My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Mega Minion Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Mega Minion Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Mega Minion Graveyard
Zap
Graveyard
Barbarian Barrel
Rascals Executioner Ice Wizard Graveyard
The Log
Rascals Graveyard
Earthquake
Graveyard
Arrows
Rascals Graveyard
Royal Delivery
Rascals Mega Minion Executioner Ice Wizard Graveyard
Fireball
Rascals Mega Minion Executioner Ice Wizard
Poison
Rascals Mega Minion Executioner Ice Wizard Graveyard
Lightning
Mega Minion Executioner Ice Wizard
Rocket
Rascals Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Poison Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Poison Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Tornado Poison Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Tornado Ice Wizard Poison Rascals Executioner Graveyard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mega Minion Tornado Ice Wizard Poison

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Mega Minion Graveyard
Mega Minion
Rascals Poison Graveyard
Rocket
Tornado
Tornado
Rocket Executioner Poison Ice Wizard Graveyard
Poison
Graveyard Mega Minion Tornado
Executioner
Tornado
Ice Wizard
Tornado Graveyard
Graveyard
Poison Rascals Mega Minion Tornado Ice Wizard

Defense Synergies 3 5

Rascals
Tornado
Mega Minion
Tornado Ice Wizard
Rocket
Tornado
Tornado
Rocket Executioner Ice Wizard Rascals Mega Minion Poison
Poison
Tornado Ice Wizard
Executioner
Tornado
Ice Wizard
Tornado Mega Minion Poison
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion Executioner
Rascals Mega Minion Executioner Ice Wizard
Rocket Tornado Rascals Mega Minion Executioner Ice Wizard
Rascals Mega Minion Ice Wizard
Rocket Tornado Poison
Tornado Rascals Mega Minion Executioner Ice Wizard
Mega Minion Rocket Tornado Rascals Poison Executioner Ice Wizard
Rocket Rascals Poison
Rascals Tornado Ice Wizard
Tornado Rascals Ice Wizard
Poison Executioner Ice Wizard Rascals Mega Minion Tornado
Mega Minion Executioner Rascals Tornado Poison Ice Wizard
Rascals Rocket Ice Wizard
Rocket Executioner Rascals Mega Minion Tornado Poison
Rascals
Rocket Tornado Rascals
Rascals Tornado Poison Executioner
Rascals Mega Minion Tornado Executioner Ice Wizard
Tornado Poison Executioner Rascals Mega Minion Ice Wizard
Tornado
Rascals Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals
Poison Mega Minion Rocket Executioner
Rascals Rocket
Rocket Rascals Tornado
Rascals Executioner
Rocket Poison Executioner Rascals Tornado Ice Wizard
Rascals Rocket Mega Minion Ice Wizard
Rascals
Rocket Mega Minion Tornado Poison
Mega Minion
Rascals Mega Minion
Rocket Tornado Poison
Rascals Rocket Executioner
Rascals Executioner
Rascals Mega Minion Rocket Tornado Poison Executioner
Poison Executioner Rascals Mega Minion Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Rocket
Poison Tornado Executioner Ice Wizard
Rocket Poison
Rascals Rocket Poison
Rocket Poison Executioner
Poison Executioner Mega Minion Rocket Tornado Ice Wizard
Tornado Poison Executioner
Poison Tornado Executioner Ice Wizard
Poison Tornado
Rocket Tornado Poison
Rocket Poison Tornado
Poison Rocket Tornado Executioner
Rocket Poison Executioner
Rocket Poison
Poison
Rocket Poison Executioner
Rocket Poison Executioner
Rocket Tornado Poison
Rocket
Rocket Mega Minion Poison Executioner
Rocket Tornado Poison
Rocket Poison
Rocket Tornado Poison
Rocket Tornado
Rocket Poison
Tornado Poison Executioner Ice Wizard
Mega Minion
Poison Tornado Executioner Ice Wizard
Tornado Poison
Rocket Poison Tornado
Poison Tornado Executioner Ice Wizard
Rocket Mega Minion Poison
Mega Minion
Poison Rocket
Rocket Poison
Rocket Poison
Rocket
Rocket Poison Mega Minion Tornado Executioner Ice Wizard
Poison Rascals Mega Minion Rocket Executioner
Poison Executioner
Rocket Tornado Poison
Mega Minion Executioner
Rascals Rocket Tornado Poison
Rocket Tornado Poison Executioner
Poison Rocket Tornado Executioner

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