My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Zappies Goblin Giant Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Zappies Goblin Giant X-Bow Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Giant X-Bow Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Giant X-Bow Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Goblin Giant X-Bow Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Ram Rider
Giant Snowball
Minions Skeleton Barrel Zappies Princess Ram Rider
Zap
Minions Skeleton Barrel Zappies Goblin Giant X-Bow Princess Ram Rider
Barbarian Barrel
Skeleton Barrel Zappies X-Bow Princess
The Log
Skeleton Barrel Zappies X-Bow Princess Ram Rider
Earthquake
Zappies X-Bow
Arrows
Minions Skeleton Barrel Zappies Princess
Royal Delivery
Minions Skeleton Barrel Zappies Princess Ram Rider
Fireball
Minions Skeleton Barrel Zappies X-Bow Princess Ram Rider
Poison
Minions Skeleton Barrel Zappies X-Bow Princess
Lightning
X-Bow Ram Rider
Rocket
X-Bow Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Skeleton Barrel Princess Zappies Ram Rider Goblin Giant X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Skeleton Barrel Princess

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Skeleton Barrel Goblin Giant Ram Rider
Skeleton Barrel
Minions Zappies Goblin Giant X-Bow Princess Ram Rider
Zappies
Skeleton Barrel Goblin Giant Ram Rider
Goblin Giant
Minions Skeleton Barrel Zappies The Log
X-Bow
The Log Skeleton Barrel
The Log
X-Bow Goblin Giant Princess Ram Rider
Princess
Skeleton Barrel The Log
Ram Rider
Minions Skeleton Barrel Zappies The Log

Defense Synergies 1 10

Minions
Zappies Goblin Giant X-Bow The Log Ram Rider
Skeleton Barrel
Zappies
Minions The Log
Goblin Giant
Minions The Log Princess
X-Bow
The Log Minions
The Log
X-Bow Minions Zappies Goblin Giant Princess Ram Rider
Princess
Goblin Giant The Log
Ram Rider
Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Barrel Zappies Goblin Giant X-Bow The Log Ram Rider
Minions Zappies X-Bow The Log Ram Rider
Ram Rider Minions Zappies
Minions Zappies Ram Rider
X-Bow The Log Princess
The Log Minions Zappies X-Bow
Minions Ram Rider Zappies X-Bow Princess
Skeleton Barrel Goblin Giant X-Bow The Log Ram Rider
Zappies Minions X-Bow Princess
Zappies
Minions Zappies Goblin Giant X-Bow The Log Princess Ram Rider
Minions Zappies Princess Ram Rider
Minions Zappies X-Bow The Log Ram Rider
Minions Zappies X-Bow The Log Princess
Zappies X-Bow Ram Rider
Zappies X-Bow The Log Ram Rider
Minions Zappies X-Bow
Minions Zappies X-Bow The Log Ram Rider
The Log Minions Zappies Princess Ram Rider
Zappies Ram Rider
Minions Zappies Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies X-Bow
Skeleton Barrel X-Bow The Log
Zappies Minions Goblin Giant The Log Ram Rider
Zappies Goblin Giant X-Bow The Log Ram Rider
Zappies Goblin Giant Ram Rider
Minions Skeleton Barrel Zappies Goblin Giant Princess Ram Rider
Minions Zappies Goblin Giant Ram Rider
Zappies Goblin Giant
Minions Zappies X-Bow The Log
Zappies Goblin Giant
Minions Zappies
Goblin Giant The Log
Zappies Goblin Giant Ram Rider
Zappies Princess
Zappies Minions Goblin Giant X-Bow The Log
Minions Zappies The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Princess X-Bow The Log
Skeleton Barrel X-Bow The Log Princess Ram Rider
Skeleton Barrel Goblin Giant X-Bow The Log
Skeleton Barrel The Log
The Log
Minions Skeleton Barrel Goblin Giant Princess Ram Rider
The Log Princess
X-Bow The Log Skeleton Barrel Princess Ram Rider
The Log Skeleton Barrel X-Bow Ram Rider
Minions X-Bow
Skeleton Barrel X-Bow The Log Princess Ram Rider
Princess
Skeleton Barrel The Log Princess
Minions Skeleton Barrel X-Bow Princess
Princess Skeleton Barrel X-Bow The Log
X-Bow Skeleton Barrel The Log Princess
Skeleton Barrel X-Bow The Log Princess
Minions
Skeleton Barrel X-Bow The Log Princess
Skeleton Barrel X-Bow The Log Princess
Minions X-Bow The Log
Princess
X-Bow The Log
Skeleton Barrel X-Bow The Log
The Log Princess
X-Bow The Log Skeleton Barrel Princess Ram Rider
Skeleton Barrel X-Bow The Log Princess Ram Rider
Skeleton Barrel X-Bow The Log
X-Bow Princess
Minions Skeleton Barrel Zappies
X-Bow The Log
Zappies Princess
The Log Princess
Skeleton Barrel Minions Zappies X-Bow Princess
Zappies Princess Ram Rider
The Log
Princess
The Log Skeleton Barrel Princess
Minions Zappies The Log Princess
Zappies Princess
Skeleton Barrel Goblin Giant X-Bow The Log Princess

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