My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Wizard Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Royal Hogs Bandit
Giant Snowball
Spear Goblins Royal Recruits Royal Hogs
Zap
Spear Goblins Royal Hogs Bandit
Barbarian Barrel
Spear Goblins Royal Recruits Wizard Royal Hogs Executioner Bandit
The Log
Spear Goblins Royal Recruits Royal Hogs Bandit
Earthquake
Spear Goblins Royal Hogs
Arrows
Spear Goblins Royal Recruits Royal Hogs
Royal Delivery
Spear Goblins Royal Recruits Wizard Royal Hogs Executioner Bandit
Fireball
Wizard Royal Hogs Executioner Bandit
Poison
Spear Goblins Royal Recruits Wizard Royal Hogs Executioner
Lightning
Wizard Executioner Bandit
Rocket
Wizard Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Royal Recruits Rage Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Arrows Bandit Wizard Royal Hogs Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Rage Arrows Bandit

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Recruits Royal Hogs Bandit
Arrows
Royal Hogs Bandit
Royal Recruits
Spear Goblins Royal Hogs Bandit
Wizard
Royal Hogs Rage Bandit
Royal Hogs
Arrows Spear Goblins Royal Recruits Wizard Executioner Bandit
Rage
Wizard
Executioner
Royal Hogs Bandit
Bandit
Spear Goblins Arrows Royal Recruits Wizard Royal Hogs Executioner

Defense Synergies 0 5

Spear Goblins
Arrows Bandit
Arrows
Spear Goblins Bandit
Royal Recruits
Wizard
Bandit
Royal Hogs
Rage
Executioner
Bandit
Bandit
Spear Goblins Arrows Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Wizard Executioner
Royal Recruits Executioner Bandit
Royal Recruits Executioner Bandit
Royal Recruits Bandit
Arrows Royal Recruits
Arrows Spear Goblins Executioner Bandit
Spear Goblins Arrows Wizard Executioner
Arrows Royal Recruits Bandit
Royal Recruits
Spear Goblins Royal Recruits Bandit
Executioner Spear Goblins Arrows Royal Recruits Wizard Bandit
Arrows Executioner Spear Goblins Wizard
Royal Recruits Wizard Bandit
Wizard Executioner Arrows Royal Recruits
Royal Recruits Bandit
Royal Recruits Bandit
Wizard Arrows Royal Recruits Executioner
Arrows Spear Goblins Royal Recruits Wizard Executioner Bandit
Arrows Wizard Executioner Spear Goblins Royal Recruits Bandit
Royal Recruits
Royal Recruits Wizard Spear Goblins Arrows Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Spear Goblins Bandit
Bandit Arrows Wizard Executioner
Royal Recruits Bandit Spear Goblins
Royal Recruits Bandit
Royal Recruits Executioner Bandit
Arrows Wizard Executioner
Royal Recruits Spear Goblins Bandit
Royal Recruits
Royal Recruits Spear Goblins Bandit
Royal Recruits
Royal Recruits
Royal Recruits Arrows
Royal Recruits Wizard Executioner Bandit
Royal Recruits Wizard Executioner
Royal Recruits Spear Goblins Executioner
Arrows Executioner Royal Recruits Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Bandit
Arrows Executioner Bandit
Arrows Bandit
Arrows Royal Recruits
Wizard Executioner Arrows
Arrows Wizard Executioner Spear Goblins
Arrows Wizard Executioner
Arrows Wizard Executioner
Arrows Wizard Bandit
Arrows Royal Recruits Wizard Bandit
Arrows Wizard Executioner
Executioner Bandit
Arrows Bandit
Arrows
Spear Goblins Arrows Wizard Executioner Bandit
Arrows Royal Recruits Wizard Executioner Bandit
Arrows
Arrows Wizard Executioner Bandit
Arrows Wizard
Arrows Wizard
Arrows Royal Recruits
Arrows Wizard Executioner
Arrows Wizard Executioner Bandit
Arrows Wizard Bandit
Arrows Bandit
Arrows Wizard Executioner
Wizard
Arrows Wizard Bandit
Arrows
Arrows Wizard
Spear Goblins Royal Recruits Bandit
Arrows Wizard Executioner
Arrows
Wizard Executioner
Arrows Wizard Executioner
Arrows
Royal Recruits Executioner
Royal Recruits
Executioner
Royal Recruits Executioner Bandit

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