My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Ice Golem Electro Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Ice Golem Dark Prince Electro Dragon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Elite Barbarians Ice Golem Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Dark Prince
Giant Snowball
Bats Electro Dragon
Zap
Bats Dark Prince Goblin Giant
Barbarian Barrel
Rascals Elite Barbarians Dark Prince
The Log
Rascals Elite Barbarians Dark Prince
Earthquake
Arrows
Bats Rascals
Royal Delivery
Bats Rascals Elite Barbarians Dark Prince Electro Dragon
Fireball
Rascals Elite Barbarians Electro Dragon
Poison
Bats Rascals Electro Dragon
Lightning
Elite Barbarians Ice Golem Dark Prince Electro Dragon
Rocket
Rascals Elite Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Dark Prince Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Rocket Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Dark Prince Rascals Electro Dragon Elite Barbarians Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Ice Golem Dark Prince Rascals

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Rascals Elite Barbarians Dark Prince Goblin Giant
Rascals
Bats Dark Prince Electro Dragon
Elite Barbarians
Bats Ice Golem Goblin Giant
Ice Golem
Bats Elite Barbarians Electro Dragon
Rocket
Dark Prince
Bats Rascals Goblin Giant
Electro Dragon
Rascals Ice Golem Goblin Giant
Goblin Giant
Bats Elite Barbarians Dark Prince Electro Dragon

Defense Synergies 1 7

Bats
Rascals Ice Golem Dark Prince Goblin Giant
Rascals
Bats
Elite Barbarians
Dark Prince Ice Golem
Ice Golem
Bats Elite Barbarians Electro Dragon
Rocket
Dark Prince
Elite Barbarians Bats Electro Dragon
Electro Dragon
Ice Golem Dark Prince
Goblin Giant
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Electro Dragon Goblin Giant
Elite Barbarians Bats Rascals Dark Prince Electro Dragon
Rocket Bats Rascals Elite Barbarians Dark Prince Electro Dragon
Elite Barbarians Bats Rascals Dark Prince Electro Dragon
Elite Barbarians Rocket Dark Prince
Bats Rascals Dark Prince Electro Dragon
Bats Rocket Rascals Electro Dragon
Rocket Rascals Ice Golem Electro Dragon Goblin Giant
Rascals Elite Barbarians
Elite Barbarians Rascals Ice Golem Dark Prince
Bats Rascals Ice Golem Dark Prince Electro Dragon Goblin Giant
Bats Rascals Electro Dragon
Bats Rascals Elite Barbarians Rocket Dark Prince Electro Dragon
Rocket Bats Rascals Dark Prince Electro Dragon
Elite Barbarians Rascals
Rocket Rascals Elite Barbarians
Bats Rascals Elite Barbarians Dark Prince Electro Dragon
Bats Rascals Elite Barbarians Dark Prince Electro Dragon
Bats Rascals Ice Golem Dark Prince Electro Dragon
Elite Barbarians
Rascals Dark Prince Bats Elite Barbarians Electro Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Elite Barbarians Ice Golem Dark Prince
Elite Barbarians Ice Golem Rocket Electro Dragon
Bats Rascals Elite Barbarians Ice Golem Rocket Dark Prince Electro Dragon Goblin Giant
Rocket Dark Prince Bats Rascals Elite Barbarians Ice Golem Goblin Giant
Rascals Elite Barbarians Dark Prince Goblin Giant
Rocket Bats Rascals Ice Golem Electro Dragon Goblin Giant
Rascals Rocket Dark Prince Bats Elite Barbarians Ice Golem Goblin Giant
Rascals Elite Barbarians Dark Prince Goblin Giant
Rocket Electro Dragon Bats Elite Barbarians Ice Golem Dark Prince
Goblin Giant
Bats Rascals Elite Barbarians Dark Prince Electro Dragon
Rocket Elite Barbarians Dark Prince Goblin Giant
Rascals Elite Barbarians Rocket Dark Prince Ice Golem Goblin Giant
Rascals Electro Dragon
Rascals Elite Barbarians Electro Dragon Bats Ice Golem Rocket Dark Prince Goblin Giant
Bats Rascals Elite Barbarians Ice Golem Dark Prince Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Ice Golem Rocket Electro Dragon
Electro Dragon
Rocket Electro Dragon Goblin Giant
Rascals Ice Golem Rocket Dark Prince
Rocket Dark Prince
Bats Ice Golem Rocket Electro Dragon Goblin Giant
Ice Golem Electro Dragon
Electro Dragon
Rocket Bats Elite Barbarians Electro Dragon
Rocket Dark Prince Electro Dragon
Rocket Electro Dragon
Rocket Elite Barbarians Ice Golem
Rocket Electro Dragon
Elite Barbarians Ice Golem
Rocket Electro Dragon
Rocket Electro Dragon
Rocket
Bats Rocket
Rocket Dark Prince Electro Dragon
Rocket Electro Dragon
Rocket
Rocket
Rocket
Rocket Electro Dragon
Ice Golem Dark Prince Electro Dragon
Electro Dragon
Electro Dragon
Rocket
Elite Barbarians Bats Ice Golem Electro Dragon
Rocket Electro Dragon Bats
Elite Barbarians
Rocket Electro Dragon
Rocket Electro Dragon
Rocket
Bats Rocket Dark Prince Electro Dragon
Rocket Electro Dragon
Rascals Rocket Dark Prince Electro Dragon
Ice Golem Electro Dragon
Rocket
Elite Barbarians Dark Prince Electro Dragon
Electro Dragon Bats Rascals Elite Barbarians Rocket
Bats Rocket Electro Dragon
Electro Dragon Rocket Dark Prince Goblin Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: