My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Fire Spirit Skeleton Army Baby Dragon
Zap
Fire Spirit Skeleton Army Prince
Barbarian Barrel
Fire Spirit Skeleton Army Electro Wizard
The Log
Fire Spirit Mini P.E.K.K.A Skeleton Army Prince
Earthquake
Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Mini P.E.K.K.A Skeleton Army Baby Dragon Prince Electro Wizard
Fireball
Skeleton Army Baby Dragon Electro Wizard
Poison
Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Prince Electro Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Rage Skeleton Army Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage The Log Skeleton Army Mini P.E.K.K.A Baby Dragon Electro Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Rage The Log Skeleton Army

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A
Fire Spirit Rage Baby Dragon The Log Electro Wizard
Rage
Mini P.E.K.K.A Prince Electro Wizard
Skeleton Army
Baby Dragon
Fire Spirit Mini P.E.K.K.A Prince Electro Wizard
Prince
Fire Spirit Rage Baby Dragon The Log Electro Wizard
The Log
Mini P.E.K.K.A Prince
Electro Wizard
Mini P.E.K.K.A Rage Baby Dragon Prince

Defense Synergies 3 12

Fire Spirit
Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard Fire Spirit Skeleton Army Baby Dragon
Rage
Skeleton Army
Mini P.E.K.K.A Prince The Log Electro Wizard
Baby Dragon
Mini P.E.K.K.A Prince The Log
Prince
The Log Skeleton Army Baby Dragon Electro Wizard
The Log
Mini P.E.K.K.A Prince Fire Spirit Skeleton Army Baby Dragon Electro Wizard
Electro Wizard
Mini P.E.K.K.A Fire Spirit Skeleton Army Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince Fire Spirit Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince The Log
Skeleton Army The Log Fire Spirit Baby Dragon Electro Wizard
Electro Wizard Fire Spirit Baby Dragon
Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Fire Spirit Mini P.E.K.K.A Prince Electro Wizard
Skeleton Army Electro Wizard Baby Dragon The Log
Baby Dragon Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince Fire Spirit The Log Electro Wizard
Fire Spirit Skeleton Army Mini P.E.K.K.A Baby Dragon Prince The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince Electro Wizard
Skeleton Army Mini P.E.K.K.A Prince The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince Electro Wizard
Fire Spirit Skeleton Army Baby Dragon Prince The Log Electro Wizard
Baby Dragon The Log Fire Spirit Electro Wizard
Mini P.E.K.K.A Prince Electro Wizard
Skeleton Army Fire Spirit Mini P.E.K.K.A Baby Dragon Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Prince Electro Wizard
Electro Wizard Mini P.E.K.K.A Baby Dragon Prince The Log
Skeleton Army Mini P.E.K.K.A Prince The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince
Fire Spirit Baby Dragon Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince
Electro Wizard Mini P.E.K.K.A Skeleton Army Baby Dragon Prince The Log
Skeleton Army
Mini P.E.K.K.A Prince
Skeleton Army Prince The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Baby Dragon
Skeleton Army Electro Wizard Mini P.E.K.K.A Baby Dragon Prince The Log
Mini P.E.K.K.A Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Baby Dragon The Log
Prince The Log
Fire Spirit Baby Dragon The Log
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon The Log
The Log Fire Spirit Baby Dragon
The Log
Fire Spirit Mini P.E.K.K.A Prince Electro Wizard
Prince The Log Electro Wizard
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon The Log
Baby Dragon
Baby Dragon Prince The Log
Baby Dragon The Log
Baby Dragon The Log
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Baby Dragon Prince The Log Electro Wizard
Fire Spirit Baby Dragon The Log
Baby Dragon Prince The Log
Prince The Log
Baby Dragon The Log
The Log Fire Spirit Baby Dragon
The Log Baby Dragon Electro Wizard
Baby Dragon Prince The Log
Baby Dragon The Log
Fire Spirit Baby Dragon Electro Wizard
Electro Wizard
Mini P.E.K.K.A
The Log
Electro Wizard
Prince
The Log
Electro Wizard Fire Spirit Skeleton Army Prince
Fire Spirit Baby Dragon Electro Wizard
The Log
Mini P.E.K.K.A Baby Dragon Prince Electro Wizard
The Log Baby Dragon
Prince
Baby Dragon The Log Electro Wizard
Electro Wizard
Baby Dragon Prince The Log Electro Wizard

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