My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince Executioner Princess Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Prince Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Miner Sparky
Giant Snowball
Skeleton Army Baby Dragon Miner Princess Lumberjack
Zap
Skeleton Army Prince Princess Sparky
Barbarian Barrel
Skeleton Army Executioner Princess Lumberjack Sparky
The Log
Skeleton Army Prince Princess Lumberjack Sparky
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Skeleton Army Baby Dragon Prince Executioner Miner Princess Lumberjack Sparky
Fireball
Skeleton Army Baby Dragon Executioner Princess Lumberjack Sparky
Poison
Skeleton Army Executioner Princess Sparky
Lightning
Baby Dragon Prince Executioner Lumberjack Sparky
Rocket
Prince Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Executioner Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Prince Executioner Miner Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Princess Baby Dragon Lumberjack Prince Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Miner Princess Baby Dragon

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Army
Sparky
Baby Dragon
Prince Miner Lumberjack Sparky
Prince
Baby Dragon Miner Princess Lumberjack
Executioner
Miner
Miner
Baby Dragon Prince Executioner Lumberjack Sparky
Princess
Prince Sparky
Lumberjack
Baby Dragon Prince Miner Sparky
Sparky
Skeleton Army Baby Dragon Miner Princess Lumberjack

Defense Synergies 0 9

Skeleton Army
Prince Executioner Princess Lumberjack Sparky
Baby Dragon
Prince Lumberjack
Prince
Skeleton Army Baby Dragon Executioner
Executioner
Skeleton Army Prince Lumberjack
Miner
Princess
Skeleton Army
Lumberjack
Skeleton Army Baby Dragon Executioner
Sparky
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Executioner Sparky
Skeleton Army Lumberjack Sparky Prince Executioner
Skeleton Army Prince Lumberjack Sparky Executioner
Skeleton Army Prince Lumberjack Sparky
Skeleton Army Prince Princess Lumberjack Sparky
Skeleton Army Baby Dragon Executioner Lumberjack
Baby Dragon Executioner Princess
Baby Dragon Sparky
Sparky Skeleton Army Prince Princess Lumberjack
Skeleton Army Prince Miner Lumberjack Sparky
Skeleton Army Executioner Baby Dragon Princess Lumberjack
Executioner Baby Dragon Princess
Skeleton Army Prince Lumberjack Sparky
Skeleton Army Executioner Sparky Baby Dragon Prince Princess Lumberjack
Skeleton Army Sparky Prince Lumberjack
Skeleton Army Prince Lumberjack Sparky
Sparky Skeleton Army Prince Executioner Lumberjack
Skeleton Army Baby Dragon Prince Executioner Lumberjack
Baby Dragon Executioner Princess Lumberjack
Sparky Prince Lumberjack
Skeleton Army Baby Dragon Prince Executioner Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Prince Sparky
Baby Dragon Prince Executioner Miner Lumberjack
Skeleton Army Lumberjack Prince Sparky
Skeleton Army Prince Lumberjack Sparky
Skeleton Army Prince Executioner Lumberjack Sparky
Executioner Baby Dragon Princess
Skeleton Army Prince Sparky Lumberjack
Skeleton Army Prince Lumberjack Sparky
Skeleton Army Baby Dragon Prince Sparky
Skeleton Army Sparky
Prince Lumberjack Sparky
Skeleton Army Prince
Skeleton Army Prince Executioner Lumberjack Sparky
Skeleton Army Baby Dragon Executioner Princess Sparky
Skeleton Army Sparky Baby Dragon Prince Executioner Lumberjack
Executioner Baby Dragon Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon Sparky
Baby Dragon Executioner Miner Princess
Baby Dragon Miner Sparky
Prince Sparky
Executioner Baby Dragon Sparky
Executioner Baby Dragon Princess
Baby Dragon Executioner Princess Sparky
Baby Dragon Executioner Princess
Miner
Prince Lumberjack Sparky
Miner Prince Princess Sparky
Baby Dragon Executioner Princess
Baby Dragon Executioner Miner Princess Sparky
Baby Dragon Princess
Princess Baby Dragon Prince Sparky
Baby Dragon Executioner Princess Sparky
Baby Dragon Executioner Princess Sparky
Sparky
Sparky
Baby Dragon Prince Executioner Princess Sparky
Baby Dragon Miner Princess
Baby Dragon Prince Sparky
Princess
Prince Sparky
Baby Dragon
Baby Dragon Executioner Princess Sparky
Miner Baby Dragon Executioner Princess Sparky
Baby Dragon Prince Miner Princess Sparky
Miner Baby Dragon Sparky
Baby Dragon Executioner Princess Sparky
Sparky
Miner Sparky
Princess Sparky
Prince Sparky
Princess Sparky
Skeleton Army Prince Princess
Baby Dragon Executioner Princess
Miner Baby Dragon Prince Executioner Princess Lumberjack Sparky
Baby Dragon Executioner Princess
Sparky
Prince Executioner Sparky
Baby Dragon Princess Sparky
Executioner Princess
Baby Dragon Prince Executioner Miner Princess Sparky

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