My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Princess Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Battle Ram Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Fire Spirit Battle Ram Princess
Zap
Fire Spirit Battle Ram Princess Bandit
Barbarian Barrel
Fire Spirit Battle Ram Princess Bandit Electro Wizard
The Log
Fire Spirit Mini P.E.K.K.A Battle Ram Princess Bandit
Earthquake
Arrows
Fire Spirit Princess
Royal Delivery
Fire Spirit Mini P.E.K.K.A Battle Ram Princess Bandit Electro Wizard
Fireball
Battle Ram Princess Bandit Electro Wizard
Poison
Princess Electro Wizard
Lightning
Mini P.E.K.K.A Battle Ram Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Battle Ram Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Princess Bandit Fireball Mini P.E.K.K.A Battle Ram Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Princess Bandit

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Battle Ram Bandit
Zap
Fireball Battle Ram Electro Wizard Fire Spirit Mini P.E.K.K.A Princess Bandit
Fireball
Zap Battle Ram Princess Electro Wizard
Mini P.E.K.K.A
Fire Spirit Zap Princess Electro Wizard
Battle Ram
Zap Bandit Fire Spirit Fireball Princess Electro Wizard
Princess
Zap Fireball Mini P.E.K.K.A Battle Ram
Bandit
Battle Ram Fire Spirit Zap Electro Wizard
Electro Wizard
Zap Fireball Mini P.E.K.K.A Battle Ram Bandit

Defense Synergies 4 12

Fire Spirit
Zap Mini P.E.K.K.A Electro Wizard
Zap
Fireball Mini P.E.K.K.A Electro Wizard Fire Spirit Princess Bandit
Fireball
Zap Mini P.E.K.K.A Princess Bandit Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Fire Spirit Fireball Princess
Battle Ram
Princess
Zap Fireball Mini P.E.K.K.A Bandit
Bandit
Zap Fireball Princess Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Fire Spirit Fireball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Electro Wizard
Mini P.E.K.K.A Zap Bandit Electro Wizard
Mini P.E.K.K.A Fire Spirit Bandit Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard
Fireball Mini P.E.K.K.A Princess
Fireball Fire Spirit Zap Bandit Electro Wizard
Electro Wizard Fire Spirit Zap Fireball Princess
Zap Fireball Bandit Electro Wizard
Mini P.E.K.K.A Princess
Fire Spirit Mini P.E.K.K.A Bandit Electro Wizard
Electro Wizard Zap Fireball Princess Bandit
Zap Fireball Princess Electro Wizard
Mini P.E.K.K.A Fire Spirit Zap Fireball Bandit Electro Wizard
Fire Spirit Fireball Zap Mini P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard
Zap Fireball Mini P.E.K.K.A Bandit Electro Wizard
Fireball Mini P.E.K.K.A Electro Wizard
Fire Spirit Fireball Zap Bandit Electro Wizard
Zap Fire Spirit Fireball Princess Bandit Electro Wizard
Mini P.E.K.K.A Electro Wizard
Fire Spirit Fireball Mini P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Zap Mini P.E.K.K.A
Bandit Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Zap Fireball Bandit Electro Wizard
Mini P.E.K.K.A Bandit
Fire Spirit Fireball Zap Princess Electro Wizard
Mini P.E.K.K.A Fireball Bandit Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Fireball Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Zap Fireball Electro Wizard
Mini P.E.K.K.A Fireball Bandit
Fireball Princess
Electro Wizard Zap Fireball Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Bandit
Fireball Zap Princess Bandit Electro Wizard
Fireball Bandit
Fireball
Fireball Fire Spirit Zap
Fireball Fire Spirit Zap Princess
Fire Spirit Princess
Fireball Fire Spirit Zap Princess
Fireball Zap Bandit
Fire Spirit Fireball Mini P.E.K.K.A Electro Wizard
Zap Fireball Princess Bandit Electro Wizard
Fireball Fire Spirit Zap Princess
Fire Spirit Fireball Princess Bandit
Fireball Princess Bandit
Princess Zap Fireball
Zap Fireball Princess Bandit
Fireball Princess Bandit
Fireball
Mini P.E.K.K.A
Fire Spirit Zap Fireball Mini P.E.K.K.A Princess Bandit Electro Wizard
Fire Spirit Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Fire Spirit Fireball Princess
Fireball Zap Princess Bandit Electro Wizard
Fireball Zap Princess Bandit
Fireball Zap Bandit
Fire Spirit Zap Fireball Princess Electro Wizard
Zap Electro Wizard Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Bandit
Zap Fireball Princess Electro Wizard
Fireball Princess
Zap Electro Wizard Fire Spirit Fireball Princess Bandit
Fireball Fire Spirit Zap Princess Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Princess Electro Wizard
Zap Fireball Princess
Zap Fireball
Zap Fireball Princess Electro Wizard
Zap Fireball Princess Electro Wizard
Zap Fireball Princess Bandit Electro Wizard

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