My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Elixir Collector Dark Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Recruits Wall Breakers Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers Dark Prince Inferno Dragon
Giant Snowball
Fire Spirit Cannon Royal Recruits Wall Breakers Inferno Dragon
Zap
Fire Spirit Cannon Wall Breakers Dark Prince Inferno Dragon
Barbarian Barrel
Fire Spirit Cannon Royal Recruits Wall Breakers Dark Prince
The Log
Fire Spirit Cannon Royal Recruits Wall Breakers Dark Prince
Earthquake
Cannon Elixir Collector
Arrows
Fire Spirit Royal Recruits Wall Breakers
Royal Delivery
Fire Spirit Royal Recruits Wall Breakers Dark Prince Inferno Dragon
Fireball
Cannon Elixir Collector Wall Breakers Inferno Dragon
Poison
Cannon Royal Recruits Elixir Collector
Lightning
Cannon Elixir Collector Dark Prince Inferno Dragon
Rocket
Elixir Collector Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Elixir Collector Dark Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Wall Breakers Cannon Dark Prince Inferno Dragon Elixir Collector Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Wall Breakers Cannon Dark Prince

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Recruits Wall Breakers Dark Prince Inferno Dragon
Cannon
Royal Recruits
Fire Spirit Wall Breakers
Elixir Collector
Wall Breakers
Fire Spirit Royal Recruits
Dark Prince
Fire Spirit Lightning
Lightning
Dark Prince
Inferno Dragon
Fire Spirit

Defense Synergies 0 4

Fire Spirit
Royal Recruits
Cannon
Royal Recruits Dark Prince Inferno Dragon
Royal Recruits
Fire Spirit Cannon
Elixir Collector
Wall Breakers
Dark Prince
Cannon
Lightning
Inferno Dragon
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Royal Recruits
Inferno Dragon Cannon Royal Recruits Dark Prince
Cannon Fire Spirit Royal Recruits Dark Prince Lightning Inferno Dragon
Cannon Royal Recruits Inferno Dragon Dark Prince
Lightning Royal Recruits Dark Prince
Fire Spirit Cannon Dark Prince
Lightning Inferno Dragon Fire Spirit Cannon
Lightning Cannon Royal Recruits
Cannon Inferno Dragon Royal Recruits
Fire Spirit Cannon Royal Recruits Dark Prince
Cannon Royal Recruits Dark Prince
Inferno Dragon
Cannon Royal Recruits Fire Spirit Dark Prince Lightning
Fire Spirit Cannon Royal Recruits Dark Prince
Royal Recruits Inferno Dragon Cannon
Cannon Royal Recruits Lightning Inferno Dragon
Cannon Royal Recruits Dark Prince
Fire Spirit Cannon Royal Recruits Dark Prince
Fire Spirit Cannon Royal Recruits Dark Prince Inferno Dragon
Cannon Royal Recruits Inferno Dragon
Royal Recruits Dark Prince Fire Spirit Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Dark Prince
Lightning Inferno Dragon
Royal Recruits Dark Prince Lightning
Royal Recruits Dark Prince Lightning
Royal Recruits Cannon Dark Prince Inferno Dragon
Fire Spirit
Royal Recruits Dark Prince Lightning
Royal Recruits Dark Prince Inferno Dragon
Royal Recruits Lightning Dark Prince Inferno Dragon
Royal Recruits Cannon Inferno Dragon
Inferno Dragon Royal Recruits Dark Prince
Royal Recruits Lightning Dark Prince
Royal Recruits Dark Prince Lightning Cannon
Royal Recruits Cannon
Royal Recruits Dark Prince Lightning Inferno Dragon
Cannon Royal Recruits Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits
Lightning
Lightning Royal Recruits Dark Prince
Fire Spirit Dark Prince
Fire Spirit
Fire Spirit
Fire Spirit Lightning
Lightning
Lightning Fire Spirit
Lightning Royal Recruits Dark Prince
Lightning Fire Spirit
Lightning Fire Spirit
Lightning
Lightning
Lightning
Lightning Royal Recruits
Lightning
Lightning
Lightning Fire Spirit Dark Prince
Lightning Fire Spirit
Lightning
Lightning
Lightning
Lightning Royal Recruits
Fire Spirit Dark Prince
Inferno Dragon
Lightning
Lightning
Lightning
Lightning Fire Spirit
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Fire Spirit Royal Recruits Dark Prince
Lightning Fire Spirit
Lightning Dark Prince
Lightning
Lightning
Royal Recruits Dark Prince
Royal Recruits Lightning
Lightning
Lightning Royal Recruits Dark Prince

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