My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Valkyrie Wizard Dark Prince Executioner Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Valkyrie Hog Rider Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon Lumberjack
Zap
Dark Prince Inferno Dragon
Barbarian Barrel
Rascals Valkyrie Wizard Dark Prince Executioner Lumberjack
The Log
Rascals Hog Rider Dark Prince Lumberjack
Earthquake
Hog Rider
Arrows
Rascals
Royal Delivery
Rascals Valkyrie Hog Rider Wizard Dark Prince Executioner Inferno Dragon Lumberjack
Fireball
Rascals Hog Rider Wizard Executioner Inferno Dragon Lumberjack
Poison
Rascals Wizard Executioner
Lightning
Valkyrie Wizard Dark Prince Executioner Inferno Dragon Lumberjack
Rocket
Rascals Valkyrie Hog Rider Wizard Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Hog Rider Dark Prince Inferno Dragon Lumberjack Rascals Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Valkyrie Hog Rider Dark Prince Inferno Dragon

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Hog Rider Dark Prince Lumberjack
Valkyrie
Hog Rider Lumberjack Wizard Dark Prince Executioner
Hog Rider
Valkyrie Rascals Wizard Dark Prince Executioner Lumberjack
Wizard
Valkyrie Hog Rider Dark Prince Lumberjack
Dark Prince
Rascals Valkyrie Hog Rider Wizard Executioner Lumberjack
Executioner
Valkyrie Hog Rider Dark Prince
Inferno Dragon
Lumberjack
Valkyrie Rascals Hog Rider Wizard Dark Prince

Defense Synergies 0 7

Rascals
Valkyrie
Wizard Executioner Lumberjack
Hog Rider
Wizard
Valkyrie Dark Prince Lumberjack
Dark Prince
Wizard Executioner
Executioner
Valkyrie Dark Prince Lumberjack
Inferno Dragon
Lumberjack
Valkyrie Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Executioner
Inferno Dragon Lumberjack Rascals Valkyrie Dark Prince Executioner
Lumberjack Rascals Valkyrie Dark Prince Executioner Inferno Dragon
Inferno Dragon Lumberjack Rascals Valkyrie Dark Prince
Valkyrie Dark Prince Lumberjack
Rascals Valkyrie Dark Prince Executioner Lumberjack
Inferno Dragon Rascals Wizard Executioner
Rascals Valkyrie
Inferno Dragon Rascals Lumberjack
Rascals Valkyrie Dark Prince Lumberjack
Valkyrie Executioner Rascals Wizard Dark Prince Lumberjack
Executioner Inferno Dragon Rascals Wizard
Lumberjack Rascals Valkyrie Wizard Dark Prince
Valkyrie Wizard Executioner Rascals Dark Prince Lumberjack
Inferno Dragon Rascals Lumberjack
Rascals Inferno Dragon Lumberjack
Wizard Rascals Valkyrie Dark Prince Executioner Lumberjack
Rascals Valkyrie Wizard Dark Prince Executioner Lumberjack
Valkyrie Wizard Executioner Rascals Dark Prince Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Rascals Valkyrie Wizard Dark Prince Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Lumberjack Dark Prince
Valkyrie Wizard Executioner Inferno Dragon Lumberjack
Lumberjack Rascals Valkyrie Dark Prince
Valkyrie Dark Prince Lumberjack Rascals
Rascals Valkyrie Dark Prince Executioner Inferno Dragon Lumberjack
Wizard Executioner Rascals
Rascals Dark Prince Valkyrie Lumberjack
Rascals Valkyrie Dark Prince Inferno Dragon Lumberjack
Valkyrie Dark Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Rascals Valkyrie Dark Prince Lumberjack
Valkyrie Dark Prince
Rascals Dark Prince Valkyrie Wizard Executioner Lumberjack
Wizard Rascals Valkyrie Executioner
Rascals Valkyrie Dark Prince Executioner Inferno Dragon Lumberjack
Valkyrie Executioner Rascals Wizard Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Valkyrie
Executioner
Rascals Valkyrie Dark Prince
Wizard Executioner Valkyrie Dark Prince
Wizard Executioner
Wizard Executioner
Wizard Executioner
Wizard
Lumberjack
Valkyrie Wizard Dark Prince
Wizard Executioner
Executioner
Wizard Executioner
Wizard Executioner
Wizard Dark Prince Executioner
Valkyrie Wizard
Wizard
Valkyrie Wizard Dark Prince Executioner
Inferno Dragon
Wizard Executioner
Wizard
Wizard Executioner
Wizard
Wizard
Wizard
Dark Prince
Wizard Executioner
Rascals Valkyrie Wizard Dark Prince Executioner Lumberjack
Wizard Executioner
Dark Prince Executioner
Rascals
Executioner
Dark Prince Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: