My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Miner
Giant Snowball
Furnace Skeleton Army Miner
Zap
Furnace Skeleton Army Prince
Barbarian Barrel
Furnace Wizard Skeleton Army Electro Wizard
The Log
Furnace Skeleton Army Prince
Earthquake
Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Wizard Skeleton Army Prince Miner Electro Wizard
Fireball
Furnace Wizard Skeleton Army Electro Wizard
Poison
Furnace Wizard Skeleton Army Electro Wizard
Lightning
Furnace Wizard Prince Electro Wizard
Rocket
Furnace Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Miner Furnace Electro Wizard Wizard Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Miner Furnace

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Miner Prince
Wizard
Prince Miner
Rocket
Miner
Skeleton Army
Prince
Furnace Wizard The Log Miner Electro Wizard
The Log
Prince Miner
Miner
Furnace Wizard Rocket Prince The Log Electro Wizard
Electro Wizard
Prince Miner

Defense Synergies 1 14

Furnace
Skeleton Army Prince Electro Wizard
Wizard
Skeleton Army Prince The Log Electro Wizard
Rocket
The Log
Skeleton Army
Furnace Wizard Prince The Log Electro Wizard
Prince
The Log Furnace Wizard Skeleton Army Electro Wizard
The Log
Prince Wizard Rocket Skeleton Army Miner Electro Wizard
Miner
The Log
Electro Wizard
Furnace Wizard Skeleton Army Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard The Log Electro Wizard
Skeleton Army Furnace Prince The Log Electro Wizard
Furnace Rocket Skeleton Army Prince Electro Wizard
Skeleton Army Prince Furnace Electro Wizard
Rocket Skeleton Army Prince The Log
Skeleton Army The Log Furnace Electro Wizard
Furnace Rocket Electro Wizard Wizard
Rocket The Log Electro Wizard
Furnace Skeleton Army Prince
Skeleton Army Prince Miner Electro Wizard
Skeleton Army Electro Wizard Furnace Wizard The Log
Furnace Wizard Electro Wizard
Furnace Skeleton Army Prince Wizard Rocket The Log Electro Wizard
Wizard Rocket Skeleton Army Furnace Prince The Log Electro Wizard
Skeleton Army Furnace Prince Electro Wizard
Rocket Skeleton Army Furnace Prince The Log Electro Wizard
Wizard Furnace Skeleton Army Prince Electro Wizard
Furnace Wizard Skeleton Army Prince The Log Electro Wizard
Furnace Wizard The Log Electro Wizard
Prince Electro Wizard
Wizard Skeleton Army Furnace Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Prince Electro Wizard
Electro Wizard Wizard Rocket Prince The Log Miner
Skeleton Army Furnace Rocket Prince The Log Electro Wizard
Rocket Skeleton Army Prince The Log Electro Wizard
Skeleton Army Prince
Furnace Wizard Rocket Electro Wizard
Rocket Skeleton Army Prince Furnace Electro Wizard
Skeleton Army Prince
Rocket Electro Wizard Skeleton Army Prince The Log
Skeleton Army
Prince
Rocket Skeleton Army Prince The Log Electro Wizard
Rocket Skeleton Army Prince Wizard
Wizard Furnace Skeleton Army
Skeleton Army Electro Wizard Furnace Rocket Prince The Log
Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
The Log Miner Electro Wizard
Rocket The Log Miner
Rocket Prince The Log
Wizard Rocket Furnace The Log
Wizard Furnace Rocket
Furnace Wizard The Log
The Log Wizard
The Log Miner Wizard
Rocket Prince Electro Wizard
Rocket Miner Wizard Prince The Log Electro Wizard
Wizard Rocket
Rocket The Log Miner
Rocket
Furnace Prince The Log
Rocket Furnace Wizard The Log
Furnace Wizard Rocket The Log
Rocket
Rocket
Rocket Wizard Prince The Log Electro Wizard
Rocket Wizard The Log Miner
Rocket Prince The Log
Rocket Wizard
Rocket Prince The Log
Rocket The Log
The Log Furnace Wizard
The Log Miner Wizard Electro Wizard
Wizard Prince The Log Miner
Rocket Miner The Log
Furnace Wizard Electro Wizard
Rocket Electro Wizard Wizard
Wizard Rocket The Log Miner
Rocket Electro Wizard
Prince
Rocket Wizard The Log
Electro Wizard Rocket Skeleton Army Prince
Rocket Wizard Electro Wizard
The Log
Miner Wizard Rocket Prince Electro Wizard
The Log Wizard
Rocket
Prince
Rocket The Log Electro Wizard
Rocket Electro Wizard
Rocket Prince The Log Miner Electro Wizard

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