My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Bomber Minion Horde Hog Rider Skeleton Army
Zap
Bomber Minion Horde Skeleton Army
Barbarian Barrel
Bomber Elite Barbarians Skeleton Army
The Log
Bomber Elite Barbarians Hog Rider Skeleton Army
Earthquake
Bomber Hog Rider Skeleton Army
Arrows
Bomber Minion Horde Skeleton Army
Royal Delivery
Bomber Minion Horde Elite Barbarians Hog Rider Skeleton Army
Fireball
Bomber Minion Horde Elite Barbarians Hog Rider Skeleton Army
Poison
Bomber Minion Horde Skeleton Army
Lightning
Elite Barbarians
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Skeleton Army Fireball Hog Rider Freeze Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Skeleton Army Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Elite Barbarians Hog Rider
Zap
Elite Barbarians Fireball Hog Rider Bomber Minion Horde Freeze
Minion Horde
Zap Hog Rider Freeze
Elite Barbarians
Zap Bomber Fireball Hog Rider
Fireball
Zap Hog Rider Elite Barbarians Freeze
Hog Rider
Zap Fireball Freeze Bomber Minion Horde Elite Barbarians
Skeleton Army
Freeze
Hog Rider Zap Minion Horde Fireball

Defense Synergies 1 7

Bomber
Zap
Zap
Fireball Bomber Minion Horde Elite Barbarians Skeleton Army
Minion Horde
Zap Freeze
Elite Barbarians
Zap
Fireball
Zap Freeze
Hog Rider
Skeleton Army
Zap Freeze
Freeze
Minion Horde Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minion Horde Fireball
Minion Horde Elite Barbarians Skeleton Army Bomber Zap
Minion Horde Skeleton Army Bomber Elite Barbarians Freeze
Minion Horde Elite Barbarians Skeleton Army Bomber
Bomber Elite Barbarians Fireball Skeleton Army
Fireball Skeleton Army Freeze Bomber Zap
Minion Horde Zap Fireball Freeze
Zap Fireball
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Bomber Minion Horde
Minion Horde Skeleton Army Bomber Zap Fireball Freeze
Minion Horde Zap Fireball
Minion Horde Skeleton Army Bomber Zap Elite Barbarians Fireball Freeze
Bomber Fireball Skeleton Army Zap Minion Horde Freeze
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Skeleton Army Zap Elite Barbarians Fireball Freeze
Minion Horde Bomber Elite Barbarians Fireball Skeleton Army
Fireball Bomber Zap Minion Horde Elite Barbarians Skeleton Army
Zap Freeze Bomber Fireball
Elite Barbarians
Bomber Skeleton Army Minion Horde Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Fireball
Fireball Bomber Zap Elite Barbarians
Skeleton Army Zap Minion Horde Elite Barbarians
Skeleton Army Zap Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Skeleton Army
Fireball Zap Minion Horde Freeze
Skeleton Army Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Skeleton Army
Zap Minion Horde Freeze Elite Barbarians Fireball Skeleton Army
Minion Horde Skeleton Army
Minion Horde Elite Barbarians
Skeleton Army Zap Elite Barbarians Fireball
Elite Barbarians Skeleton Army Minion Horde Fireball
Bomber Minion Horde Fireball Skeleton Army
Elite Barbarians Skeleton Army Bomber Zap Minion Horde Fireball Freeze
Bomber Zap Minion Horde Elite Barbarians Fireball Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball Zap
Minion Horde Fireball
Fireball Freeze
Bomber Fireball Zap Minion Horde
Fireball Zap Minion Horde Freeze
Bomber Minion Horde
Fireball Zap Freeze
Fireball Zap
Minion Horde Elite Barbarians Fireball
Zap Minion Horde Fireball
Fireball Zap
Elite Barbarians Fireball
Minion Horde Fireball Freeze
Zap Elite Barbarians Fireball
Bomber Zap Minion Horde Fireball
Minion Horde Fireball
Fireball Freeze
Bomber Minion Horde
Bomber Zap Fireball
Bomber Zap Fireball
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Freeze Bomber Fireball
Minion Horde
Fireball Zap
Fireball Zap
Fireball Zap
Elite Barbarians Zap Minion Horde Fireball
Zap Minion Horde Fireball Freeze
Minion Horde Elite Barbarians Fireball
Bomber Zap Minion Horde Fireball
Zap Minion Horde Fireball Freeze
Minion Horde
Fireball
Zap Minion Horde Fireball Skeleton Army Freeze
Fireball Zap
Freeze
Fireball
Fireball Minion Horde
Bomber Zap Fireball
Zap Fireball
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Fireball Freeze
Zap Fireball
Zap Fireball Freeze

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