My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Executioner Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Executioner Princess Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Baby Dragon Princess Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Fire Spirit Baby Dragon Princess Ram Rider
Zap
Fire Spirit Princess Ram Rider
Barbarian Barrel
Fire Spirit Valkyrie Executioner Princess Royal Ghost
The Log
Fire Spirit Princess Ram Rider
Earthquake
Arrows
Fire Spirit Princess
Royal Delivery
Fire Spirit Valkyrie Baby Dragon Executioner Princess Royal Ghost Ram Rider
Fireball
Baby Dragon Executioner Princess Ram Rider
Poison
Executioner Princess
Lightning
Valkyrie Baby Dragon Executioner Ram Rider
Rocket
Valkyrie Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Baby Dragon Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Valkyrie Baby Dragon Executioner Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Baby Dragon Executioner Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Princess Royal Ghost Valkyrie Baby Dragon Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Giant Snowball Princess Royal Ghost

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Giant Snowball Baby Dragon Ram Rider
Giant Snowball
Ram Rider Fire Spirit Valkyrie Baby Dragon Executioner Princess Royal Ghost
Valkyrie
Fire Spirit Giant Snowball Baby Dragon Executioner Royal Ghost Ram Rider
Baby Dragon
Fire Spirit Giant Snowball Valkyrie Ram Rider
Executioner
Giant Snowball Valkyrie
Princess
Giant Snowball Royal Ghost
Royal Ghost
Giant Snowball Valkyrie Princess Ram Rider
Ram Rider
Giant Snowball Fire Spirit Valkyrie Baby Dragon Royal Ghost

Defense Synergies 1 11

Fire Spirit
Giant Snowball Valkyrie
Giant Snowball
Ram Rider Fire Spirit Valkyrie Baby Dragon Executioner Princess Royal Ghost
Valkyrie
Fire Spirit Giant Snowball Baby Dragon Executioner Princess
Baby Dragon
Giant Snowball Valkyrie
Executioner
Giant Snowball Valkyrie
Princess
Giant Snowball Valkyrie Royal Ghost
Royal Ghost
Giant Snowball Princess
Ram Rider
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon Executioner Ram Rider
Valkyrie Executioner Ram Rider
Ram Rider Fire Spirit Giant Snowball Valkyrie Executioner
Valkyrie Ram Rider
Valkyrie Princess
Fire Spirit Giant Snowball Valkyrie Baby Dragon Executioner Royal Ghost
Giant Snowball Ram Rider Fire Spirit Baby Dragon Executioner Princess
Valkyrie Baby Dragon Ram Rider
Princess
Fire Spirit Giant Snowball Valkyrie Royal Ghost
Valkyrie Executioner Giant Snowball Baby Dragon Princess Royal Ghost Ram Rider
Executioner Giant Snowball Baby Dragon Princess Ram Rider
Fire Spirit Giant Snowball Valkyrie Ram Rider
Fire Spirit Valkyrie Executioner Giant Snowball Baby Dragon Princess Royal Ghost
Ram Rider
Giant Snowball Ram Rider
Valkyrie Executioner
Fire Spirit Giant Snowball Valkyrie Baby Dragon Executioner Royal Ghost Ram Rider
Giant Snowball Valkyrie Baby Dragon Executioner Fire Spirit Princess Royal Ghost Ram Rider
Ram Rider
Valkyrie Royal Ghost Fire Spirit Giant Snowball Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Snowball Royal Ghost
Giant Snowball Valkyrie Baby Dragon Executioner Royal Ghost
Valkyrie Ram Rider
Valkyrie Ram Rider
Valkyrie Executioner Ram Rider
Fire Spirit Executioner Giant Snowball Baby Dragon Princess Ram Rider
Valkyrie Ram Rider
Valkyrie
Giant Snowball Valkyrie Baby Dragon
Valkyrie
Giant Snowball Valkyrie
Valkyrie Executioner Ram Rider
Valkyrie Baby Dragon Executioner Princess
Valkyrie Baby Dragon Executioner
Valkyrie Executioner Giant Snowball Baby Dragon Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Baby Dragon Royal Ghost
Giant Snowball Baby Dragon Executioner Princess Royal Ghost Ram Rider
Baby Dragon
Valkyrie
Executioner Fire Spirit Giant Snowball Valkyrie Baby Dragon
Executioner Fire Spirit Giant Snowball Baby Dragon Princess Ram Rider
Fire Spirit Baby Dragon Executioner Princess
Fire Spirit Giant Snowball Baby Dragon Executioner Princess Ram Rider
Giant Snowball Ram Rider
Fire Spirit Giant Snowball
Valkyrie Princess Ram Rider
Fire Spirit Giant Snowball Baby Dragon Executioner Princess
Fire Spirit Giant Snowball Baby Dragon Executioner Princess
Baby Dragon Princess
Princess Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Executioner Princess
Baby Dragon Executioner Princess
Giant Snowball
Fire Spirit Giant Snowball Baby Dragon Executioner Princess
Fire Spirit Giant Snowball Valkyrie Baby Dragon Princess
Baby Dragon
Giant Snowball Princess
Giant Snowball Baby Dragon
Giant Snowball Fire Spirit Valkyrie Baby Dragon Executioner Princess
Giant Snowball Baby Dragon Executioner Princess Royal Ghost Ram Rider
Giant Snowball Baby Dragon Princess Ram Rider
Baby Dragon
Fire Spirit Giant Snowball Baby Dragon Executioner Princess
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Princess
Giant Snowball Princess
Fire Spirit Princess
Fire Spirit Giant Snowball Baby Dragon Executioner Princess Ram Rider
Valkyrie Baby Dragon Executioner Princess
Giant Snowball Baby Dragon Executioner Princess
Giant Snowball
Executioner
Giant Snowball Baby Dragon Princess
Giant Snowball Executioner Princess
Giant Snowball Baby Dragon Executioner Princess Royal Ghost

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