My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Mega Minion Dark Prince Princess Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Dark Prince Princess Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Recruits Dark Prince Princess Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Dark Prince Bandit
Giant Snowball
Fire Spirit Royal Recruits Mega Minion Princess
Zap
Fire Spirit Dark Prince Princess Bandit
Barbarian Barrel
Fire Spirit Royal Recruits Dark Prince Princess Royal Ghost Bandit
The Log
Fire Spirit Royal Recruits Dark Prince Princess Bandit
Earthquake
Arrows
Fire Spirit Royal Recruits Princess
Royal Delivery
Fire Spirit Royal Recruits Mega Minion Dark Prince Princess Royal Ghost Bandit
Fireball
Mega Minion Princess Bandit
Poison
Royal Recruits Mega Minion Princess
Lightning
Mega Minion Dark Prince Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Dark Prince Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Mega Minion Dark Prince Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Mega Minion Princess Royal Ghost Bandit Dark Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Giant Snowball Mega Minion Princess

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Royal Recruits Mega Minion Dark Prince Bandit
Giant Snowball
Fire Spirit Mega Minion Dark Prince Princess Royal Ghost Bandit
Royal Recruits
Fire Spirit Princess Royal Ghost Bandit
Mega Minion
Fire Spirit Giant Snowball
Dark Prince
Fire Spirit Giant Snowball Princess Royal Ghost Bandit
Princess
Giant Snowball Royal Recruits Dark Prince Royal Ghost
Royal Ghost
Giant Snowball Royal Recruits Dark Prince Princess Bandit
Bandit
Fire Spirit Giant Snowball Royal Recruits Dark Prince Royal Ghost

Defense Synergies 0 18

Fire Spirit
Giant Snowball Royal Recruits
Giant Snowball
Fire Spirit Royal Recruits Mega Minion Dark Prince Princess Royal Ghost Bandit
Royal Recruits
Fire Spirit Giant Snowball Mega Minion Princess
Mega Minion
Giant Snowball Royal Recruits Dark Prince Princess Bandit
Dark Prince
Giant Snowball Mega Minion Princess Royal Ghost Bandit
Princess
Giant Snowball Royal Recruits Mega Minion Dark Prince Royal Ghost Bandit
Royal Ghost
Giant Snowball Dark Prince Princess
Bandit
Giant Snowball Mega Minion Dark Prince Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Mega Minion
Royal Recruits Mega Minion Dark Prince Bandit
Fire Spirit Giant Snowball Royal Recruits Mega Minion Dark Prince Bandit
Royal Recruits Mega Minion Dark Prince Bandit
Royal Recruits Dark Prince Princess
Fire Spirit Giant Snowball Mega Minion Dark Prince Royal Ghost Bandit
Giant Snowball Mega Minion Fire Spirit Princess
Royal Recruits Bandit
Royal Recruits Princess
Fire Spirit Giant Snowball Royal Recruits Dark Prince Royal Ghost Bandit
Giant Snowball Royal Recruits Mega Minion Dark Prince Princess Royal Ghost Bandit
Mega Minion Giant Snowball Princess
Royal Recruits Fire Spirit Giant Snowball Dark Prince Bandit
Fire Spirit Giant Snowball Royal Recruits Mega Minion Dark Prince Princess Royal Ghost
Royal Recruits Bandit
Giant Snowball Royal Recruits Bandit
Royal Recruits Dark Prince
Fire Spirit Giant Snowball Royal Recruits Mega Minion Dark Prince Royal Ghost Bandit
Giant Snowball Fire Spirit Royal Recruits Mega Minion Dark Prince Princess Royal Ghost Bandit
Royal Recruits
Royal Recruits Dark Prince Royal Ghost Fire Spirit Giant Snowball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Snowball Dark Prince Royal Ghost Bandit
Bandit Giant Snowball Mega Minion Royal Ghost
Royal Recruits Bandit Dark Prince
Royal Recruits Dark Prince Bandit
Royal Recruits Dark Prince Bandit
Fire Spirit Giant Snowball Princess
Royal Recruits Dark Prince Mega Minion Bandit
Royal Recruits Dark Prince
Royal Recruits Giant Snowball Mega Minion Dark Prince Bandit
Royal Recruits Mega Minion
Royal Recruits Mega Minion Dark Prince
Royal Recruits Giant Snowball Dark Prince
Royal Recruits Dark Prince Bandit
Royal Recruits Princess
Royal Recruits Mega Minion Dark Prince
Giant Snowball Royal Recruits Mega Minion Dark Prince Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Recruits Royal Ghost Bandit
Giant Snowball Princess Royal Ghost Bandit
Bandit
Royal Recruits Dark Prince
Fire Spirit Giant Snowball Dark Prince
Fire Spirit Giant Snowball Mega Minion Princess
Fire Spirit Princess
Fire Spirit Giant Snowball Princess
Giant Snowball Bandit
Fire Spirit Giant Snowball
Royal Recruits Dark Prince Princess Bandit
Fire Spirit Giant Snowball Princess
Fire Spirit Giant Snowball Princess Bandit
Princess Bandit
Princess Giant Snowball
Giant Snowball Princess Bandit
Royal Recruits Princess Bandit
Giant Snowball
Fire Spirit Giant Snowball Mega Minion Dark Prince Princess Bandit
Fire Spirit Giant Snowball Princess
Giant Snowball Princess
Giant Snowball Royal Recruits
Giant Snowball Fire Spirit Dark Prince Princess
Mega Minion
Giant Snowball Princess Royal Ghost Bandit
Giant Snowball Princess Bandit
Bandit
Fire Spirit Giant Snowball Princess
Giant Snowball Mega Minion
Giant Snowball Mega Minion
Giant Snowball Bandit
Giant Snowball Princess
Giant Snowball Princess
Fire Spirit Royal Recruits Dark Prince Princess Bandit
Fire Spirit Giant Snowball Mega Minion Princess
Mega Minion Dark Prince Princess
Giant Snowball Princess
Giant Snowball
Royal Recruits Mega Minion Dark Prince
Giant Snowball Royal Recruits Princess
Giant Snowball Princess
Giant Snowball Royal Recruits Dark Prince Princess Royal Ghost Bandit

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