My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minion Horde Elite Barbarians Giant
Giant Snowball
Archers Minion Horde Witch
Zap
Archers Minion Horde Witch
Barbarian Barrel
Archers Elite Barbarians Valkyrie Witch
The Log
Archers Elite Barbarians Witch
Earthquake
Archers Witch
Arrows
Archers Minion Horde Witch
Royal Delivery
Archers Minion Horde Elite Barbarians Valkyrie Witch
Fireball
Archers Minion Horde Elite Barbarians Witch
Poison
Archers Minion Horde Witch
Lightning
Elite Barbarians Valkyrie Witch
Rocket
Minion Horde Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Archers Valkyrie Minion Horde Giant Witch Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Archers Valkyrie Minion Horde

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Elite Barbarians Giant
Minion Horde
Rage Giant
Elite Barbarians
Valkyrie Rage Archers
Valkyrie
Archers Elite Barbarians Giant Witch
Giant
Rage Archers Minion Horde Valkyrie Rocket Witch
Rocket
Giant
Rage
Minion Horde Elite Barbarians Giant Witch
Witch
Rage Valkyrie Giant

Defense Synergies 2 2

Archers
Valkyrie Witch
Minion Horde
Elite Barbarians
Valkyrie
Valkyrie
Archers Elite Barbarians Witch
Giant
Rocket
Rage
Witch
Archers Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie
Minion Horde Elite Barbarians Valkyrie Witch
Minion Horde Rocket Witch Archers Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Witch Valkyrie
Elite Barbarians Valkyrie Rocket
Archers Valkyrie
Minion Horde Rocket Archers Witch
Rocket Valkyrie
Minion Horde Witch Elite Barbarians
Elite Barbarians Archers Minion Horde Valkyrie
Archers Minion Horde Valkyrie Witch
Minion Horde Archers Witch
Minion Horde Elite Barbarians Valkyrie Rocket Witch
Valkyrie Rocket Minion Horde Witch
Elite Barbarians Minion Horde
Minion Horde Rocket Elite Barbarians
Minion Horde Elite Barbarians Valkyrie Witch
Archers Minion Horde Elite Barbarians Valkyrie Witch
Valkyrie Witch Archers
Elite Barbarians
Valkyrie Archers Minion Horde Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Elite Barbarians Witch
Archers Elite Barbarians Valkyrie Rocket
Minion Horde Elite Barbarians Valkyrie Rocket Witch
Valkyrie Rocket Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Valkyrie Witch
Rocket Archers Minion Horde Witch
Rocket Archers Minion Horde Elite Barbarians Valkyrie Witch
Minion Horde Elite Barbarians Valkyrie
Minion Horde Rocket Elite Barbarians Valkyrie Witch
Witch Minion Horde
Minion Horde Elite Barbarians Valkyrie Witch
Rocket Elite Barbarians Valkyrie
Elite Barbarians Rocket Minion Horde Valkyrie Witch
Archers Minion Horde Valkyrie Witch
Elite Barbarians Witch Archers Minion Horde Valkyrie Rocket
Valkyrie Archers Minion Horde Elite Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Rocket
Rocket Minion Horde
Valkyrie Rocket
Rocket Minion Horde Valkyrie
Minion Horde Rocket Witch
Archers Minion Horde Witch
Rocket Minion Horde Elite Barbarians
Rocket Minion Horde Valkyrie
Archers Rocket
Rocket Elite Barbarians
Minion Horde Rocket
Elite Barbarians
Rocket Minion Horde Witch
Minion Horde Rocket
Rocket
Minion Horde Rocket
Rocket Archers
Rocket Valkyrie Witch
Rocket Minion Horde
Rocket
Rocket
Rocket Minion Horde
Valkyrie Witch
Minion Horde Witch
Witch
Witch
Rocket
Elite Barbarians Archers Minion Horde Witch
Rocket Minion Horde Witch
Minion Horde Elite Barbarians
Minion Horde Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Archers Rocket Witch
Rocket Archers Witch
Minion Horde Valkyrie Rocket
Rocket
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Rocket Witch
Rocket Witch
Rocket Witch

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