My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Royal Recruits Baby Dragon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Royal Giant Royal Recruits Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Royal Recruits
Giant Snowball
Fire Spirit Spear Goblins Royal Recruits Baby Dragon Lumberjack
Zap
Fire Spirit Spear Goblins Royal Giant
Barbarian Barrel
Fire Spirit Spear Goblins Royal Recruits Electro Wizard Lumberjack
The Log
Fire Spirit Spear Goblins Royal Giant Royal Recruits Lumberjack
Earthquake
Spear Goblins
Arrows
Fire Spirit Spear Goblins Royal Recruits
Royal Delivery
Fire Spirit Spear Goblins Royal Recruits Baby Dragon Electro Wizard Lumberjack
Fireball
Baby Dragon Electro Wizard Lumberjack
Poison
Spear Goblins Royal Recruits Electro Wizard
Lightning
Baby Dragon Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Royal Recruits Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Fireball Baby Dragon Electro Wizard Lumberjack Royal Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Spear Goblins Fireball Baby Dragon

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Royal Recruits Baby Dragon Lumberjack
Spear Goblins
Royal Giant Royal Recruits Baby Dragon Lumberjack
Royal Giant
Fire Spirit Fireball Spear Goblins Baby Dragon Electro Wizard Lumberjack
Royal Recruits
Fire Spirit Spear Goblins Electro Wizard Lumberjack
Fireball
Royal Giant Baby Dragon Electro Wizard
Baby Dragon
Fire Spirit Spear Goblins Royal Giant Fireball Electro Wizard Lumberjack
Electro Wizard
Royal Giant Royal Recruits Fireball Baby Dragon Lumberjack
Lumberjack
Fire Spirit Spear Goblins Royal Giant Royal Recruits Baby Dragon Electro Wizard

Defense Synergies 0 10

Fire Spirit
Spear Goblins Royal Recruits Electro Wizard
Spear Goblins
Fire Spirit Baby Dragon Electro Wizard Lumberjack
Royal Giant
Royal Recruits
Fire Spirit
Fireball
Electro Wizard Lumberjack
Baby Dragon
Spear Goblins Lumberjack
Electro Wizard
Fire Spirit Spear Goblins Fireball Lumberjack
Lumberjack
Spear Goblins Fireball Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Fireball Baby Dragon Electro Wizard
Lumberjack Royal Recruits Electro Wizard
Lumberjack Fire Spirit Royal Recruits Electro Wizard
Royal Recruits Lumberjack Electro Wizard
Royal Recruits Fireball Lumberjack
Fireball Fire Spirit Spear Goblins Baby Dragon Electro Wizard Lumberjack
Electro Wizard Fire Spirit Spear Goblins Fireball Baby Dragon
Royal Recruits Fireball Baby Dragon Electro Wizard
Royal Recruits Lumberjack
Fire Spirit Spear Goblins Royal Recruits Electro Wizard Lumberjack
Electro Wizard Spear Goblins Royal Recruits Fireball Baby Dragon Lumberjack
Spear Goblins Fireball Baby Dragon Electro Wizard
Royal Recruits Lumberjack Fire Spirit Fireball Electro Wizard
Fire Spirit Fireball Royal Recruits Baby Dragon Electro Wizard Lumberjack
Royal Recruits Electro Wizard Lumberjack
Royal Recruits Fireball Electro Wizard Lumberjack
Royal Recruits Fireball Electro Wizard Lumberjack
Fire Spirit Fireball Spear Goblins Royal Recruits Baby Dragon Electro Wizard Lumberjack
Baby Dragon Fire Spirit Spear Goblins Royal Recruits Fireball Electro Wizard Lumberjack
Royal Recruits Electro Wizard Lumberjack
Royal Recruits Fire Spirit Spear Goblins Fireball Baby Dragon Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Spear Goblins Fireball Electro Wizard
Fireball Electro Wizard Baby Dragon Lumberjack
Royal Recruits Lumberjack Spear Goblins Electro Wizard
Royal Recruits Lumberjack Fireball Electro Wizard
Royal Recruits Lumberjack
Fire Spirit Fireball Baby Dragon Electro Wizard
Royal Recruits Spear Goblins Fireball Electro Wizard Lumberjack
Royal Recruits Lumberjack
Royal Recruits Electro Wizard Spear Goblins Fireball Baby Dragon
Royal Recruits
Royal Recruits Lumberjack
Royal Recruits Fireball Electro Wizard
Royal Recruits Fireball Lumberjack
Royal Recruits Fireball Baby Dragon
Royal Recruits Electro Wizard Spear Goblins Fireball Baby Dragon Lumberjack
Royal Recruits Fireball Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Baby Dragon
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Royal Recruits Fireball
Fireball Fire Spirit Baby Dragon
Fireball Fire Spirit Spear Goblins Baby Dragon
Fire Spirit Baby Dragon
Fireball Fire Spirit Baby Dragon
Fireball
Fire Spirit Fireball Electro Wizard Lumberjack
Royal Recruits Fireball Electro Wizard
Fireball Fire Spirit Baby Dragon
Fire Spirit Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Spear Goblins Fireball Baby Dragon
Royal Recruits Fireball Baby Dragon
Fireball
Fire Spirit Fireball Baby Dragon Electro Wizard
Fire Spirit Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Royal Recruits Fireball Baby Dragon
Fire Spirit Fireball Baby Dragon
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Fire Spirit Fireball Baby Dragon Electro Wizard
Electro Wizard Fireball
Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Fire Spirit Spear Goblins Royal Recruits Fireball
Fireball Fire Spirit Baby Dragon Electro Wizard
Fireball
Fireball Baby Dragon Electro Wizard Lumberjack
Fireball Baby Dragon
Fireball
Royal Recruits
Royal Recruits Fireball Baby Dragon Electro Wizard
Fireball Electro Wizard
Royal Recruits Fireball Baby Dragon Electro Wizard

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