My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Royal Giant
Giant Snowball
Fire Spirit Bomber Minions Cannon
Zap
Fire Spirit Bomber Minions Cannon Royal Giant
Barbarian Barrel
Fire Spirit Bomber Cannon
The Log
Fire Spirit Bomber Cannon Royal Giant Mini P.E.K.K.A
Earthquake
Bomber Cannon
Arrows
Fire Spirit Bomber Minions
Royal Delivery
Fire Spirit Bomber Minions Mini P.E.K.K.A
Fireball
Bomber Minions Cannon
Poison
Bomber Minions Cannon
Lightning
Cannon Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Arrows Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mini P.E.K.K.A Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Arrows Minions Cannon Mini P.E.K.K.A Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Arrows Minions

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Mini P.E.K.K.A
Bomber
Royal Giant Minions Mini P.E.K.K.A
Arrows
Royal Giant Mini P.E.K.K.A
Minions
Royal Giant Bomber Mini P.E.K.K.A
Cannon
Royal Giant
Fire Spirit Bomber Arrows Minions Rocket
Mini P.E.K.K.A
Fire Spirit Bomber Arrows Minions
Rocket
Royal Giant

Defense Synergies 0 8

Fire Spirit
Mini P.E.K.K.A
Bomber
Cannon Mini P.E.K.K.A
Arrows
Cannon Mini P.E.K.K.A
Minions
Cannon
Cannon
Bomber Arrows Minions Mini P.E.K.K.A Rocket
Royal Giant
Mini P.E.K.K.A
Fire Spirit Bomber Arrows Cannon
Rocket
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Minions Cannon
Mini P.E.K.K.A Bomber Minions Cannon
Cannon Mini P.E.K.K.A Rocket Fire Spirit Bomber Minions
Cannon Mini P.E.K.K.A Bomber Minions
Bomber Arrows Mini P.E.K.K.A Rocket
Arrows Fire Spirit Bomber Minions Cannon
Minions Rocket Fire Spirit Arrows Cannon
Rocket Arrows Cannon
Cannon Mini P.E.K.K.A Minions
Fire Spirit Bomber Cannon Mini P.E.K.K.A
Minions Bomber Arrows Cannon
Arrows Minions
Cannon Mini P.E.K.K.A Fire Spirit Bomber Minions Rocket
Fire Spirit Bomber Rocket Arrows Minions Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Cannon
Rocket Cannon Mini P.E.K.K.A
Bomber Arrows Minions Cannon Mini P.E.K.K.A
Fire Spirit Arrows Cannon Bomber Minions
Arrows Fire Spirit Bomber Minions Cannon
Mini P.E.K.K.A Cannon
Bomber Fire Spirit Arrows Minions Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Rocket
Minions Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket
Cannon Mini P.E.K.K.A
Fire Spirit Arrows Rocket Minions
Mini P.E.K.K.A Rocket Minions
Mini P.E.K.K.A
Rocket Minions Mini P.E.K.K.A
Cannon
Minions Mini P.E.K.K.A
Rocket Arrows
Mini P.E.K.K.A Rocket Cannon
Bomber Cannon
Bomber Minions Mini P.E.K.K.A Rocket
Arrows Minions Bomber Cannon Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows
Rocket Arrows
Arrows Rocket
Bomber Rocket Fire Spirit Arrows
Arrows Fire Spirit Minions Rocket
Fire Spirit Bomber Arrows
Arrows Fire Spirit
Arrows
Rocket Fire Spirit Minions Mini P.E.K.K.A
Rocket Arrows
Fire Spirit Arrows Rocket
Rocket Fire Spirit
Arrows Minions Rocket
Arrows
Rocket Bomber Arrows
Arrows Rocket
Arrows Rocket
Bomber Minions Mini P.E.K.K.A Rocket
Rocket Fire Spirit Bomber Arrows Mini P.E.K.K.A
Rocket Fire Spirit Bomber Arrows
Rocket Minions
Rocket Arrows
Rocket
Rocket Arrows
Arrows Fire Spirit Bomber
Arrows
Arrows
Rocket Arrows
Fire Spirit Arrows
Rocket Minions
Mini P.E.K.K.A
Bomber Arrows Rocket
Rocket Arrows
Rocket Arrows
Fire Spirit Minions Rocket
Rocket Fire Spirit Arrows
Arrows
Mini P.E.K.K.A Rocket
Arrows Bomber
Rocket Arrows
Minions Rocket
Rocket
Rocket

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