My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Electro Dragon Golem Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Golem Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon Bandit
Giant Snowball
Skeleton Army Balloon Electro Dragon Princess
Zap
Skeleton Army Balloon Princess Bandit
Barbarian Barrel
Skeleton Army Princess Bandit
The Log
Skeleton Army Princess Bandit
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Skeleton Army Balloon Electro Dragon Princess Bandit
Fireball
Skeleton Army Balloon Electro Dragon Princess Bandit
Poison
Skeleton Army Balloon Electro Dragon Princess
Lightning
Balloon Electro Dragon Bandit
Rocket
Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Electro Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Rage Skeleton Army Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Princess Bandit Balloon Electro Dragon Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Skeleton Army Princess Bandit

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rocket
Golem
Rage
Balloon Electro Dragon
Skeleton Army
Balloon
Rage Electro Dragon Golem Princess Bandit
Electro Dragon
Golem Rage Balloon
Golem
Electro Dragon Rocket Balloon Bandit
Princess
Balloon
Bandit
Balloon Golem

Defense Synergies 0 4

Rocket
Rage
Skeleton Army
Electro Dragon Princess Bandit
Balloon
Electro Dragon
Skeleton Army
Golem
Princess
Skeleton Army Bandit
Bandit
Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Electro Dragon
Skeleton Army Electro Dragon Bandit
Rocket Skeleton Army Electro Dragon Bandit
Skeleton Army Electro Dragon Bandit
Rocket Skeleton Army Princess
Skeleton Army Electro Dragon Bandit
Rocket Electro Dragon Princess
Rocket Electro Dragon Bandit
Skeleton Army Princess
Skeleton Army Bandit
Skeleton Army Electro Dragon Princess Bandit
Electro Dragon Princess
Skeleton Army Rocket Electro Dragon Bandit
Rocket Skeleton Army Electro Dragon Princess
Skeleton Army Bandit
Rocket Skeleton Army Bandit
Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Bandit
Electro Dragon Princess Bandit
Skeleton Army Electro Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Bandit
Bandit Rocket Electro Dragon
Skeleton Army Bandit Rocket Electro Dragon
Rocket Skeleton Army Bandit
Skeleton Army Bandit
Rocket Electro Dragon Princess
Rocket Skeleton Army Bandit
Skeleton Army
Rocket Electro Dragon Skeleton Army Bandit
Skeleton Army
Electro Dragon
Rocket Skeleton Army
Rocket Skeleton Army Bandit
Skeleton Army Electro Dragon Princess
Skeleton Army Electro Dragon Rocket
Electro Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Electro Dragon Bandit
Electro Dragon Princess Bandit
Rocket Electro Dragon Bandit
Rocket
Rocket
Rocket Electro Dragon Princess
Princess
Electro Dragon Princess
Electro Dragon Bandit
Rocket Electro Dragon
Rocket Electro Dragon Princess Bandit
Rocket Electro Dragon Princess
Rocket Princess Bandit
Rocket Electro Dragon Princess Bandit
Princess
Rocket Electro Dragon Princess Bandit
Rocket Electro Dragon Princess Bandit
Rocket
Rocket
Rocket Electro Dragon Princess Bandit
Rocket Electro Dragon Princess
Rocket
Rocket Princess
Rocket
Rocket Electro Dragon
Electro Dragon Princess
Electro Dragon Princess Bandit
Electro Dragon Princess Bandit
Rocket Bandit
Electro Dragon Princess
Rocket Electro Dragon
Rocket Electro Dragon Bandit
Rocket Electro Dragon Princess
Rocket Princess
Rocket Skeleton Army Electro Dragon Princess Bandit
Rocket Electro Dragon Princess
Rocket Electro Dragon Princess
Electro Dragon Princess
Rocket
Electro Dragon
Electro Dragon Rocket Princess
Rocket Electro Dragon Princess
Electro Dragon Rocket Princess Bandit

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