My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Goblin Gang Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Miner
Giant Snowball
Spear Goblins Goblin Gang Miner
Zap
Spear Goblins Goblin Gang Mortar
Barbarian Barrel
Ice Spirit Spear Goblins Knight Goblin Gang Mortar
The Log
Ice Spirit Spear Goblins Goblin Gang
Earthquake
Spear Goblins Goblin Gang Mortar
Arrows
Ice Spirit Spear Goblins Goblin Gang
Royal Delivery
Ice Spirit Spear Goblins Knight Goblin Gang Miner
Fireball
Goblin Gang Mortar
Poison
Spear Goblins Goblin Gang Mortar
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Mortar Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Knight Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Zap Knight Goblin Gang Miner Mortar Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins Zap Knight

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Spear Goblins Mortar Miner
Spear Goblins
Knight Miner Ice Spirit Zap Goblin Gang Mortar
Zap
Ice Spirit Miner Spear Goblins Knight Mortar
Knight
Ice Spirit Spear Goblins Goblin Gang Mortar Zap Miner
Goblin Gang
Knight Miner Spear Goblins Mortar
Mortar
Knight Miner Ice Spirit Spear Goblins Zap Goblin Gang Rocket
Rocket
Mortar Miner
Miner
Spear Goblins Zap Goblin Gang Mortar Ice Spirit Knight Rocket

Defense Synergies 4 15

Ice Spirit
Zap Goblin Gang Spear Goblins Knight Mortar Rocket Miner
Spear Goblins
Knight Ice Spirit Zap Goblin Gang Mortar
Zap
Ice Spirit Spear Goblins Knight Goblin Gang Mortar Miner
Knight
Spear Goblins Goblin Gang Ice Spirit Zap Mortar
Goblin Gang
Ice Spirit Knight Spear Goblins Zap Mortar Miner
Mortar
Ice Spirit Spear Goblins Zap Knight Goblin Gang
Rocket
Ice Spirit
Miner
Ice Spirit Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Zap Knight Mortar
Ice Spirit Zap Knight Goblin Gang Mortar
Goblin Gang Mortar Rocket Knight
Knight Goblin Gang Mortar
Rocket
Goblin Gang Spear Goblins Zap
Rocket Ice Spirit Spear Goblins Zap Goblin Gang Mortar
Rocket Zap
Goblin Gang Mortar
Knight Goblin Gang Ice Spirit Spear Goblins Miner
Goblin Gang Spear Goblins Zap Knight
Spear Goblins Zap Goblin Gang
Mortar Ice Spirit Zap Knight Goblin Gang Rocket
Rocket Ice Spirit Zap Goblin Gang Mortar
Knight Goblin Gang Mortar
Rocket Ice Spirit Zap Goblin Gang Mortar
Knight Goblin Gang Mortar
Ice Spirit Mortar Spear Goblins Zap Knight Goblin Gang
Zap Mortar Ice Spirit Spear Goblins Knight
Mortar
Goblin Gang Spear Goblins Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Zap
Zap Knight Goblin Gang Mortar Rocket Miner
Goblin Gang Ice Spirit Spear Goblins Zap Knight Rocket
Goblin Gang Rocket Zap Knight
Knight Goblin Gang
Rocket Ice Spirit Zap Goblin Gang
Goblin Gang Rocket Spear Goblins Knight
Knight
Zap Rocket Ice Spirit Spear Goblins Knight Mortar
Goblin Gang
Knight
Rocket Zap
Rocket Knight Goblin Gang
Goblin Gang Ice Spirit Spear Goblins Zap Knight Mortar Rocket
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Rocket
Mortar Zap Miner
Rocket Miner
Knight Rocket
Rocket Zap Mortar
Ice Spirit Spear Goblins Zap Rocket
Mortar
Ice Spirit Zap
Miner Zap Mortar
Rocket Goblin Gang
Rocket Miner Zap Knight Mortar
Zap Rocket
Rocket Knight Mortar Miner
Mortar Rocket
Zap Mortar
Rocket Spear Goblins Zap Mortar
Mortar Rocket
Mortar Rocket
Rocket
Rocket Zap Mortar
Rocket Zap Mortar Miner
Rocket
Rocket
Rocket
Rocket Zap Mortar
Zap Ice Spirit Mortar
Mortar Miner Zap
Zap Mortar Miner
Rocket Miner Zap Mortar
Zap
Zap Rocket Ice Spirit
Zap Mortar Rocket Miner
Zap Rocket Ice Spirit
Rocket
Zap Ice Spirit Spear Goblins Goblin Gang Rocket
Rocket Zap
Miner Knight Goblin Gang Rocket
Zap Mortar
Rocket Zap
Zap Ice Spirit Goblin Gang Rocket
Zap Rocket
Zap Mortar Rocket Miner

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