My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Mega Minion Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Royal Hogs Graveyard
Giant Snowball
Goblins Minions Royal Recruits Mega Minion Royal Hogs Graveyard
Zap
Goblins Minions Royal Hogs Graveyard
Barbarian Barrel
Goblins Royal Recruits Wizard Royal Hogs Graveyard
The Log
Goblins Royal Recruits Royal Hogs Graveyard
Earthquake
Royal Hogs Graveyard
Arrows
Goblins Minions Royal Recruits Royal Hogs Graveyard
Royal Delivery
Goblins Minions Royal Recruits Mega Minion Wizard Royal Hogs Graveyard
Fireball
Minions Mega Minion Wizard Royal Hogs
Poison
Minions Royal Recruits Mega Minion Wizard Royal Hogs Graveyard
Lightning
Mega Minion Wizard
Rocket
Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Minions Mega Minion Wizard Royal Hogs Graveyard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Minions Mega Minion

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Royal Hogs Graveyard Mega Minion
Minions
Royal Recruits Royal Hogs Graveyard
Royal Recruits
Minions Royal Hogs Graveyard
Mega Minion
Arrows Graveyard
Wizard
Royal Hogs
Royal Hogs
Arrows Minions Royal Recruits Wizard
Graveyard
Arrows Minions Royal Recruits Mega Minion

Defense Synergies 0 6

Goblins
Mega Minion Wizard
Arrows
Mega Minion
Minions
Royal Recruits
Royal Recruits
Minions Mega Minion
Mega Minion
Goblins Arrows Royal Recruits Wizard
Wizard
Goblins Mega Minion
Royal Hogs
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Mega Minion Wizard
Goblins Minions Royal Recruits Mega Minion
Goblins Minions Royal Recruits Mega Minion
Royal Recruits Goblins Minions Mega Minion
Arrows Royal Recruits
Arrows Goblins Minions Mega Minion
Minions Mega Minion Arrows Wizard
Arrows Royal Recruits
Goblins Minions Royal Recruits
Goblins Royal Recruits
Goblins Minions Arrows Royal Recruits Mega Minion Wizard
Arrows Minions Mega Minion Wizard
Royal Recruits Minions Wizard
Wizard Goblins Arrows Minions Royal Recruits Mega Minion
Royal Recruits
Royal Recruits
Wizard Goblins Arrows Minions Royal Recruits
Arrows Goblins Minions Royal Recruits Mega Minion Wizard
Arrows Wizard Minions Royal Recruits Mega Minion
Royal Recruits
Royal Recruits Wizard Goblins Arrows Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins
Arrows Mega Minion Wizard
Royal Recruits Goblins Minions
Royal Recruits
Royal Recruits
Arrows Wizard Minions
Royal Recruits Goblins Minions Mega Minion
Royal Recruits
Royal Recruits Goblins Minions Mega Minion
Royal Recruits Mega Minion
Minions Royal Recruits Mega Minion
Royal Recruits Arrows
Royal Recruits Wizard
Royal Recruits Wizard
Royal Recruits Goblins Minions Mega Minion
Arrows Minions Royal Recruits Mega Minion Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows
Arrows
Arrows Royal Recruits
Wizard Arrows
Arrows Wizard Minions Mega Minion
Arrows Wizard
Arrows Wizard
Arrows Wizard
Goblins Minions
Arrows Royal Recruits Wizard
Arrows Wizard
Arrows Minions
Arrows
Arrows Wizard
Arrows Royal Recruits Wizard
Arrows
Minions
Arrows Mega Minion Wizard
Arrows Wizard
Minions
Arrows Wizard
Arrows Royal Recruits
Arrows Wizard
Mega Minion
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Minions Mega Minion Wizard
Mega Minion
Arrows Wizard
Arrows
Arrows Wizard
Minions Royal Recruits
Arrows Mega Minion Wizard
Arrows
Mega Minion Wizard
Arrows Wizard
Arrows
Royal Recruits Mega Minion
Minions Royal Recruits
Royal Recruits

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