My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Valkyrie Ice Wizard Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Skeleton Army Ram Rider
Giant Snowball
Bomber Hog Rider Skeleton Army Ram Rider
Zap
Bomber Skeleton Army Ram Rider
Barbarian Barrel
Bomber Knight Valkyrie Skeleton Army Ice Wizard Electro Wizard
The Log
Bomber Hog Rider Skeleton Army Ram Rider
Earthquake
Bomber Hog Rider Skeleton Army
Arrows
Bomber Skeleton Army
Royal Delivery
Bomber Knight Valkyrie Hog Rider Skeleton Army Ice Wizard Electro Wizard Ram Rider
Fireball
Bomber Hog Rider Skeleton Army Ice Wizard Electro Wizard Ram Rider
Poison
Bomber Skeleton Army Ice Wizard Electro Wizard
Lightning
Knight Valkyrie Ice Wizard Electro Wizard Ram Rider
Rocket
Valkyrie Hog Rider Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Skeleton Army Ice Wizard Valkyrie Hog Rider Electro Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Skeleton Army Ice Wizard

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Valkyrie Hog Rider Ram Rider
Knight
Hog Rider Bomber Ice Wizard Electro Wizard Ram Rider
Valkyrie
Hog Rider Bomber Electro Wizard Ram Rider
Hog Rider
Knight Valkyrie Bomber Electro Wizard
Skeleton Army
Ice Wizard
Knight Ram Rider
Electro Wizard
Knight Valkyrie Hog Rider Ram Rider
Ram Rider
Bomber Knight Valkyrie Ice Wizard Electro Wizard

Defense Synergies 3 8

Bomber
Knight Valkyrie Electro Wizard
Knight
Bomber Ice Wizard Electro Wizard Skeleton Army
Valkyrie
Bomber Ice Wizard Electro Wizard
Hog Rider
Skeleton Army
Knight Ice Wizard Electro Wizard
Ice Wizard
Knight Valkyrie Skeleton Army
Electro Wizard
Knight Bomber Valkyrie Skeleton Army Ram Rider
Ram Rider
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Valkyrie Electro Wizard Ram Rider
Skeleton Army Bomber Knight Valkyrie Ice Wizard Electro Wizard Ram Rider
Skeleton Army Ram Rider Bomber Knight Valkyrie Ice Wizard Electro Wizard
Skeleton Army Bomber Knight Valkyrie Ice Wizard Electro Wizard Ram Rider
Bomber Valkyrie Skeleton Army
Skeleton Army Bomber Valkyrie Ice Wizard Electro Wizard
Electro Wizard Ram Rider Ice Wizard
Valkyrie Electro Wizard Ram Rider
Skeleton Army Ice Wizard
Knight Skeleton Army Bomber Valkyrie Ice Wizard Electro Wizard
Valkyrie Skeleton Army Ice Wizard Electro Wizard Bomber Knight Ram Rider
Ice Wizard Electro Wizard Ram Rider
Skeleton Army Bomber Knight Valkyrie Ice Wizard Electro Wizard Ram Rider
Bomber Valkyrie Skeleton Army Electro Wizard
Skeleton Army Knight Electro Wizard Ram Rider
Skeleton Army Electro Wizard Ram Rider
Bomber Knight Valkyrie Skeleton Army Electro Wizard
Bomber Knight Valkyrie Skeleton Army Ice Wizard Electro Wizard Ram Rider
Valkyrie Bomber Knight Ice Wizard Electro Wizard Ram Rider
Electro Wizard Ram Rider
Bomber Valkyrie Skeleton Army Knight Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Electro Wizard
Electro Wizard Bomber Knight Valkyrie
Skeleton Army Knight Valkyrie Electro Wizard Ram Rider
Valkyrie Skeleton Army Knight Electro Wizard Ram Rider
Knight Valkyrie Skeleton Army Ram Rider
Ice Wizard Electro Wizard Ram Rider
Skeleton Army Knight Valkyrie Ice Wizard Electro Wizard Ram Rider
Knight Valkyrie Skeleton Army
Electro Wizard Knight Valkyrie Skeleton Army
Skeleton Army
Knight Valkyrie
Skeleton Army Valkyrie Electro Wizard
Skeleton Army Knight Valkyrie Ram Rider
Bomber Valkyrie Skeleton Army
Skeleton Army Electro Wizard Bomber Knight Valkyrie
Valkyrie Bomber Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Ice Wizard Electro Wizard Ram Rider
Knight Valkyrie
Bomber Valkyrie
Ice Wizard Ram Rider
Bomber
Ice Wizard Ram Rider
Ram Rider
Electro Wizard
Knight Valkyrie Electro Wizard Ram Rider
Knight
Bomber
Bomber
Bomber Electro Wizard
Bomber Valkyrie
Bomber Valkyrie Ice Wizard
Ice Wizard Electro Wizard Ram Rider
Ram Rider
Ice Wizard Electro Wizard
Electro Wizard
Bomber
Electro Wizard
Electro Wizard Skeleton Army
Ice Wizard Electro Wizard Ram Rider
Knight Valkyrie Electro Wizard
Bomber
Electro Wizard
Electro Wizard
Electro Wizard

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