My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Rascals Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Battle Ram Baby Dragon Executioner Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Battle Ram Baby Dragon Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Battle Ram Cannon Cart
Giant Snowball
Bats Minions Battle Ram Baby Dragon
Zap
Bats Minions Battle Ram Cannon Cart
Barbarian Barrel
Rascals Battle Ram Executioner Cannon Cart
The Log
Rascals Battle Ram Cannon Cart
Earthquake
Arrows
Bats Minions Rascals
Royal Delivery
Bats Minions Rascals Battle Ram Baby Dragon Executioner Cannon Cart
Fireball
Minions Rascals Battle Ram Baby Dragon Executioner Cannon Cart
Poison
Bats Minions Rascals Executioner
Lightning
Battle Ram Baby Dragon Executioner Cannon Cart
Rocket
Rascals Executioner Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Baby Dragon Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Minions Battle Ram Baby Dragon Rascals Executioner Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Minions Battle Ram

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Minions Rascals Battle Ram Baby Dragon Cannon Cart
Zap
Battle Ram Cannon Cart Bats Minions Baby Dragon Executioner
Minions
Bats Zap Rascals Battle Ram Baby Dragon Cannon Cart
Rascals
Bats Minions Battle Ram Baby Dragon Cannon Cart
Battle Ram
Zap Bats Minions Rascals Baby Dragon
Baby Dragon
Bats Zap Minions Rascals Battle Ram Cannon Cart
Executioner
Zap
Cannon Cart
Zap Bats Minions Rascals Baby Dragon

Defense Synergies 0 16

Bats
Zap Minions Rascals Baby Dragon Cannon Cart
Zap
Bats Minions Rascals Baby Dragon Executioner Cannon Cart
Minions
Bats Zap Baby Dragon Cannon Cart
Rascals
Bats Zap Baby Dragon Cannon Cart
Battle Ram
Baby Dragon
Bats Zap Minions Rascals Cannon Cart
Executioner
Zap Cannon Cart
Cannon Cart
Bats Zap Minions Rascals Baby Dragon Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Minions Baby Dragon Executioner
Bats Zap Minions Rascals Executioner Cannon Cart
Bats Minions Rascals Executioner Cannon Cart
Bats Minions Rascals Cannon Cart
Bats Zap Minions Rascals Baby Dragon Executioner Cannon Cart
Bats Minions Zap Rascals Baby Dragon Executioner
Zap Rascals Baby Dragon Cannon Cart
Minions Rascals
Rascals Cannon Cart
Bats Minions Executioner Zap Rascals Baby Dragon Cannon Cart
Minions Executioner Bats Zap Rascals Baby Dragon
Bats Zap Minions Rascals Cannon Cart
Executioner Bats Zap Minions Rascals Baby Dragon Cannon Cart
Rascals Cannon Cart
Zap Rascals
Bats Minions Rascals Executioner Cannon Cart
Bats Zap Minions Rascals Baby Dragon Executioner Cannon Cart
Zap Baby Dragon Executioner Bats Minions Rascals Cannon Cart
Cannon Cart
Rascals Bats Minions Baby Dragon Executioner Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Zap Cannon Cart
Zap Baby Dragon Executioner Cannon Cart
Bats Zap Minions Rascals Cannon Cart
Bats Zap Rascals Cannon Cart
Rascals Executioner Cannon Cart
Executioner Bats Zap Minions Rascals Baby Dragon
Rascals Bats Minions Cannon Cart
Rascals Cannon Cart
Zap Bats Minions Baby Dragon Cannon Cart
Bats Minions Rascals Cannon Cart
Zap
Rascals Cannon Cart Executioner
Rascals Baby Dragon Executioner Cannon Cart
Rascals Bats Zap Minions Baby Dragon Executioner Cannon Cart
Bats Minions Executioner Zap Rascals Baby Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Baby Dragon
Zap Baby Dragon Executioner
Baby Dragon Cannon Cart
Cannon Cart Rascals
Executioner Zap Baby Dragon
Executioner Bats Zap Minions Baby Dragon
Baby Dragon Executioner
Zap Baby Dragon Executioner
Zap
Bats Minions
Zap Cannon Cart
Zap Baby Dragon Executioner
Baby Dragon Executioner Cannon Cart
Minions Baby Dragon Cannon Cart
Zap Baby Dragon Cannon Cart
Zap Baby Dragon Executioner Cannon Cart
Baby Dragon Executioner Cannon Cart
Bats Minions
Zap Baby Dragon Executioner
Zap Baby Dragon
Minions Baby Dragon
Zap Baby Dragon Cannon Cart
Zap Baby Dragon Executioner
Zap Baby Dragon Executioner
Zap Baby Dragon
Zap Baby Dragon
Bats Zap Baby Dragon Executioner
Zap Bats Minions
Zap
Zap
Zap Bats Minions Cannon Cart
Zap Baby Dragon Executioner
Rascals Baby Dragon Executioner Cannon Cart
Zap Baby Dragon Executioner
Zap
Executioner Cannon Cart
Zap Bats Minions Rascals Baby Dragon
Bats Zap Executioner
Zap Baby Dragon Executioner Cannon Cart

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