royal Ghost Mega Knight
Three Musketeers
Wizard Skeleton Army Royal Ghost Mega Knight Giant Snowball Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Giant Snowball Royal Ghost
Giant Snowball Knight Wizard Royal Ghost Mega Knight
Skeleton Army Mega Knight Knight
Skeleton Army Mega Knight Knight
Knight Three Musketeers Skeleton Army Mega Knight
Wizard Giant Snowball Three Musketeers
Skeleton Army Knight
Mega Knight Knight Skeleton Army
Mega Knight Giant Snowball Knight Skeleton Army
Three Musketeers Skeleton Army
Mega Knight Knight
Skeleton Army Mega Knight Giant Snowball
Skeleton Army Mega Knight Knight Wizard Three Musketeers
Wizard Three Musketeers Skeleton Army Mega Knight
Skeleton Army Knight Three Musketeers
Mega Knight Giant Snowball Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Ghost
Giant Snowball Royal Ghost
Knight
Wizard Giant Snowball Mega Knight
Wizard Giant Snowball
Wizard
Giant Snowball Wizard
Giant Snowball Wizard
Giant Snowball Three Musketeers
Knight Wizard
Giant Snowball Wizard
Giant Snowball Knight Three Musketeers
Giant Snowball
Giant Snowball Wizard Three Musketeers
Wizard Three Musketeers Mega Knight
Giant Snowball Three Musketeers
Giant Snowball Wizard Three Musketeers Mega Knight
Giant Snowball Wizard Mega Knight
Mega Knight
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard Mega Knight
Giant Snowball Wizard Royal Ghost
Giant Snowball Wizard Mega Knight
Giant Snowball Wizard
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard Mega Knight
Giant Snowball
Mega Knight
Giant Snowball Wizard
Skeleton Army
Giant Snowball Wizard Three Musketeers
Knight Wizard Three Musketeers Mega Knight
Giant Snowball Wizard
Giant Snowball
Three Musketeers Mega Knight
Giant Snowball
Giant Snowball
Giant Snowball Royal Ghost Mega Knight

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