My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Graveyard
Giant Snowball
Fire Spirit Mega Minion Skeleton Army Baby Dragon Graveyard
Zap
Fire Spirit Inferno Tower Skeleton Army Graveyard
Barbarian Barrel
Fire Spirit Valkyrie Inferno Tower Skeleton Army Graveyard
The Log
Fire Spirit Skeleton Army Graveyard
Earthquake
Inferno Tower Skeleton Army Graveyard
Arrows
Fire Spirit Skeleton Army Graveyard
Royal Delivery
Fire Spirit Mega Minion Valkyrie Skeleton Army Baby Dragon Graveyard
Fireball
Mega Minion Inferno Tower Skeleton Army Baby Dragon
Poison
Mega Minion Inferno Tower Skeleton Army Graveyard
Lightning
Mega Minion Valkyrie Inferno Tower Baby Dragon
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Valkyrie Inferno Tower Skeleton Army Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Mega Minion Skeleton Army Valkyrie Baby Dragon Freeze Inferno Tower Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Mega Minion Skeleton Army Valkyrie

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Mega Minion Baby Dragon
Mega Minion
Fire Spirit Valkyrie Baby Dragon Graveyard
Valkyrie
Fire Spirit Graveyard Mega Minion Baby Dragon
Inferno Tower
Skeleton Army
Baby Dragon
Graveyard Fire Spirit Mega Minion Valkyrie
Freeze
Graveyard
Graveyard
Valkyrie Baby Dragon Freeze Mega Minion

Defense Synergies 1 12

Fire Spirit
Valkyrie Inferno Tower
Mega Minion
Valkyrie Inferno Tower Skeleton Army Baby Dragon Freeze
Valkyrie
Fire Spirit Mega Minion Inferno Tower Baby Dragon Freeze
Inferno Tower
Skeleton Army Fire Spirit Mega Minion Valkyrie Baby Dragon
Skeleton Army
Inferno Tower Mega Minion Freeze
Baby Dragon
Mega Minion Valkyrie Inferno Tower
Freeze
Mega Minion Valkyrie Skeleton Army
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie Inferno Tower Baby Dragon
Inferno Tower Skeleton Army Mega Minion Valkyrie
Inferno Tower Skeleton Army Fire Spirit Mega Minion Valkyrie Freeze
Inferno Tower Skeleton Army Mega Minion Valkyrie
Valkyrie Skeleton Army
Skeleton Army Freeze Fire Spirit Mega Minion Valkyrie Baby Dragon
Mega Minion Inferno Tower Fire Spirit Baby Dragon Freeze
Valkyrie Inferno Tower Baby Dragon
Inferno Tower Skeleton Army
Skeleton Army Fire Spirit Valkyrie Inferno Tower
Valkyrie Skeleton Army Mega Minion Baby Dragon Freeze
Mega Minion Inferno Tower Baby Dragon
Inferno Tower Skeleton Army Fire Spirit Valkyrie Freeze
Fire Spirit Valkyrie Skeleton Army Mega Minion Baby Dragon Freeze
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Freeze
Valkyrie Inferno Tower Skeleton Army
Fire Spirit Mega Minion Valkyrie Skeleton Army Baby Dragon
Valkyrie Baby Dragon Freeze Fire Spirit Mega Minion
Inferno Tower
Valkyrie Skeleton Army Fire Spirit Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower
Mega Minion Valkyrie Baby Dragon
Skeleton Army Valkyrie Inferno Tower
Valkyrie Skeleton Army Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Fire Spirit Baby Dragon Freeze
Skeleton Army Mega Minion Valkyrie Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Freeze Mega Minion Valkyrie Inferno Tower Skeleton Army Baby Dragon
Inferno Tower Mega Minion Skeleton Army
Mega Minion Valkyrie Inferno Tower
Skeleton Army Valkyrie
Skeleton Army Valkyrie Inferno Tower
Valkyrie Skeleton Army Baby Dragon
Inferno Tower Skeleton Army Mega Minion Valkyrie Baby Dragon Freeze
Valkyrie Mega Minion Inferno Tower Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze
Baby Dragon
Baby Dragon
Valkyrie Freeze
Fire Spirit Valkyrie Baby Dragon
Fire Spirit Mega Minion Baby Dragon Freeze
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon Freeze
Fire Spirit
Valkyrie
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon
Baby Dragon Freeze
Baby Dragon
Baby Dragon
Baby Dragon
Freeze
Fire Spirit Mega Minion Baby Dragon
Fire Spirit Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Freeze Fire Spirit Valkyrie Baby Dragon
Mega Minion
Baby Dragon
Baby Dragon
Baby Dragon
Fire Spirit Baby Dragon
Mega Minion Freeze
Mega Minion
Freeze
Fire Spirit Skeleton Army Freeze
Fire Spirit Mega Minion Baby Dragon
Freeze
Mega Minion Valkyrie Baby Dragon
Baby Dragon
Mega Minion
Baby Dragon Freeze
Baby Dragon Freeze

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