My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Skeleton Barrel Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel Prince
Giant Snowball
Fire Spirit Bats Goblin Gang Skeleton Barrel
Zap
Fire Spirit Bats Goblin Gang Skeleton Barrel Prince
Barbarian Barrel
Fire Spirit Goblin Gang Skeleton Barrel
The Log
Fire Spirit Goblin Gang Skeleton Barrel Mini P.E.K.K.A Prince
Earthquake
Goblin Gang
Arrows
Fire Spirit Bats Goblin Gang Skeleton Barrel
Royal Delivery
Fire Spirit Bats Goblin Gang Skeleton Barrel Mini P.E.K.K.A Prince
Fireball
Goblin Gang Skeleton Barrel
Poison
Bats Goblin Gang Skeleton Barrel
Lightning
Mini P.E.K.K.A Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Skeleton Barrel Mini P.E.K.K.A Rocket Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Goblin Gang Skeleton Barrel Mini P.E.K.K.A Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Goblin Gang

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Skeleton Barrel Mini P.E.K.K.A Prince
Bats
Skeleton Barrel Zap Mini P.E.K.K.A Prince
Zap
Prince Fire Spirit Bats Skeleton Barrel Mini P.E.K.K.A
Goblin Gang
Skeleton Barrel Mini P.E.K.K.A Prince
Skeleton Barrel
Bats Fire Spirit Zap Goblin Gang Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Fire Spirit Bats Zap Goblin Gang Skeleton Barrel
Rocket
Prince
Zap Fire Spirit Bats Goblin Gang Skeleton Barrel

Defense Synergies 1 10

Fire Spirit
Zap Mini P.E.K.K.A
Bats
Zap Mini P.E.K.K.A Prince
Zap
Mini P.E.K.K.A Fire Spirit Bats Goblin Gang Skeleton Barrel Prince
Goblin Gang
Zap Mini P.E.K.K.A Prince
Skeleton Barrel
Zap
Mini P.E.K.K.A
Zap Fire Spirit Bats Goblin Gang
Rocket
Prince
Bats Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Skeleton Barrel
Mini P.E.K.K.A Bats Zap Goblin Gang Prince
Goblin Gang Mini P.E.K.K.A Rocket Prince Fire Spirit Bats
Mini P.E.K.K.A Prince Bats Goblin Gang
Mini P.E.K.K.A Rocket Prince
Goblin Gang Fire Spirit Bats Zap
Bats Rocket Fire Spirit Zap Goblin Gang
Rocket Zap Skeleton Barrel
Mini P.E.K.K.A Goblin Gang Prince
Goblin Gang Fire Spirit Mini P.E.K.K.A Prince
Bats Goblin Gang Zap
Bats Zap Goblin Gang
Mini P.E.K.K.A Prince Fire Spirit Bats Zap Goblin Gang Rocket
Fire Spirit Rocket Bats Zap Goblin Gang Mini P.E.K.K.A Prince
Mini P.E.K.K.A Goblin Gang Prince
Rocket Zap Goblin Gang Mini P.E.K.K.A Prince
Bats Goblin Gang Mini P.E.K.K.A Prince
Fire Spirit Bats Zap Goblin Gang Prince
Zap Fire Spirit Bats
Mini P.E.K.K.A Prince
Goblin Gang Fire Spirit Bats Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Prince
Zap Goblin Gang Skeleton Barrel Mini P.E.K.K.A Rocket Prince
Goblin Gang Bats Zap Mini P.E.K.K.A Rocket Prince
Goblin Gang Mini P.E.K.K.A Rocket Prince Bats Zap
Goblin Gang Mini P.E.K.K.A Prince
Fire Spirit Rocket Bats Zap Goblin Gang Skeleton Barrel
Goblin Gang Mini P.E.K.K.A Rocket Prince Bats
Mini P.E.K.K.A Prince
Zap Rocket Bats Mini P.E.K.K.A Prince
Goblin Gang
Bats Mini P.E.K.K.A Prince
Rocket Zap Prince
Mini P.E.K.K.A Rocket Prince Goblin Gang
Goblin Gang Bats Zap Mini P.E.K.K.A Rocket Prince
Bats Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rocket
Zap Skeleton Barrel
Rocket Skeleton Barrel
Skeleton Barrel Rocket Prince
Rocket Fire Spirit Zap
Fire Spirit Bats Zap Skeleton Barrel Rocket
Fire Spirit
Fire Spirit Zap Skeleton Barrel
Zap Skeleton Barrel
Rocket Fire Spirit Bats Goblin Gang Mini P.E.K.K.A Prince
Rocket Zap Skeleton Barrel Prince
Fire Spirit Zap Rocket
Rocket Fire Spirit Skeleton Barrel
Skeleton Barrel Rocket
Zap Skeleton Barrel Prince
Rocket Zap Skeleton Barrel
Skeleton Barrel Rocket
Rocket
Bats Mini P.E.K.K.A Rocket
Rocket Fire Spirit Zap Skeleton Barrel Mini P.E.K.K.A Prince
Rocket Fire Spirit Zap Skeleton Barrel
Rocket Prince
Rocket
Rocket Prince
Rocket Zap Skeleton Barrel
Zap Fire Spirit
Zap Skeleton Barrel
Zap Skeleton Barrel Prince
Rocket Zap Skeleton Barrel
Fire Spirit Bats Zap
Zap Rocket Bats Skeleton Barrel
Mini P.E.K.K.A
Zap Rocket
Zap Rocket
Prince
Rocket
Zap Skeleton Barrel Fire Spirit Bats Goblin Gang Rocket Prince
Rocket Fire Spirit Zap
Goblin Gang Mini P.E.K.K.A Rocket Prince
Zap Skeleton Barrel
Rocket Zap
Prince
Zap Bats Goblin Gang Rocket
Bats Zap Rocket
Zap Skeleton Barrel Rocket Prince

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