My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Goblin Giant Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Witch Goblin Giant Princess Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Princess Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Goblin Giant Princess Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Fire Spirit Witch Princess Ram Rider
Zap
Fire Spirit Witch Goblin Giant Princess Ram Rider
Barbarian Barrel
Fire Spirit Ice Spirit Witch Princess Royal Ghost
The Log
Fire Spirit Ice Spirit Witch Princess Ram Rider
Earthquake
Witch
Arrows
Fire Spirit Ice Spirit Witch Princess
Royal Delivery
Fire Spirit Ice Spirit Witch Princess Royal Ghost Ram Rider
Fireball
Witch Princess Ram Rider
Poison
Witch Princess
Lightning
Witch Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Rocket Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Rocket Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Rocket Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Princess Royal Ghost Witch Ram Rider Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Spirit Princess Royal Ghost

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Giant Ram Rider
Ice Spirit
Witch Goblin Giant Princess Royal Ghost Ram Rider
Rocket
Witch
Ice Spirit Goblin Giant Royal Ghost Ram Rider
Goblin Giant
Fire Spirit Ice Spirit Witch
Princess
Ice Spirit Royal Ghost
Royal Ghost
Ice Spirit Witch Princess Ram Rider
Ram Rider
Fire Spirit Ice Spirit Witch Royal Ghost

Defense Synergies 0 10

Fire Spirit
Ice Spirit
Ice Spirit
Fire Spirit Rocket Witch Goblin Giant Princess Royal Ghost Ram Rider
Rocket
Ice Spirit
Witch
Ice Spirit Royal Ghost
Goblin Giant
Ice Spirit Princess
Princess
Ice Spirit Goblin Giant Royal Ghost
Royal Ghost
Ice Spirit Witch Princess
Ram Rider
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Goblin Giant Ram Rider
Ice Spirit Witch Ram Rider
Rocket Witch Ram Rider Fire Spirit
Witch Ram Rider
Rocket Princess
Fire Spirit Royal Ghost
Rocket Ram Rider Fire Spirit Ice Spirit Witch Princess
Rocket Goblin Giant Ram Rider
Witch Princess
Fire Spirit Ice Spirit Royal Ghost
Witch Goblin Giant Princess Royal Ghost Ram Rider
Witch Princess Ram Rider
Fire Spirit Ice Spirit Rocket Witch Ram Rider
Fire Spirit Rocket Ice Spirit Witch Princess Royal Ghost
Ram Rider
Rocket Ice Spirit Ram Rider
Witch
Fire Spirit Ice Spirit Witch Royal Ghost Ram Rider
Witch Fire Spirit Ice Spirit Princess Royal Ghost Ram Rider
Ram Rider
Royal Ghost Fire Spirit Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Royal Ghost
Rocket Royal Ghost
Ice Spirit Rocket Witch Goblin Giant Ram Rider
Rocket Goblin Giant Ram Rider
Witch Goblin Giant Ram Rider
Fire Spirit Rocket Ice Spirit Witch Goblin Giant Princess Ram Rider
Rocket Witch Goblin Giant Ram Rider
Goblin Giant
Rocket Ice Spirit Witch
Witch Goblin Giant
Witch
Rocket Goblin Giant
Rocket Witch Goblin Giant Ram Rider
Witch Princess
Witch Ice Spirit Rocket Goblin Giant
Witch Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Royal Ghost
Princess Royal Ghost Ram Rider
Rocket Goblin Giant
Rocket
Rocket Fire Spirit
Fire Spirit Ice Spirit Rocket Witch Goblin Giant Princess Ram Rider
Fire Spirit Witch Princess
Fire Spirit Ice Spirit Princess Ram Rider
Ram Rider
Rocket Fire Spirit
Rocket Princess Ram Rider
Fire Spirit Rocket Princess
Rocket Fire Spirit Princess
Rocket Princess
Princess
Rocket Witch Princess
Rocket Princess
Rocket
Rocket
Rocket Fire Spirit Princess
Rocket Fire Spirit Witch Princess
Rocket
Rocket Princess
Rocket
Rocket
Fire Spirit Ice Spirit Witch Princess
Witch
Witch Princess Royal Ghost Ram Rider
Witch Princess Ram Rider
Rocket
Fire Spirit Witch Princess
Rocket Ice Spirit Witch
Rocket
Rocket Ice Spirit Princess
Rocket Princess
Fire Spirit Ice Spirit Rocket Witch Princess
Rocket Fire Spirit Witch Princess Ram Rider
Rocket Princess
Princess
Rocket
Ice Spirit Rocket Witch Princess
Rocket Witch Princess
Rocket Witch Goblin Giant Princess Royal Ghost

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