My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Barbarian Hut Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Elite Barbarians Three Musketeers
Giant Snowball
Archers Goblin Gang Barbarians Three Musketeers
Zap
Archers Goblin Gang Three Musketeers
Barbarian Barrel
Archers Goblin Gang Barbarians Elite Barbarians Barbarian Hut Three Musketeers
The Log
Archers Goblin Gang Barbarians Elite Barbarians Barbarian Hut Three Musketeers
Earthquake
Archers Goblin Gang Barbarians Barbarian Hut
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Barbarians Elite Barbarians Three Musketeers
Fireball
Archers Goblin Gang Barbarians Elite Barbarians Barbarian Hut Three Musketeers
Poison
Archers Goblin Gang Barbarians Barbarian Hut Three Musketeers
Lightning
Elite Barbarians Barbarian Hut Three Musketeers
Rocket
Barbarians Elite Barbarians Barbarian Hut Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Gang Barbarians Elite Barbarians Rocket Barbarian Hut Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Arrows Goblin Gang Barbarians

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Elite Barbarians Barbarian Hut
Arrows
Elite Barbarians Archers Barbarian Hut
Goblin Gang
Barbarian Hut Three Musketeers
Barbarians
Elite Barbarians
Arrows Archers Three Musketeers
Rocket
Barbarian Hut
Archers Arrows Goblin Gang Three Musketeers
Three Musketeers
Goblin Gang Elite Barbarians Barbarian Hut

Defense Synergies 0 6

Archers
Goblin Gang Barbarian Hut
Arrows
Barbarians Barbarian Hut
Goblin Gang
Archers Barbarians Barbarian Hut
Barbarians
Arrows Goblin Gang
Elite Barbarians
Rocket
Barbarian Hut
Archers Arrows Goblin Gang
Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut
Barbarians Elite Barbarians Barbarian Hut Goblin Gang Three Musketeers
Goblin Gang Barbarians Rocket Barbarian Hut Three Musketeers Archers Elite Barbarians
Barbarians Elite Barbarians Barbarian Hut Three Musketeers Goblin Gang
Arrows Barbarians Elite Barbarians Rocket
Arrows Goblin Gang Archers
Rocket Three Musketeers Archers Arrows Goblin Gang Barbarian Hut
Rocket Barbarian Hut Arrows Barbarians
Barbarians Barbarian Hut Three Musketeers Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Archers Barbarians
Archers Goblin Gang Barbarians Arrows
Arrows Three Musketeers Archers Goblin Gang Barbarian Hut
Barbarians Barbarian Hut Goblin Gang Elite Barbarians Rocket Three Musketeers
Rocket Barbarian Hut Three Musketeers Arrows Goblin Gang Barbarians
Barbarians Elite Barbarians Barbarian Hut Goblin Gang Three Musketeers
Barbarians Rocket Barbarian Hut Goblin Gang Elite Barbarians Three Musketeers
Barbarians Barbarian Hut Three Musketeers Arrows Goblin Gang Elite Barbarians
Arrows Archers Goblin Gang Barbarians Elite Barbarians Barbarian Hut Three Musketeers
Arrows Archers Barbarians Barbarian Hut
Barbarians Barbarian Hut Elite Barbarians Three Musketeers
Goblin Gang Archers Arrows Barbarians Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Barbarian Hut Archers Elite Barbarians
Archers Arrows Goblin Gang Elite Barbarians Rocket
Goblin Gang Barbarians Elite Barbarians Rocket Barbarian Hut
Goblin Gang Rocket Barbarians Elite Barbarians Barbarian Hut
Barbarians Barbarian Hut Goblin Gang Elite Barbarians Three Musketeers
Arrows Rocket Archers Goblin Gang Three Musketeers
Goblin Gang Rocket Archers Barbarians Elite Barbarians Barbarian Hut
Barbarians Elite Barbarians Barbarian Hut
Rocket Barbarians Elite Barbarians Barbarian Hut
Goblin Gang Barbarians Barbarian Hut Three Musketeers
Barbarians Elite Barbarians
Rocket Arrows Barbarians Elite Barbarians
Barbarians Elite Barbarians Rocket Goblin Gang Barbarian Hut Three Musketeers
Archers Barbarians Barbarian Hut Three Musketeers
Goblin Gang Barbarians Elite Barbarians Archers Rocket Barbarian Hut Three Musketeers
Arrows Archers Barbarians Elite Barbarians Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Barbarian Hut
Arrows
Rocket Arrows Barbarian Hut
Arrows Barbarians Rocket Barbarian Hut
Rocket Arrows
Arrows Rocket
Archers Arrows
Arrows Barbarian Hut
Arrows
Rocket Goblin Gang Elite Barbarians Three Musketeers
Rocket Arrows
Archers Arrows Rocket
Rocket Elite Barbarians Barbarian Hut Three Musketeers
Arrows Rocket
Arrows Elite Barbarians Barbarian Hut
Rocket Arrows Barbarian Hut Three Musketeers
Arrows Rocket Barbarian Hut Three Musketeers
Arrows Rocket Three Musketeers
Rocket
Rocket Archers Arrows Three Musketeers
Rocket Arrows
Rocket
Rocket Arrows
Rocket
Rocket Arrows Barbarians Barbarian Hut
Arrows
Arrows
Arrows
Rocket Arrows
Elite Barbarians Archers Arrows
Rocket
Elite Barbarians
Arrows Rocket
Rocket Arrows
Rocket Arrows
Archers Goblin Gang Barbarians Rocket Barbarian Hut
Rocket Archers Arrows Three Musketeers
Arrows
Goblin Gang Rocket Three Musketeers
Arrows
Rocket Arrows
Elite Barbarians Three Musketeers
Goblin Gang Elite Barbarians Rocket
Rocket
Rocket

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