My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Bomber Minion Horde Hog Rider Skeleton Army
Zap
Bomber Minion Horde Skeleton Army
Barbarian Barrel
Bomber Knight Elite Barbarians Wizard Skeleton Army
The Log
Bomber Elite Barbarians Hog Rider Skeleton Army
Earthquake
Bomber Hog Rider Skeleton Army
Arrows
Bomber Minion Horde Skeleton Army
Royal Delivery
Bomber Knight Minion Horde Elite Barbarians Hog Rider Wizard Skeleton Army
Fireball
Bomber Minion Horde Elite Barbarians Hog Rider Wizard Skeleton Army
Poison
Bomber Minion Horde Wizard Skeleton Army
Lightning
Knight Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Skeleton Army Tornado Hog Rider Minion Horde Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Skeleton Army Tornado

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Elite Barbarians Hog Rider
Knight
Hog Rider Bomber Minion Horde Elite Barbarians Wizard
Minion Horde
Knight Hog Rider
Elite Barbarians
Bomber Knight Hog Rider Wizard
Hog Rider
Knight Bomber Minion Horde Elite Barbarians Wizard Tornado
Wizard
Tornado Knight Elite Barbarians Hog Rider
Skeleton Army
Tornado
Wizard Hog Rider

Defense Synergies 2 8

Bomber
Knight Tornado
Knight
Bomber Minion Horde Wizard Skeleton Army Tornado
Minion Horde
Knight Tornado
Elite Barbarians
Wizard
Hog Rider
Wizard
Tornado Knight Elite Barbarians Skeleton Army
Skeleton Army
Knight Wizard
Tornado
Wizard Bomber Knight Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minion Horde Wizard
Minion Horde Elite Barbarians Skeleton Army Bomber Knight
Minion Horde Skeleton Army Tornado Bomber Knight Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army Bomber Knight
Bomber Elite Barbarians Skeleton Army Tornado
Skeleton Army Tornado Bomber
Minion Horde Tornado Wizard
Minion Horde Elite Barbarians Skeleton Army Tornado
Knight Elite Barbarians Skeleton Army Tornado Bomber Minion Horde
Minion Horde Skeleton Army Bomber Knight Wizard Tornado
Minion Horde Wizard Tornado
Minion Horde Skeleton Army Bomber Knight Elite Barbarians Wizard
Bomber Wizard Skeleton Army Minion Horde Tornado
Elite Barbarians Skeleton Army Knight Minion Horde
Minion Horde Skeleton Army Tornado Elite Barbarians
Minion Horde Wizard Bomber Knight Elite Barbarians Skeleton Army Tornado
Bomber Knight Minion Horde Elite Barbarians Wizard Skeleton Army Tornado
Wizard Tornado Bomber Knight
Elite Barbarians Tornado
Bomber Wizard Skeleton Army Knight Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Elite Barbarians
Bomber Knight Elite Barbarians Wizard
Skeleton Army Knight Minion Horde Elite Barbarians
Skeleton Army Knight Minion Horde Elite Barbarians Tornado
Knight Minion Horde Elite Barbarians Skeleton Army
Wizard Minion Horde Tornado
Skeleton Army Knight Minion Horde Elite Barbarians
Knight Minion Horde Elite Barbarians Skeleton Army
Minion Horde Knight Elite Barbarians Skeleton Army Tornado
Minion Horde Skeleton Army
Knight Minion Horde Elite Barbarians
Skeleton Army Elite Barbarians Tornado
Elite Barbarians Skeleton Army Knight Minion Horde Wizard
Wizard Bomber Minion Horde Skeleton Army
Elite Barbarians Skeleton Army Bomber Knight Minion Horde Tornado
Bomber Minion Horde Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde
Tornado
Minion Horde
Knight
Bomber Wizard Minion Horde
Wizard Minion Horde Tornado
Bomber Minion Horde Wizard Tornado
Wizard Tornado
Wizard Tornado
Minion Horde Elite Barbarians Tornado
Knight Minion Horde Wizard Tornado
Wizard Tornado
Knight Elite Barbarians
Minion Horde
Elite Barbarians
Bomber Minion Horde Wizard
Minion Horde Wizard
Tornado
Bomber Minion Horde
Bomber Wizard
Bomber Wizard Tornado
Minion Horde
Wizard Tornado
Tornado
Minion Horde
Tornado Bomber Wizard
Minion Horde
Wizard Tornado
Wizard Tornado
Tornado
Elite Barbarians Minion Horde Wizard Tornado
Minion Horde Wizard
Minion Horde Elite Barbarians
Bomber Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde Skeleton Army
Wizard Tornado
Knight Minion Horde Wizard
Bomber Wizard
Tornado
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Tornado
Tornado
Tornado

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