My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Fire Spirit Furnace Goblin Barrel
Zap
Fire Spirit Furnace Goblin Barrel
Barbarian Barrel
Fire Spirit Knight Tesla Furnace Goblin Barrel
The Log
Fire Spirit Furnace Goblin Barrel
Earthquake
Tesla Furnace Goblin Barrel
Arrows
Fire Spirit Furnace Goblin Barrel
Royal Delivery
Fire Spirit Knight Goblin Barrel
Fireball
Tesla Furnace Goblin Barrel
Poison
Furnace
Lightning
Knight Tesla Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Rocket Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Rocket Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Knight Goblin Barrel Tornado Tesla Furnace Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Knight Goblin Barrel

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Furnace Goblin Barrel
Knight
Goblin Barrel Fire Spirit Furnace The Log
Tesla
Furnace
Fire Spirit Knight Goblin Barrel
Rocket
Tornado
Goblin Barrel
Knight Fire Spirit Furnace
Tornado
Rocket The Log
The Log
Knight Tornado

Defense Synergies 4 9

Fire Spirit
Knight Tornado The Log
Knight
Fire Spirit Tesla Furnace Tornado The Log
Tesla
Knight The Log Tornado
Furnace
Knight Tornado
Rocket
Tornado The Log
Goblin Barrel
Tornado
Rocket Fire Spirit Knight Tesla Furnace The Log
The Log
Tesla Fire Spirit Knight Rocket Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Tesla The Log
Knight Tesla Furnace The Log
Tesla Furnace Rocket Tornado Fire Spirit Knight
Tesla Knight Furnace
Rocket Tornado The Log
Tornado The Log Fire Spirit Tesla Furnace
Tesla Furnace Rocket Tornado Fire Spirit
Rocket Tesla The Log
Tesla Furnace Tornado
Knight Tornado Fire Spirit Tesla
Knight Tesla Furnace Tornado The Log
Tesla Furnace Tornado
Tesla Furnace Fire Spirit Knight Rocket The Log
Fire Spirit Rocket Tesla Furnace Tornado The Log
Knight Tesla Furnace
Rocket Tornado Tesla Furnace The Log
Tesla Knight Furnace Tornado
Fire Spirit Tesla Knight Furnace Tornado The Log
Furnace Tornado The Log Fire Spirit Knight Tesla
Tesla Tornado
Fire Spirit Knight Tesla Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Furnace
Knight Tesla Rocket The Log
Knight Furnace Rocket The Log
Rocket Knight Tesla Tornado The Log
Knight Tesla
Fire Spirit Furnace Rocket Tesla Tornado
Rocket Knight Tesla Furnace
Knight Tesla
Rocket Knight Tornado The Log
Tesla
Knight Tesla
Rocket Tornado The Log
Rocket Knight Tesla
Tesla Furnace
Tesla Knight Furnace Rocket Tornado The Log
Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket The Log
Tornado The Log
Rocket The Log
Knight Rocket The Log
Rocket Fire Spirit Furnace The Log
Fire Spirit Furnace Rocket Tornado
Fire Spirit Furnace Tornado The Log
The Log Fire Spirit Tornado
The Log Tornado
Rocket Fire Spirit Tornado
Rocket Knight Tornado The Log
Fire Spirit Rocket Tornado
Rocket Fire Spirit Knight The Log
Rocket
Furnace The Log
Rocket Furnace The Log
Furnace Rocket The Log
Rocket Tornado
Rocket
Rocket Fire Spirit The Log
Rocket Fire Spirit Tornado The Log
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket The Log
Tornado The Log Fire Spirit Furnace
The Log Tornado
Tornado The Log
Rocket Tornado The Log
Fire Spirit Furnace Tornado
Rocket
Rocket The Log
Rocket
Rocket The Log
Fire Spirit Rocket
Rocket Fire Spirit Tornado
The Log
Knight Rocket
The Log
Rocket Tornado
Rocket Tornado The Log
Rocket Tornado
Rocket Tornado The Log

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