My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton Army
Giant Snowball
Goblin Gang Musketeer Skeleton Army Baby Dragon
Zap
Goblin Gang Skeleton Army
Barbarian Barrel
Goblin Gang Musketeer Skeleton Army
The Log
Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army Baby Dragon
Fireball
Goblin Gang Musketeer Skeleton Army Baby Dragon
Poison
Goblin Gang Musketeer Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Skeleton Army Mini P.E.K.K.A Musketeer Baby Dragon Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Skeleton Army Mini P.E.K.K.A

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Mini P.E.K.K.A Musketeer Baby Dragon
Goblin Gang
Mini P.E.K.K.A Giant Baby Dragon
Mini P.E.K.K.A
Giant Zap Goblin Gang Musketeer Baby Dragon
Musketeer
Giant Zap Mini P.E.K.K.A Baby Dragon
Giant
Zap Mini P.E.K.K.A Musketeer Goblin Gang Rocket Baby Dragon
Rocket
Giant
Skeleton Army
Baby Dragon
Zap Goblin Gang Mini P.E.K.K.A Musketeer Giant

Defense Synergies 2 11

Zap
Mini P.E.K.K.A Goblin Gang Musketeer Skeleton Army Baby Dragon
Goblin Gang
Musketeer Zap Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A
Zap Goblin Gang Musketeer Skeleton Army Baby Dragon
Musketeer
Goblin Gang Zap Mini P.E.K.K.A Skeleton Army Baby Dragon
Giant
Rocket
Skeleton Army
Zap Goblin Gang Mini P.E.K.K.A Musketeer
Baby Dragon
Zap Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Musketeer Baby Dragon
Mini P.E.K.K.A Skeleton Army Zap Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Rocket Skeleton Army Musketeer
Mini P.E.K.K.A Skeleton Army Goblin Gang Musketeer
Mini P.E.K.K.A Rocket Skeleton Army
Goblin Gang Skeleton Army Zap Musketeer Baby Dragon
Musketeer Rocket Zap Goblin Gang Baby Dragon
Rocket Zap Musketeer Baby Dragon
Mini P.E.K.K.A Goblin Gang Musketeer Skeleton Army
Goblin Gang Skeleton Army Mini P.E.K.K.A Musketeer
Goblin Gang Skeleton Army Zap Musketeer Baby Dragon
Musketeer Zap Goblin Gang Baby Dragon
Mini P.E.K.K.A Skeleton Army Zap Goblin Gang Musketeer Rocket
Rocket Skeleton Army Zap Goblin Gang Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Skeleton Army Goblin Gang
Rocket Skeleton Army Zap Goblin Gang Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army
Zap Goblin Gang Musketeer Skeleton Army Baby Dragon
Zap Baby Dragon Musketeer
Mini P.E.K.K.A Musketeer
Goblin Gang Skeleton Army Mini P.E.K.K.A Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Zap
Zap Goblin Gang Mini P.E.K.K.A Musketeer Rocket Baby Dragon
Goblin Gang Skeleton Army Zap Mini P.E.K.K.A Musketeer Rocket
Goblin Gang Mini P.E.K.K.A Rocket Skeleton Army Zap Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Skeleton Army
Rocket Zap Goblin Gang Musketeer Baby Dragon
Goblin Gang Mini P.E.K.K.A Rocket Skeleton Army Musketeer
Mini P.E.K.K.A Skeleton Army
Zap Rocket Mini P.E.K.K.A Skeleton Army Baby Dragon
Goblin Gang Musketeer Skeleton Army
Mini P.E.K.K.A Musketeer
Rocket Skeleton Army Zap
Mini P.E.K.K.A Rocket Skeleton Army Goblin Gang
Musketeer Skeleton Army Baby Dragon
Goblin Gang Skeleton Army Zap Mini P.E.K.K.A Musketeer Rocket Baby Dragon
Zap Mini P.E.K.K.A Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Rocket Baby Dragon
Zap Musketeer Baby Dragon
Rocket Baby Dragon
Musketeer Rocket
Rocket Zap Baby Dragon
Zap Musketeer Rocket Baby Dragon
Musketeer Baby Dragon
Zap Baby Dragon
Zap
Rocket Goblin Gang Mini P.E.K.K.A Musketeer
Rocket Zap Musketeer
Zap Musketeer Rocket Baby Dragon
Rocket Musketeer Baby Dragon
Musketeer Rocket Baby Dragon
Zap Musketeer Baby Dragon
Rocket Zap Musketeer Baby Dragon
Musketeer Rocket Baby Dragon
Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Mini P.E.K.K.A Musketeer Baby Dragon
Rocket Zap Baby Dragon
Rocket Musketeer Baby Dragon
Rocket
Rocket Musketeer
Rocket Zap Musketeer Baby Dragon
Zap Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Rocket Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Rocket Musketeer
Mini P.E.K.K.A
Zap Musketeer Rocket
Zap Rocket
Rocket
Zap Goblin Gang Musketeer Rocket Skeleton Army
Rocket Zap Musketeer Baby Dragon
Goblin Gang Mini P.E.K.K.A Musketeer Rocket Baby Dragon
Zap Musketeer Baby Dragon
Rocket Zap
Musketeer
Zap Goblin Gang Musketeer Rocket Baby Dragon
Zap Musketeer Rocket
Zap Musketeer Rocket Baby Dragon

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