My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Dragon Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Electro Dragon Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Goblin Barrel Ram Rider
Giant Snowball
Minions Royal Recruits Goblin Barrel Electro Dragon Ram Rider
Zap
Minions Mortar Goblin Barrel Ram Rider
Barbarian Barrel
Mortar Royal Recruits Goblin Barrel Magic Archer
The Log
Royal Recruits Goblin Barrel Ram Rider
Earthquake
Mortar Goblin Barrel
Arrows
Minions Royal Recruits Goblin Barrel
Royal Delivery
Minions Royal Recruits Goblin Barrel Electro Dragon Magic Archer Ram Rider
Fireball
Minions Mortar Goblin Barrel Electro Dragon Magic Archer Ram Rider
Poison
Minions Mortar Royal Recruits Electro Dragon Magic Archer
Lightning
Mortar Electro Dragon Magic Archer Ram Rider
Rocket
Mortar Electro Dragon Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Barrel Mortar Fireball Magic Archer Electro Dragon Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Goblin Barrel Mortar Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mortar Royal Recruits Ram Rider
Mortar
Minions Fireball Ram Rider
Royal Recruits
Minions Electro Dragon Magic Archer Ram Rider
Fireball
Mortar Magic Archer Ram Rider
Goblin Barrel
Ram Rider
Electro Dragon
Royal Recruits Magic Archer
Magic Archer
Ram Rider Royal Recruits Fireball Electro Dragon
Ram Rider
Magic Archer Minions Mortar Royal Recruits Fireball Goblin Barrel

Defense Synergies 0 6

Minions
Mortar Royal Recruits Ram Rider
Mortar
Minions Fireball
Royal Recruits
Minions
Fireball
Mortar Ram Rider
Goblin Barrel
Electro Dragon
Magic Archer
Ram Rider
Ram Rider
Minions Fireball Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mortar Royal Recruits Fireball Electro Dragon Magic Archer Ram Rider
Minions Mortar Royal Recruits Electro Dragon Ram Rider
Mortar Ram Rider Minions Royal Recruits Electro Dragon
Royal Recruits Minions Mortar Electro Dragon Ram Rider
Royal Recruits Fireball
Fireball Minions Electro Dragon Magic Archer
Minions Ram Rider Mortar Fireball Electro Dragon Magic Archer
Royal Recruits Fireball Electro Dragon Magic Archer Ram Rider
Minions Mortar Royal Recruits
Royal Recruits
Minions Royal Recruits Fireball Electro Dragon Magic Archer Ram Rider
Minions Fireball Electro Dragon Magic Archer Ram Rider
Mortar Royal Recruits Minions Fireball Electro Dragon Ram Rider
Fireball Minions Mortar Royal Recruits Electro Dragon Magic Archer
Royal Recruits Mortar Ram Rider
Mortar Royal Recruits Fireball Ram Rider
Minions Mortar Royal Recruits Fireball Electro Dragon
Mortar Fireball Minions Royal Recruits Electro Dragon Magic Archer Ram Rider
Mortar Minions Royal Recruits Fireball Electro Dragon Magic Archer Ram Rider
Mortar Royal Recruits Ram Rider
Royal Recruits Minions Fireball Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball
Fireball Mortar Electro Dragon Magic Archer
Royal Recruits Minions Electro Dragon Ram Rider
Royal Recruits Fireball Ram Rider
Royal Recruits Ram Rider
Fireball Minions Electro Dragon Magic Archer Ram Rider
Royal Recruits Minions Fireball Ram Rider
Royal Recruits
Royal Recruits Electro Dragon Minions Mortar Fireball Magic Archer
Royal Recruits
Minions Royal Recruits Electro Dragon
Royal Recruits Fireball
Royal Recruits Fireball Ram Rider
Royal Recruits Fireball Electro Dragon Magic Archer
Royal Recruits Electro Dragon Minions Mortar Fireball Magic Archer
Minions Royal Recruits Fireball Electro Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Mortar Royal Recruits Electro Dragon
Mortar Fireball Electro Dragon Magic Archer Ram Rider
Fireball Electro Dragon Magic Archer
Royal Recruits Fireball
Fireball Mortar Magic Archer
Fireball Minions Electro Dragon Magic Archer Ram Rider
Mortar Magic Archer
Fireball Electro Dragon Magic Archer Ram Rider
Fireball Mortar Electro Dragon Ram Rider
Minions Fireball Electro Dragon
Mortar Royal Recruits Fireball Electro Dragon Magic Archer Ram Rider
Fireball Electro Dragon Magic Archer
Mortar Fireball Magic Archer
Minions Mortar Fireball Electro Dragon Magic Archer
Mortar Fireball Magic Archer
Mortar Fireball Electro Dragon Magic Archer
Magic Archer Mortar Royal Recruits Fireball Electro Dragon
Mortar Fireball
Minions
Mortar Fireball Electro Dragon Magic Archer
Mortar Fireball Electro Dragon Magic Archer
Minions Fireball Magic Archer
Fireball
Mortar Royal Recruits Fireball Electro Dragon
Mortar Fireball Electro Dragon Magic Archer
Mortar Fireball Electro Dragon Magic Archer Ram Rider
Fireball Mortar Electro Dragon Magic Archer Ram Rider
Fireball Mortar Magic Archer
Fireball Electro Dragon Magic Archer
Electro Dragon Minions Fireball
Fireball
Mortar Fireball Electro Dragon Magic Archer
Fireball Electro Dragon Magic Archer
Fireball Magic Archer
Minions Royal Recruits Fireball Electro Dragon Magic Archer
Fireball Electro Dragon Magic Archer Ram Rider
Fireball
Fireball Electro Dragon Magic Archer
Mortar Fireball Electro Dragon Magic Archer
Fireball
Royal Recruits Electro Dragon
Electro Dragon Minions Royal Recruits Fireball Magic Archer
Fireball Electro Dragon Magic Archer
Electro Dragon Mortar Royal Recruits Fireball Magic Archer

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