My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Flying Machine Furnace Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Musketeer Flying Machine Furnace Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Miner
Giant Snowball
Bats Royal Recruits Musketeer Flying Machine Furnace Baby Dragon Miner
Zap
Bats Flying Machine Furnace
Barbarian Barrel
Royal Recruits Musketeer Furnace Electro Wizard
The Log
Royal Recruits Musketeer Furnace
Earthquake
Furnace
Arrows
Bats Royal Recruits Flying Machine Furnace
Royal Delivery
Bats Royal Recruits Musketeer Flying Machine Baby Dragon Miner Electro Wizard
Fireball
Musketeer Flying Machine Furnace Baby Dragon Electro Wizard
Poison
Bats Royal Recruits Musketeer Flying Machine Furnace Electro Wizard
Lightning
Musketeer Furnace Baby Dragon Electro Wizard
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Miner Musketeer Flying Machine Furnace Baby Dragon Electro Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Miner Musketeer Flying Machine

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Royal Recruits Flying Machine Baby Dragon
Royal Recruits
Bats Musketeer Flying Machine Furnace Electro Wizard
Musketeer
Royal Recruits Baby Dragon Miner
Flying Machine
Bats Royal Recruits Furnace Baby Dragon
Furnace
Miner Royal Recruits Flying Machine Baby Dragon
Baby Dragon
Bats Musketeer Flying Machine Furnace Miner Electro Wizard
Miner
Bats Furnace Musketeer Baby Dragon Electro Wizard
Electro Wizard
Royal Recruits Baby Dragon Miner

Defense Synergies 0 14

Bats
Royal Recruits Musketeer Baby Dragon Electro Wizard
Royal Recruits
Bats
Musketeer
Bats Flying Machine Furnace Baby Dragon Miner Electro Wizard
Flying Machine
Musketeer Furnace Baby Dragon Electro Wizard
Furnace
Musketeer Flying Machine Baby Dragon Electro Wizard
Baby Dragon
Bats Musketeer Flying Machine Furnace
Miner
Musketeer
Electro Wizard
Bats Musketeer Flying Machine Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Musketeer Flying Machine Baby Dragon Electro Wizard
Bats Royal Recruits Musketeer Flying Machine Furnace Electro Wizard
Furnace Bats Royal Recruits Musketeer Electro Wizard
Royal Recruits Bats Musketeer Furnace Electro Wizard
Royal Recruits
Bats Musketeer Flying Machine Furnace Baby Dragon Electro Wizard
Bats Musketeer Furnace Electro Wizard Flying Machine Baby Dragon
Royal Recruits Musketeer Flying Machine Baby Dragon Electro Wizard
Royal Recruits Musketeer Furnace
Royal Recruits Musketeer Miner Electro Wizard
Bats Electro Wizard Royal Recruits Musketeer Flying Machine Furnace Baby Dragon
Musketeer Bats Flying Machine Furnace Baby Dragon Electro Wizard
Royal Recruits Furnace Bats Musketeer Flying Machine Electro Wizard
Bats Royal Recruits Furnace Baby Dragon Electro Wizard
Royal Recruits Furnace Electro Wizard
Royal Recruits Furnace Electro Wizard
Bats Royal Recruits Musketeer Furnace Electro Wizard
Bats Royal Recruits Musketeer Flying Machine Furnace Baby Dragon Electro Wizard
Furnace Baby Dragon Bats Royal Recruits Musketeer Flying Machine Electro Wizard
Royal Recruits Musketeer Electro Wizard
Royal Recruits Bats Musketeer Flying Machine Furnace Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Furnace Electro Wizard
Electro Wizard Musketeer Flying Machine Baby Dragon Miner
Royal Recruits Bats Musketeer Furnace Electro Wizard
Royal Recruits Bats Musketeer Electro Wizard
Royal Recruits Musketeer
Furnace Bats Musketeer Flying Machine Baby Dragon Electro Wizard
Royal Recruits Bats Musketeer Flying Machine Furnace Electro Wizard
Royal Recruits
Royal Recruits Electro Wizard Bats Flying Machine Baby Dragon
Royal Recruits Musketeer
Bats Royal Recruits Musketeer Flying Machine
Royal Recruits Electro Wizard
Royal Recruits
Royal Recruits Musketeer Flying Machine Furnace Baby Dragon
Royal Recruits Electro Wizard Bats Musketeer Flying Machine Furnace Baby Dragon
Bats Royal Recruits Musketeer Flying Machine Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine Baby Dragon Miner Electro Wizard
Flying Machine Baby Dragon Miner
Royal Recruits Musketeer Flying Machine
Furnace Baby Dragon
Bats Musketeer Flying Machine Furnace Baby Dragon
Musketeer Flying Machine Furnace Baby Dragon
Flying Machine Baby Dragon
Miner Flying Machine
Bats Musketeer Electro Wizard
Miner Royal Recruits Musketeer Flying Machine Electro Wizard
Musketeer Flying Machine Baby Dragon
Flying Machine Musketeer Baby Dragon Miner
Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine Furnace Baby Dragon
Musketeer Flying Machine Furnace Baby Dragon
Royal Recruits Musketeer Flying Machine Furnace Baby Dragon
Bats
Musketeer Flying Machine Baby Dragon Electro Wizard
Flying Machine Baby Dragon Miner
Musketeer Baby Dragon
Musketeer
Royal Recruits Musketeer Flying Machine Baby Dragon
Furnace Baby Dragon
Miner Musketeer Flying Machine Baby Dragon Electro Wizard
Musketeer Flying Machine Baby Dragon Miner
Miner Musketeer Baby Dragon
Bats Musketeer Flying Machine Furnace Baby Dragon Electro Wizard
Electro Wizard Bats Musketeer Flying Machine
Musketeer Miner
Electro Wizard
Electro Wizard Bats Royal Recruits Musketeer Flying Machine
Musketeer Flying Machine Baby Dragon Electro Wizard
Miner Musketeer Flying Machine Baby Dragon Electro Wizard
Musketeer Flying Machine Baby Dragon
Royal Recruits Musketeer Flying Machine
Bats Royal Recruits Musketeer Flying Machine Baby Dragon Electro Wizard
Bats Musketeer Flying Machine Electro Wizard
Royal Recruits Musketeer Flying Machine Baby Dragon Miner Electro Wizard

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