My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Rascals Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Rascals Baby Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Mini P.E.K.K.A Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Miner
Giant Snowball
Spear Goblins Bats Baby Dragon Miner Princess
Zap
Spear Goblins Bats Princess
Barbarian Barrel
Spear Goblins Rascals Princess
The Log
Spear Goblins Rascals Mini P.E.K.K.A Princess
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats Rascals Princess
Royal Delivery
Spear Goblins Bats Rascals Mini P.E.K.K.A Baby Dragon Miner Princess
Fireball
Rascals Baby Dragon Princess
Poison
Spear Goblins Bats Rascals Princess
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Mini P.E.K.K.A Baby Dragon Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Miner Princess Mini P.E.K.K.A Baby Dragon Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Miner

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Rascals Mini P.E.K.K.A Baby Dragon Princess
Bats
Miner Rascals Mini P.E.K.K.A Baby Dragon
Rascals
Spear Goblins Bats Baby Dragon Miner
Mini P.E.K.K.A
Spear Goblins Bats Baby Dragon The Log Princess
Baby Dragon
Spear Goblins Bats Rascals Mini P.E.K.K.A Miner
The Log
Mini P.E.K.K.A Miner Princess
Miner
Spear Goblins Bats Rascals Baby Dragon The Log
Princess
Spear Goblins Mini P.E.K.K.A The Log

Defense Synergies 1 17

Spear Goblins
Bats Rascals Mini P.E.K.K.A Baby Dragon The Log
Bats
Spear Goblins Rascals Mini P.E.K.K.A Baby Dragon The Log
Rascals
Spear Goblins Bats Baby Dragon The Log Princess
Mini P.E.K.K.A
The Log Spear Goblins Bats Baby Dragon Princess
Baby Dragon
Spear Goblins Bats Rascals Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Spear Goblins Bats Rascals Baby Dragon Miner Princess
Miner
The Log
Princess
Rascals Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Baby Dragon The Log
Mini P.E.K.K.A Bats Rascals The Log
Mini P.E.K.K.A Bats Rascals
Mini P.E.K.K.A Bats Rascals
Mini P.E.K.K.A The Log Princess
The Log Spear Goblins Bats Rascals Baby Dragon
Bats Spear Goblins Rascals Baby Dragon Princess
Rascals Baby Dragon The Log
Mini P.E.K.K.A Rascals Princess
Spear Goblins Rascals Mini P.E.K.K.A Miner
Bats Spear Goblins Rascals Baby Dragon The Log Princess
Spear Goblins Bats Rascals Baby Dragon Princess
Mini P.E.K.K.A Bats Rascals The Log
Bats Rascals Mini P.E.K.K.A Baby Dragon The Log Princess
Mini P.E.K.K.A Rascals
Rascals Mini P.E.K.K.A The Log
Bats Rascals Mini P.E.K.K.A
Spear Goblins Bats Rascals Baby Dragon The Log
Baby Dragon The Log Spear Goblins Bats Rascals Princess
Mini P.E.K.K.A
Rascals Spear Goblins Bats Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Spear Goblins
Mini P.E.K.K.A Baby Dragon The Log Miner
Spear Goblins Bats Rascals Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Rascals The Log
Rascals Mini P.E.K.K.A
Bats Rascals Baby Dragon Princess
Rascals Mini P.E.K.K.A Spear Goblins Bats
Mini P.E.K.K.A Rascals
Spear Goblins Bats Mini P.E.K.K.A Baby Dragon The Log
Bats Rascals Mini P.E.K.K.A
The Log
Rascals Mini P.E.K.K.A
Rascals Baby Dragon Princess
Rascals Spear Goblins Bats Mini P.E.K.K.A Baby Dragon The Log
Bats Rascals Mini P.E.K.K.A Baby Dragon The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rascals Baby Dragon The Log
Baby Dragon The Log Miner Princess
Baby Dragon The Log Miner
Rascals The Log
Baby Dragon The Log
Spear Goblins Bats Baby Dragon Princess
Baby Dragon The Log Princess
The Log Baby Dragon Princess
The Log Miner
Bats Mini P.E.K.K.A
Miner The Log Princess
Baby Dragon Princess
Baby Dragon The Log Miner Princess
Baby Dragon Princess
Princess Baby Dragon The Log
Spear Goblins Baby Dragon The Log Princess
Baby Dragon The Log Princess
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon The Log Princess
Baby Dragon The Log Miner Princess
Baby Dragon The Log
Princess
The Log
Baby Dragon The Log
The Log Baby Dragon Princess
The Log Miner Baby Dragon Princess
Baby Dragon The Log Miner Princess
Miner Baby Dragon The Log
Bats Baby Dragon Princess
Bats
Mini P.E.K.K.A
The Log Miner
Princess
The Log Princess
Spear Goblins Bats Princess
Baby Dragon Princess
The Log
Miner Rascals Mini P.E.K.K.A Baby Dragon Princess
The Log Baby Dragon Princess
Bats Rascals Baby Dragon The Log Princess
Bats Princess
Baby Dragon The Log Miner Princess

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