My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Rascals Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Battle Ram Goblin Hut Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Battle Ram Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Inferno Dragon
Giant Snowball
Fire Spirit Minions Battle Ram Goblin Hut Inferno Dragon
Zap
Fire Spirit Minions Battle Ram Goblin Hut Inferno Dragon
Barbarian Barrel
Fire Spirit Rascals Battle Ram Goblin Hut
The Log
Fire Spirit Rascals Battle Ram Goblin Hut
Earthquake
Goblin Hut
Arrows
Fire Spirit Minions Rascals Goblin Hut
Royal Delivery
Fire Spirit Minions Rascals Battle Ram Goblin Hut Inferno Dragon
Fireball
Minions Rascals Battle Ram Goblin Hut Inferno Dragon
Poison
Minions Rascals Goblin Hut
Lightning
Battle Ram Goblin Hut Inferno Dragon
Rocket
Rascals Goblin Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Minions Fireball Battle Ram Inferno Dragon Rascals Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Barbarian Barrel Minions Fireball

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Ram Inferno Dragon
Minions
Rascals Battle Ram Barbarian Barrel Inferno Dragon
Rascals
Minions Battle Ram
Fireball
Battle Ram
Battle Ram
Fire Spirit Minions Rascals Fireball Goblin Hut Barbarian Barrel
Goblin Hut
Battle Ram Barbarian Barrel
Barbarian Barrel
Minions Battle Ram Goblin Hut
Inferno Dragon
Fire Spirit Minions

Defense Synergies 1 4

Fire Spirit
Minions
Barbarian Barrel
Rascals
Barbarian Barrel
Fireball
Barbarian Barrel Goblin Hut
Battle Ram
Goblin Hut
Fireball Barbarian Barrel
Barbarian Barrel
Fireball Minions Rascals Goblin Hut
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Goblin Hut Barbarian Barrel
Inferno Dragon Minions Rascals Goblin Hut
Goblin Hut Fire Spirit Minions Rascals Inferno Dragon
Goblin Hut Inferno Dragon Minions Rascals
Fireball Barbarian Barrel
Fireball Barbarian Barrel Fire Spirit Minions Rascals
Minions Inferno Dragon Fire Spirit Rascals Fireball Goblin Hut
Rascals Fireball Barbarian Barrel
Inferno Dragon Minions Rascals Goblin Hut
Fire Spirit Rascals Barbarian Barrel
Minions Rascals Fireball Goblin Hut Barbarian Barrel
Minions Inferno Dragon Rascals Fireball Goblin Hut
Goblin Hut Fire Spirit Minions Rascals Fireball
Fire Spirit Fireball Minions Rascals Goblin Hut Barbarian Barrel
Inferno Dragon Rascals Goblin Hut
Rascals Fireball Goblin Hut Inferno Dragon
Minions Rascals Fireball Goblin Hut
Fire Spirit Fireball Minions Rascals Goblin Hut Barbarian Barrel
Barbarian Barrel Fire Spirit Minions Rascals Fireball Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Rascals Fire Spirit Minions Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Fireball Goblin Hut Barbarian Barrel
Fireball Barbarian Barrel Inferno Dragon
Minions Rascals Goblin Hut
Rascals Fireball Barbarian Barrel
Rascals Goblin Hut Inferno Dragon
Fire Spirit Fireball Minions Rascals Goblin Hut
Rascals Minions Fireball Goblin Hut
Rascals Inferno Dragon
Minions Fireball Goblin Hut Barbarian Barrel Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Minions Rascals Goblin Hut
Fireball
Rascals Fireball
Rascals Fireball
Rascals Goblin Hut Minions Fireball Barbarian Barrel Inferno Dragon
Minions Rascals Fireball Goblin Hut Barbarian Barrel Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Barbarian Barrel
Fireball Barbarian Barrel
Fireball Goblin Hut Barbarian Barrel
Rascals Fireball Barbarian Barrel
Fireball Fire Spirit Barbarian Barrel
Fireball Fire Spirit Minions
Fire Spirit
Fireball Fire Spirit Barbarian Barrel
Fireball
Fire Spirit Minions Fireball
Fireball Barbarian Barrel
Fireball Fire Spirit
Fire Spirit Fireball Goblin Hut Barbarian Barrel
Minions Fireball Barbarian Barrel
Fireball Goblin Hut Barbarian Barrel
Fireball Goblin Hut Barbarian Barrel
Fireball Goblin Hut Barbarian Barrel
Fireball Barbarian Barrel
Minions
Fire Spirit Fireball Barbarian Barrel
Fire Spirit Fireball Barbarian Barrel
Minions Fireball
Fireball
Fireball Barbarian Barrel
Fire Spirit Fireball Barbarian Barrel
Inferno Dragon
Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fire Spirit Fireball
Minions Fireball Goblin Hut
Fireball
Fireball
Fireball
Fireball
Fire Spirit Minions Fireball Goblin Hut Barbarian Barrel
Fireball Fire Spirit
Fireball Barbarian Barrel
Fireball Rascals
Fireball
Fireball
Minions Rascals Fireball
Fireball
Fireball Barbarian Barrel

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