My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Giant Goblin Barrel Skeleton Army
Giant Snowball
Spear Goblins Goblin Barrel Skeleton Army
Zap
Spear Goblins Goblin Barrel Skeleton Army
Barbarian Barrel
Spear Goblins Elite Barbarians Goblin Barrel Skeleton Army Hunter
The Log
Spear Goblins Elite Barbarians Goblin Barrel Skeleton Army Hunter
Earthquake
Spear Goblins Goblin Barrel Skeleton Army
Arrows
Spear Goblins Goblin Barrel Skeleton Army
Royal Delivery
Spear Goblins Elite Barbarians Goblin Barrel Skeleton Army Hunter
Fireball
Elite Barbarians Goblin Barrel Skeleton Army Hunter
Poison
Spear Goblins Skeleton Army Hunter
Lightning
Elite Barbarians Hunter
Rocket
Elite Barbarians Hunter

Against air swarms

Spells and units that can counter air swarms.

Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Barrel Skeleton Army Hunter Giant Elite Barbarians Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Goblin Barrel Skeleton Army Hunter

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Elite Barbarians Giant
Elite Barbarians
Spear Goblins
Giant
Goblin Barrel Hunter Lightning Spear Goblins Rocket
Rocket
Giant
Goblin Barrel
Spear Goblins Giant Skeleton Army
Skeleton Army
Goblin Barrel
Hunter
Giant
Lightning
Giant

Defense Synergies 0 2

Spear Goblins
Skeleton Army
Elite Barbarians
Hunter
Giant
Rocket
Goblin Barrel
Skeleton Army
Spear Goblins
Hunter
Elite Barbarians
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Spear Goblins
Elite Barbarians Skeleton Army Hunter
Rocket Skeleton Army Hunter Elite Barbarians Lightning
Elite Barbarians Skeleton Army Hunter
Lightning Elite Barbarians Rocket Skeleton Army
Skeleton Army Spear Goblins Hunter
Rocket Hunter Lightning Spear Goblins
Rocket Lightning
Hunter Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Spear Goblins Hunter
Skeleton Army Spear Goblins Hunter
Hunter Spear Goblins
Skeleton Army Hunter Elite Barbarians Rocket Lightning
Rocket Skeleton Army Hunter
Elite Barbarians Skeleton Army Hunter
Rocket Skeleton Army Elite Barbarians Hunter Lightning
Elite Barbarians Skeleton Army Hunter
Spear Goblins Elite Barbarians Skeleton Army Hunter
Hunter Spear Goblins
Elite Barbarians Hunter
Skeleton Army Spear Goblins Elite Barbarians Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Elite Barbarians
Elite Barbarians Rocket Hunter Lightning
Skeleton Army Spear Goblins Elite Barbarians Rocket Hunter Lightning
Rocket Skeleton Army Hunter Lightning Elite Barbarians
Elite Barbarians Skeleton Army Hunter
Rocket Hunter
Rocket Skeleton Army Spear Goblins Elite Barbarians Hunter Lightning
Elite Barbarians Skeleton Army Hunter
Rocket Lightning Spear Goblins Elite Barbarians Skeleton Army
Skeleton Army
Elite Barbarians Hunter
Rocket Skeleton Army Lightning Elite Barbarians
Elite Barbarians Rocket Skeleton Army Lightning Hunter
Skeleton Army
Elite Barbarians Skeleton Army Spear Goblins Rocket Hunter Lightning
Elite Barbarians Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rocket
Rocket Lightning
Lightning Rocket
Rocket
Spear Goblins Rocket Hunter
Hunter Lightning
Lightning
Rocket Lightning Elite Barbarians
Rocket Lightning
Lightning Rocket
Rocket Lightning Elite Barbarians Hunter
Lightning Rocket
Lightning Elite Barbarians
Rocket Lightning Spear Goblins Hunter
Lightning Rocket
Lightning Rocket
Rocket Lightning
Rocket Lightning Hunter
Rocket Lightning
Rocket Lightning
Rocket Lightning
Rocket Lightning
Rocket Lightning
Hunter
Hunter Lightning
Lightning
Rocket Lightning
Elite Barbarians Lightning Hunter
Rocket Lightning
Lightning Elite Barbarians
Lightning Rocket Hunter
Rocket Lightning
Rocket Lightning
Lightning Spear Goblins Rocket Skeleton Army
Rocket Lightning Hunter
Lightning Rocket Hunter
Lightning
Rocket Lightning
Elite Barbarians
Elite Barbarians Rocket Lightning
Rocket Lightning
Lightning Rocket

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