My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Fire Spirit Musketeer Furnace Skeleton Army
Zap
Fire Spirit Furnace Skeleton Army
Barbarian Barrel
Fire Spirit Elite Barbarians Musketeer Furnace Skeleton Army
The Log
Fire Spirit Elite Barbarians Musketeer Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Fire Spirit Furnace Skeleton Army
Royal Delivery
Fire Spirit Elite Barbarians Musketeer Skeleton Army
Fireball
Elite Barbarians Musketeer Furnace Skeleton Army
Poison
Musketeer Furnace Skeleton Army
Lightning
Elite Barbarians Musketeer Furnace
Rocket
Elite Barbarians Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Furnace Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Skeleton Army Musketeer Furnace Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Elite Barbarians Furnace
Zap
Elite Barbarians Fire Spirit Musketeer Furnace The Log
Elite Barbarians
Zap Fire Spirit Furnace The Log
Musketeer
Zap The Log
Furnace
Fire Spirit Zap Elite Barbarians
Rocket
Skeleton Army
The Log
Zap Elite Barbarians Musketeer

Defense Synergies 1 13

Fire Spirit
Zap The Log
Zap
Fire Spirit Elite Barbarians Musketeer Furnace Skeleton Army The Log
Elite Barbarians
Zap The Log
Musketeer
The Log Zap Furnace Skeleton Army
Furnace
Zap Musketeer Skeleton Army
Rocket
The Log
Skeleton Army
Zap Musketeer Furnace The Log
The Log
Musketeer Fire Spirit Zap Elite Barbarians Rocket Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Musketeer The Log
Elite Barbarians Skeleton Army Zap Musketeer Furnace The Log
Furnace Rocket Skeleton Army Fire Spirit Elite Barbarians Musketeer
Elite Barbarians Skeleton Army Musketeer Furnace
Elite Barbarians Rocket Skeleton Army The Log
Skeleton Army The Log Fire Spirit Zap Musketeer Furnace
Musketeer Furnace Rocket Fire Spirit Zap
Rocket Zap Musketeer The Log
Elite Barbarians Musketeer Furnace Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Musketeer
Skeleton Army Zap Musketeer Furnace The Log
Musketeer Zap Furnace
Furnace Skeleton Army Fire Spirit Zap Elite Barbarians Musketeer Rocket The Log
Fire Spirit Rocket Skeleton Army Zap Furnace The Log
Elite Barbarians Skeleton Army Furnace
Rocket Skeleton Army Zap Elite Barbarians Furnace The Log
Elite Barbarians Musketeer Furnace Skeleton Army
Fire Spirit Zap Elite Barbarians Musketeer Furnace Skeleton Army The Log
Zap Furnace The Log Fire Spirit Musketeer
Elite Barbarians Musketeer
Skeleton Army Fire Spirit Elite Barbarians Musketeer Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Furnace
Zap Elite Barbarians Musketeer Rocket The Log
Skeleton Army Zap Elite Barbarians Musketeer Furnace Rocket The Log
Rocket Skeleton Army Zap Elite Barbarians Musketeer The Log
Elite Barbarians Musketeer Skeleton Army
Fire Spirit Furnace Rocket Zap Musketeer
Rocket Skeleton Army Elite Barbarians Musketeer Furnace
Elite Barbarians Skeleton Army
Zap Rocket Elite Barbarians Skeleton Army The Log
Musketeer Skeleton Army
Elite Barbarians Musketeer
Rocket Skeleton Army Zap Elite Barbarians The Log
Elite Barbarians Rocket Skeleton Army
Musketeer Furnace Skeleton Army
Elite Barbarians Skeleton Army Zap Musketeer Furnace Rocket The Log
Zap Elite Barbarians Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Rocket The Log
Zap Musketeer The Log
Rocket The Log
Musketeer Rocket The Log
Rocket Fire Spirit Zap Furnace The Log
Fire Spirit Zap Musketeer Furnace Rocket
Fire Spirit Musketeer Furnace The Log
The Log Fire Spirit Zap
The Log Zap
Rocket Fire Spirit Elite Barbarians Musketeer
Rocket Zap Musketeer The Log
Fire Spirit Zap Musketeer Rocket
Rocket Fire Spirit Elite Barbarians Musketeer The Log
Musketeer Rocket
Zap Elite Barbarians Musketeer Furnace The Log
Rocket Zap Musketeer Furnace The Log
Musketeer Furnace Rocket The Log
Rocket
Rocket
Rocket Fire Spirit Zap Musketeer The Log
Rocket Fire Spirit Zap The Log
Rocket Musketeer The Log
Rocket
Rocket Musketeer The Log
Rocket Zap Musketeer The Log
Zap The Log Fire Spirit Furnace
The Log Zap Musketeer
Zap Musketeer The Log
Rocket Zap Musketeer The Log
Elite Barbarians Fire Spirit Zap Musketeer Furnace
Zap Rocket Musketeer
Elite Barbarians
Zap Musketeer Rocket The Log
Zap Rocket
Rocket The Log
Zap Fire Spirit Musketeer Rocket Skeleton Army
Rocket Fire Spirit Zap Musketeer
The Log
Musketeer Rocket
The Log Zap Musketeer
Rocket Zap
Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer Rocket The Log
Zap Musketeer Rocket
Zap Musketeer Rocket The Log

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