My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Mega Minion Goblin Barrel Skeleton Army Baby Dragon
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Elite Barbarians Wizard Goblin Barrel Skeleton Army
The Log
Elite Barbarians Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Knight Elite Barbarians Mega Minion Wizard Goblin Barrel Skeleton Army Baby Dragon
Fireball
Elite Barbarians Mega Minion Wizard Goblin Barrel Skeleton Army Baby Dragon
Poison
Mega Minion Wizard Skeleton Army
Lightning
Knight Elite Barbarians Mega Minion Wizard Baby Dragon
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Mega Minion Goblin Barrel Skeleton Army Baby Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Mega Minion Goblin Barrel

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Goblin Barrel Baby Dragon Elite Barbarians Wizard The Log
Elite Barbarians
Knight Wizard The Log
Mega Minion
Knight Baby Dragon
Wizard
Knight Elite Barbarians
Goblin Barrel
Knight Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Knight Mega Minion Goblin Barrel
The Log
Knight Elite Barbarians

Defense Synergies 1 15

Knight
Mega Minion Wizard Skeleton Army Baby Dragon The Log
Elite Barbarians
Mega Minion Wizard The Log
Mega Minion
Knight Elite Barbarians Wizard Skeleton Army Baby Dragon The Log
Wizard
Knight Elite Barbarians Mega Minion Skeleton Army The Log
Goblin Barrel
Skeleton Army
Knight Mega Minion Wizard The Log
Baby Dragon
Knight Mega Minion The Log
The Log
Knight Elite Barbarians Mega Minion Wizard Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Wizard Baby Dragon The Log
Elite Barbarians Skeleton Army Knight Mega Minion The Log
Skeleton Army Knight Elite Barbarians Mega Minion
Elite Barbarians Skeleton Army Knight Mega Minion
Elite Barbarians Skeleton Army The Log
Skeleton Army The Log Mega Minion Baby Dragon
Mega Minion Wizard Baby Dragon
Baby Dragon The Log
Elite Barbarians Skeleton Army
Knight Elite Barbarians Skeleton Army
Skeleton Army Knight Mega Minion Wizard Baby Dragon The Log
Mega Minion Wizard Baby Dragon
Skeleton Army Knight Elite Barbarians Wizard The Log
Wizard Skeleton Army Mega Minion Baby Dragon The Log
Elite Barbarians Skeleton Army Knight
Skeleton Army Elite Barbarians The Log
Wizard Knight Elite Barbarians Skeleton Army
Knight Elite Barbarians Mega Minion Wizard Skeleton Army Baby Dragon The Log
Wizard Baby Dragon The Log Knight Mega Minion
Elite Barbarians
Wizard Skeleton Army Knight Elite Barbarians Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Elite Barbarians
Knight Elite Barbarians Mega Minion Wizard Baby Dragon The Log
Skeleton Army Knight Elite Barbarians The Log
Skeleton Army Knight Elite Barbarians The Log
Knight Elite Barbarians Skeleton Army
Wizard Baby Dragon
Skeleton Army Knight Elite Barbarians Mega Minion
Knight Elite Barbarians Skeleton Army
Knight Elite Barbarians Mega Minion Skeleton Army Baby Dragon The Log
Mega Minion Skeleton Army
Knight Elite Barbarians Mega Minion
Skeleton Army Elite Barbarians The Log
Elite Barbarians Skeleton Army Knight Wizard
Wizard Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Knight Mega Minion Baby Dragon The Log
Elite Barbarians Mega Minion Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Knight The Log
Wizard Baby Dragon The Log
Wizard Mega Minion Baby Dragon
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Wizard
Elite Barbarians
Knight Wizard The Log
Wizard Baby Dragon
Knight Elite Barbarians Baby Dragon The Log
Baby Dragon
Elite Barbarians Baby Dragon The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon The Log
Mega Minion Wizard Baby Dragon The Log
Wizard Baby Dragon The Log
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
The Log Wizard Baby Dragon
Mega Minion
The Log Wizard Baby Dragon
Wizard Baby Dragon The Log
Baby Dragon The Log
Elite Barbarians Wizard Baby Dragon
Mega Minion Wizard
Elite Barbarians Mega Minion
Wizard The Log
Wizard The Log
Skeleton Army
Mega Minion Wizard Baby Dragon
The Log
Knight Mega Minion Wizard Baby Dragon
The Log Wizard Baby Dragon
Elite Barbarians Mega Minion
Elite Barbarians Baby Dragon The Log
Baby Dragon The Log

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