My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Guards Skeleton Army Miner
Giant Snowball
Royal Recruits Guards Skeleton Army Miner
Zap
Guards Skeleton Army
Barbarian Barrel
Royal Recruits Bomb Tower Guards Skeleton Army Royal Ghost Magic Archer
The Log
Royal Recruits Guards Skeleton Army
Earthquake
Bomb Tower Guards Skeleton Army
Arrows
Royal Recruits Guards Skeleton Army
Royal Delivery
Royal Recruits Guards Skeleton Army Miner Royal Ghost Magic Archer
Fireball
Bomb Tower Skeleton Army Magic Archer
Poison
Royal Recruits Bomb Tower Guards Skeleton Army Magic Archer
Lightning
Bomb Tower Magic Archer
Rocket
Bomb Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower The Log Royal Ghost Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Guards Skeleton Army Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Skeleton Army Miner Royal Ghost Bomb Tower Magic Archer Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Guards Skeleton Army Miner

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Royal Ghost Magic Archer
Bomb Tower
Guards
Miner The Log
Skeleton Army
The Log
Guards Miner Magic Archer
Miner
Guards The Log Royal Ghost Magic Archer
Royal Ghost
Royal Recruits Miner Magic Archer
Magic Archer
Royal Recruits The Log Miner Royal Ghost

Defense Synergies 1 12

Royal Recruits
Skeleton Army The Log
Bomb Tower
The Log Skeleton Army Magic Archer
Guards
Skeleton Army The Log Magic Archer
Skeleton Army
Royal Recruits Bomb Tower Guards The Log Magic Archer
The Log
Bomb Tower Royal Recruits Guards Skeleton Army Miner Royal Ghost Magic Archer
Miner
The Log
Royal Ghost
The Log
Magic Archer
Bomb Tower Guards Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits The Log Magic Archer
Bomb Tower Skeleton Army Royal Recruits The Log
Bomb Tower Skeleton Army Royal Recruits
Royal Recruits Bomb Tower Skeleton Army Guards
Royal Recruits Bomb Tower Skeleton Army The Log
Skeleton Army The Log Bomb Tower Guards Royal Ghost Magic Archer
Bomb Tower Magic Archer
Royal Recruits Bomb Tower The Log Magic Archer
Royal Recruits Bomb Tower Skeleton Army
Guards Skeleton Army Royal Recruits Miner Royal Ghost
Guards Skeleton Army Royal Recruits Bomb Tower The Log Royal Ghost Magic Archer
Magic Archer
Royal Recruits Bomb Tower Skeleton Army Guards The Log
Bomb Tower Skeleton Army Royal Recruits Guards The Log Royal Ghost Magic Archer
Royal Recruits Skeleton Army Bomb Tower
Bomb Tower Skeleton Army Royal Recruits The Log
Bomb Tower Royal Recruits Skeleton Army
Bomb Tower Royal Recruits Guards Skeleton Army The Log Royal Ghost Magic Archer
Bomb Tower The Log Royal Recruits Guards Royal Ghost Magic Archer
Royal Recruits Bomb Tower
Royal Recruits Skeleton Army Royal Ghost Bomb Tower Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Skeleton Army Royal Ghost
Bomb Tower The Log Miner Royal Ghost Magic Archer
Royal Recruits Guards Skeleton Army Bomb Tower The Log
Royal Recruits Guards Skeleton Army The Log
Royal Recruits Guards Skeleton Army
Bomb Tower Magic Archer
Royal Recruits Guards Skeleton Army Bomb Tower
Royal Recruits Bomb Tower Skeleton Army
Royal Recruits Bomb Tower Skeleton Army The Log Magic Archer
Royal Recruits Guards Skeleton Army
Royal Recruits Bomb Tower Guards
Royal Recruits Skeleton Army Guards The Log
Royal Recruits Skeleton Army Bomb Tower Guards
Royal Recruits Bomb Tower Skeleton Army Magic Archer
Royal Recruits Guards Skeleton Army Bomb Tower The Log Magic Archer
Royal Recruits Bomb Tower The Log Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Recruits Guards The Log Royal Ghost
The Log Miner Royal Ghost Magic Archer
The Log Miner Magic Archer
Royal Recruits Guards The Log
The Log Magic Archer
Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log Miner
Guards
Miner Royal Recruits The Log Magic Archer
Magic Archer
The Log Miner Magic Archer
Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer Royal Recruits The Log
The Log Magic Archer
The Log Miner Magic Archer
The Log Magic Archer
The Log
Royal Recruits The Log
The Log Magic Archer
The Log Miner Royal Ghost Magic Archer
The Log Miner Magic Archer
Miner The Log Magic Archer
Magic Archer
Guards
The Log Miner Magic Archer
Magic Archer
The Log Magic Archer
Royal Recruits Guards Skeleton Army Magic Archer
Magic Archer
The Log
Miner Magic Archer
The Log Magic Archer
Royal Recruits
Royal Recruits Guards The Log Magic Archer
Magic Archer
Royal Recruits The Log Miner Royal Ghost Magic Archer

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