My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army Miner
Giant Snowball
Goblin Gang Goblin Barrel Skeleton Army Witch Miner
Zap
Goblin Gang Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Knight Goblin Gang Goblin Barrel Skeleton Army Witch
The Log
Goblin Gang Goblin Barrel Skeleton Army Witch
Earthquake
Goblin Gang Goblin Barrel Skeleton Army Witch
Arrows
Goblin Gang Goblin Barrel Skeleton Army Witch
Royal Delivery
Knight Goblin Gang Goblin Barrel Skeleton Army Witch Miner
Fireball
Goblin Gang Goblin Barrel Skeleton Army Witch
Poison
Goblin Gang Skeleton Army Witch
Lightning
Knight Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Goblin Gang Goblin Barrel Skeleton Army Miner Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Goblin Gang Goblin Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Goblin Barrel Barbarian Barrel Witch Miner
Goblin Gang
Knight Goblin Barrel Miner
Rocket
Miner
Barbarian Barrel
Knight Goblin Barrel Miner
Goblin Barrel
Knight Goblin Gang Barbarian Barrel Skeleton Army Miner
Skeleton Army
Goblin Barrel
Witch
Knight Miner
Miner
Goblin Gang Knight Rocket Barbarian Barrel Goblin Barrel Witch

Defense Synergies 1 8

Knight
Goblin Gang Barbarian Barrel Skeleton Army Witch
Goblin Gang
Knight Barbarian Barrel Skeleton Army Miner
Rocket
Barbarian Barrel
Knight Goblin Gang Witch Miner
Goblin Barrel
Skeleton Army
Knight Goblin Gang
Witch
Knight Barbarian Barrel
Miner
Goblin Gang Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Barbarian Barrel
Skeleton Army Knight Goblin Gang Witch
Goblin Gang Rocket Skeleton Army Witch Knight
Skeleton Army Witch Knight Goblin Gang
Rocket Barbarian Barrel Skeleton Army
Goblin Gang Barbarian Barrel Skeleton Army
Rocket Goblin Gang Witch
Rocket Barbarian Barrel
Witch Goblin Gang Skeleton Army
Knight Goblin Gang Skeleton Army Barbarian Barrel Miner
Goblin Gang Skeleton Army Witch Knight Barbarian Barrel
Goblin Gang Witch
Skeleton Army Knight Goblin Gang Rocket Witch
Rocket Skeleton Army Goblin Gang Barbarian Barrel Witch
Skeleton Army Knight Goblin Gang
Rocket Skeleton Army Goblin Gang
Knight Goblin Gang Skeleton Army Witch
Knight Goblin Gang Barbarian Barrel Skeleton Army Witch
Barbarian Barrel Witch Knight
Goblin Gang Skeleton Army Knight Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeleton Army Barbarian Barrel Witch
Knight Goblin Gang Rocket Barbarian Barrel Miner
Goblin Gang Skeleton Army Knight Rocket Witch
Goblin Gang Rocket Skeleton Army Knight Barbarian Barrel
Knight Goblin Gang Skeleton Army Witch
Rocket Goblin Gang Witch
Goblin Gang Rocket Skeleton Army Knight Witch
Knight Skeleton Army
Rocket Knight Barbarian Barrel Skeleton Army Witch
Witch Goblin Gang Skeleton Army
Knight Witch
Rocket Skeleton Army
Rocket Skeleton Army Knight Goblin Gang Witch
Skeleton Army Witch
Goblin Gang Skeleton Army Witch Knight Rocket Barbarian Barrel
Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket Barbarian Barrel
Barbarian Barrel Miner
Rocket Barbarian Barrel Miner
Knight Rocket Barbarian Barrel
Rocket Barbarian Barrel
Rocket Witch
Witch
Barbarian Barrel
Miner
Rocket Goblin Gang
Rocket Miner Knight Barbarian Barrel
Rocket
Rocket Knight Barbarian Barrel Miner
Rocket Barbarian Barrel
Barbarian Barrel
Rocket Barbarian Barrel Witch
Rocket Barbarian Barrel
Rocket Barbarian Barrel
Rocket
Rocket Barbarian Barrel
Rocket Barbarian Barrel Witch Miner
Rocket
Rocket
Rocket
Rocket Barbarian Barrel
Barbarian Barrel Witch
Witch
Miner Barbarian Barrel Witch
Witch Miner
Rocket Miner Barbarian Barrel
Witch
Rocket Witch
Rocket Miner
Rocket
Rocket
Goblin Gang Rocket Barbarian Barrel Skeleton Army Witch
Rocket Witch
Barbarian Barrel
Miner Knight Goblin Gang Rocket
Rocket
Goblin Gang Rocket Witch
Rocket Witch
Rocket Barbarian Barrel Witch Miner

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