My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Cannon Cart Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mortar Valkyrie Cannon Cart Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Ram Rider
Giant Snowball
Goblins Ram Rider
Zap
Goblins Mortar Cannon Cart Ram Rider
Barbarian Barrel
Goblins Knight Mortar Valkyrie Wizard Cannon Cart
The Log
Goblins Cannon Cart Ram Rider
Earthquake
Mortar
Arrows
Goblins
Royal Delivery
Goblins Knight Valkyrie Wizard Cannon Cart Ram Rider
Fireball
Mortar Wizard Cannon Cart Ram Rider
Poison
Mortar Wizard
Lightning
Knight Mortar Valkyrie Wizard Cannon Cart Ram Rider
Rocket
Mortar Valkyrie Wizard Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Knight Mortar Valkyrie Wizard Cannon Cart Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Knight Mortar

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie
Zap
Cannon Cart Ram Rider Goblins Knight Mortar Valkyrie
Knight
Mortar Zap Wizard Cannon Cart Ram Rider
Mortar
Knight Zap Ram Rider
Valkyrie
Cannon Cart Goblins Zap Wizard Ram Rider
Wizard
Knight Valkyrie Ram Rider
Cannon Cart
Zap Valkyrie Knight Ram Rider
Ram Rider
Zap Knight Mortar Valkyrie Wizard Cannon Cart

Defense Synergies 0 18

Goblins
Zap Knight Mortar Wizard Cannon Cart
Zap
Goblins Knight Mortar Valkyrie Cannon Cart Ram Rider
Knight
Goblins Zap Mortar Wizard Cannon Cart
Mortar
Goblins Zap Knight Valkyrie Wizard
Valkyrie
Zap Mortar Wizard Cannon Cart
Wizard
Goblins Knight Mortar Valkyrie Cannon Cart
Cannon Cart
Goblins Zap Knight Valkyrie Wizard
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Knight Mortar Valkyrie Wizard Ram Rider
Goblins Zap Knight Mortar Valkyrie Cannon Cart Ram Rider
Mortar Ram Rider Goblins Knight Valkyrie Cannon Cart
Goblins Knight Mortar Valkyrie Cannon Cart Ram Rider
Valkyrie
Goblins Zap Valkyrie Cannon Cart
Ram Rider Zap Mortar Wizard
Zap Valkyrie Cannon Cart Ram Rider
Goblins Mortar
Knight Goblins Valkyrie Cannon Cart
Goblins Valkyrie Zap Knight Wizard Cannon Cart Ram Rider
Zap Wizard Ram Rider
Mortar Zap Knight Valkyrie Wizard Cannon Cart Ram Rider
Valkyrie Wizard Goblins Zap Mortar Cannon Cart
Knight Mortar Cannon Cart Ram Rider
Zap Mortar Ram Rider
Wizard Goblins Knight Mortar Valkyrie Cannon Cart
Mortar Goblins Zap Knight Valkyrie Wizard Cannon Cart Ram Rider
Zap Mortar Valkyrie Wizard Knight Cannon Cart Ram Rider
Mortar Cannon Cart Ram Rider
Valkyrie Wizard Goblins Knight Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Goblins Zap Cannon Cart
Zap Knight Mortar Valkyrie Wizard Cannon Cart
Goblins Zap Knight Valkyrie Cannon Cart Ram Rider
Valkyrie Zap Knight Cannon Cart Ram Rider
Knight Valkyrie Cannon Cart Ram Rider
Wizard Zap Ram Rider
Goblins Knight Valkyrie Cannon Cart Ram Rider
Knight Valkyrie Cannon Cart
Zap Goblins Knight Mortar Valkyrie Cannon Cart
Knight Valkyrie Cannon Cart
Zap Valkyrie
Cannon Cart Knight Valkyrie Wizard Ram Rider
Wizard Valkyrie Cannon Cart
Goblins Zap Knight Mortar Valkyrie Cannon Cart
Valkyrie Zap Wizard Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Valkyrie
Mortar Zap Ram Rider
Cannon Cart
Cannon Cart Knight Valkyrie
Wizard Zap Mortar Valkyrie
Wizard Zap Ram Rider
Mortar Wizard
Zap Wizard Ram Rider
Zap Mortar Wizard Ram Rider
Goblins
Zap Knight Mortar Valkyrie Wizard Cannon Cart Ram Rider
Zap Wizard
Knight Mortar Cannon Cart
Mortar Cannon Cart
Zap Mortar Cannon Cart
Zap Mortar Wizard Cannon Cart
Mortar Wizard Cannon Cart
Mortar
Zap Mortar Wizard
Zap Mortar Valkyrie Wizard
Wizard
Zap Mortar Cannon Cart
Zap Mortar Valkyrie Wizard
Mortar Zap Wizard Ram Rider
Zap Mortar Wizard Ram Rider
Zap Mortar
Zap Wizard
Zap Wizard
Zap Mortar Wizard
Zap
Wizard
Zap Cannon Cart
Zap Wizard Ram Rider
Knight Valkyrie Wizard Cannon Cart
Zap Mortar Wizard
Zap
Cannon Cart
Zap
Zap
Zap Mortar Cannon Cart

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