My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Minions Goblin Barrel Prince Giant Skeleton
Giant Snowball
Skeletons Spear Goblins Minions Barbarians Goblin Barrel
Zap
Skeletons Spear Goblins Minions Goblin Barrel Prince
Barbarian Barrel
Skeletons Spear Goblins Barbarians Goblin Barrel Giant Skeleton
The Log
Skeletons Spear Goblins Barbarians Goblin Barrel Prince Giant Skeleton
Earthquake
Skeletons Spear Goblins Barbarians Goblin Barrel
Arrows
Skeletons Spear Goblins Minions Goblin Barrel
Royal Delivery
Skeletons Spear Goblins Minions Barbarians Goblin Barrel Prince Giant Skeleton
Fireball
Minions Barbarians Goblin Barrel
Poison
Spear Goblins Minions Barbarians
Lightning
Prince
Rocket
Barbarians Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Minions Goblin Barrel Barbarians Prince Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Minions Goblin Barrel

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Goblin Barrel Prince Giant Skeleton
Minions
Prince Giant Skeleton
Barbarians
Rocket
Goblin Barrel
Spear Goblins Prince Giant Skeleton
Prince
Goblin Barrel Spear Goblins Minions
Giant Skeleton
Spear Goblins Minions Goblin Barrel

Defense Synergies 0 10

Skeletons
Spear Goblins Minions Prince Giant Skeleton
Spear Goblins
Skeletons Minions Barbarians Prince Giant Skeleton
Minions
Skeletons Spear Goblins Prince Giant Skeleton
Barbarians
Spear Goblins
Rocket
Goblin Barrel
Prince
Skeletons Spear Goblins Minions
Giant Skeleton
Skeletons Spear Goblins Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Minions
Barbarians Skeletons Minions Prince
Barbarians Rocket Prince Skeletons Minions Giant Skeleton
Barbarians Prince Skeletons Minions
Barbarians Rocket Prince Giant Skeleton
Skeletons Spear Goblins Minions
Minions Rocket Spear Goblins
Rocket Barbarians Giant Skeleton
Barbarians Skeletons Minions Prince
Skeletons Spear Goblins Barbarians Prince Giant Skeleton
Minions Barbarians Skeletons Spear Goblins Giant Skeleton
Minions Spear Goblins
Barbarians Prince Skeletons Minions Rocket Giant Skeleton
Rocket Minions Barbarians Prince
Barbarians Prince
Barbarians Rocket Prince
Barbarians Skeletons Minions Prince
Spear Goblins Minions Barbarians Prince
Spear Goblins Minions Barbarians Giant Skeleton
Barbarians Prince
Spear Goblins Minions Barbarians Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeletons Spear Goblins Prince Giant Skeleton
Rocket Prince
Barbarians Giant Skeleton Skeletons Spear Goblins Minions Rocket Prince
Rocket Prince Giant Skeleton Barbarians
Barbarians Giant Skeleton Skeletons Prince
Rocket Skeletons Minions
Rocket Prince Skeletons Spear Goblins Minions Barbarians Giant Skeleton
Giant Skeleton Barbarians Prince
Rocket Giant Skeleton Skeletons Spear Goblins Minions Barbarians Prince
Skeletons Barbarians
Minions Barbarians Prince Giant Skeleton
Rocket Barbarians Prince Giant Skeleton
Barbarians Rocket Prince Giant Skeleton Skeletons
Barbarians
Barbarians Skeletons Spear Goblins Minions Rocket Prince Giant Skeleton
Minions Barbarians Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Giant Skeleton
Rocket Giant Skeleton
Barbarians Rocket Prince Giant Skeleton
Rocket
Spear Goblins Minions Rocket
Rocket Minions Prince
Rocket Prince
Rocket
Rocket
Minions Rocket
Prince
Rocket Spear Goblins
Rocket
Rocket
Minions Rocket
Rocket Prince
Rocket
Rocket Minions Prince Giant Skeleton
Rocket
Rocket Prince
Rocket Barbarians
Prince
Rocket
Rocket Minions
Rocket
Rocket
Prince Giant Skeleton
Rocket
Spear Goblins Minions Barbarians Rocket Prince
Rocket
Rocket Prince
Rocket Giant Skeleton
Prince
Minions Rocket Giant Skeleton
Rocket
Rocket Prince Giant Skeleton

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