My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Balloon
Giant Snowball
Minions Skeleton Army Baby Dragon Balloon Lumberjack
Zap
Minions Skeleton Army Balloon
Barbarian Barrel
Valkyrie Skeleton Army Lumberjack
The Log
Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Valkyrie Skeleton Army Baby Dragon Balloon Lumberjack
Fireball
Minions Skeleton Army Baby Dragon Balloon Lumberjack
Poison
Minions Skeleton Army Balloon
Lightning
Valkyrie Baby Dragon Balloon Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Freeze Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon Freeze Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Skeleton Army Valkyrie Baby Dragon Freeze Poison Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Skeleton Army Valkyrie Baby Dragon

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Baby Dragon Balloon Lumberjack
Valkyrie
Balloon Lumberjack Minions Baby Dragon
Skeleton Army
Baby Dragon
Minions Valkyrie Poison Balloon Lumberjack
Freeze
Balloon Poison
Poison
Baby Dragon Freeze Balloon
Balloon
Valkyrie Freeze Lumberjack Minions Baby Dragon Poison
Lumberjack
Valkyrie Balloon Minions Baby Dragon

Defense Synergies 1 10

Minions
Valkyrie Baby Dragon Freeze Lumberjack
Valkyrie
Minions Baby Dragon Freeze Lumberjack
Skeleton Army
Freeze Lumberjack
Baby Dragon
Minions Valkyrie Lumberjack
Freeze
Minions Valkyrie Skeleton Army Lumberjack
Poison
Balloon
Lumberjack
Minions Valkyrie Skeleton Army Baby Dragon Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Baby Dragon
Skeleton Army Lumberjack Minions Valkyrie
Skeleton Army Lumberjack Minions Valkyrie Freeze
Skeleton Army Lumberjack Minions Valkyrie
Valkyrie Skeleton Army Poison Lumberjack
Skeleton Army Freeze Minions Valkyrie Baby Dragon Lumberjack
Minions Baby Dragon Freeze Poison
Valkyrie Baby Dragon Poison
Minions Skeleton Army Lumberjack
Skeleton Army Valkyrie Lumberjack
Minions Valkyrie Skeleton Army Poison Baby Dragon Freeze Lumberjack
Minions Baby Dragon Poison
Skeleton Army Lumberjack Minions Valkyrie Freeze
Valkyrie Skeleton Army Minions Baby Dragon Freeze Poison Lumberjack
Skeleton Army Lumberjack
Skeleton Army Freeze Lumberjack
Minions Valkyrie Skeleton Army Poison Lumberjack
Minions Valkyrie Skeleton Army Baby Dragon Lumberjack
Valkyrie Baby Dragon Freeze Poison Minions Lumberjack
Lumberjack
Valkyrie Skeleton Army Minions Baby Dragon Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack
Poison Valkyrie Baby Dragon Lumberjack
Skeleton Army Lumberjack Minions Valkyrie
Valkyrie Skeleton Army Lumberjack
Valkyrie Skeleton Army Lumberjack
Poison Minions Baby Dragon Freeze
Skeleton Army Minions Valkyrie Lumberjack
Valkyrie Skeleton Army Lumberjack
Freeze Minions Valkyrie Skeleton Army Baby Dragon Poison
Skeleton Army
Minions Valkyrie Lumberjack
Skeleton Army Valkyrie Poison
Skeleton Army Valkyrie Lumberjack
Valkyrie Skeleton Army Baby Dragon
Skeleton Army Minions Valkyrie Baby Dragon Freeze Poison Lumberjack
Minions Valkyrie Poison Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Baby Dragon Freeze
Poison Baby Dragon
Baby Dragon Poison
Valkyrie Freeze Poison
Poison Valkyrie Baby Dragon
Poison Minions Baby Dragon Freeze
Baby Dragon Poison
Poison Baby Dragon Freeze
Poison
Minions Poison Lumberjack
Poison Valkyrie
Poison Baby Dragon
Poison Baby Dragon
Minions Baby Dragon Freeze Poison
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Freeze Poison
Minions
Baby Dragon Poison
Valkyrie Baby Dragon Poison
Minions Baby Dragon Poison
Poison
Baby Dragon Poison
Freeze Poison Valkyrie Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Poison Baby Dragon
Poison Baby Dragon
Minions Freeze Poison
Poison
Freeze Poison
Poison
Minions Skeleton Army Freeze
Poison Baby Dragon
Freeze
Poison Valkyrie Baby Dragon Lumberjack
Baby Dragon Poison
Poison
Minions Baby Dragon Freeze Poison
Poison
Poison Baby Dragon Freeze

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