My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Battle Ram Executioner P.E.K.K.A Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Night Witch
Giant Snowball
Battle Ram Night Witch
Zap
Battle Ram Night Witch
Barbarian Barrel
Ice Spirit Battle Ram Executioner Electro Wizard Night Witch
The Log
Ice Spirit Battle Ram
Earthquake
Arrows
Ice Spirit Night Witch
Royal Delivery
Ice Spirit Battle Ram Executioner P.E.K.K.A Electro Wizard Night Witch
Fireball
Battle Ram Executioner Electro Wizard Night Witch
Poison
Executioner Electro Wizard Night Witch
Lightning
Battle Ram Executioner Electro Wizard Night Witch
Rocket
Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Battle Ram Executioner P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Fireball Battle Ram Electro Wizard Night Witch Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit The Log Fireball Battle Ram

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Battle Ram P.E.K.K.A Executioner Night Witch
Fireball
Battle Ram The Log Electro Wizard
Battle Ram
Ice Spirit The Log Fireball P.E.K.K.A Electro Wizard
Executioner
Ice Spirit P.E.K.K.A The Log
P.E.K.K.A
Ice Spirit Electro Wizard Battle Ram Executioner The Log Night Witch
The Log
Battle Ram Fireball Executioner P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball Battle Ram
Night Witch
Ice Spirit P.E.K.K.A

Defense Synergies 2 12

Ice Spirit
Fireball Executioner P.E.K.K.A The Log Electro Wizard Night Witch
Fireball
The Log Ice Spirit Electro Wizard
Battle Ram
Executioner
Ice Spirit The Log
P.E.K.K.A
The Log Ice Spirit Electro Wizard
The Log
Fireball P.E.K.K.A Ice Spirit Executioner Electro Wizard Night Witch
Electro Wizard
Ice Spirit Fireball P.E.K.K.A The Log Night Witch
Night Witch
Ice Spirit The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner The Log Electro Wizard
P.E.K.K.A Ice Spirit Executioner The Log Electro Wizard Night Witch
P.E.K.K.A Executioner Electro Wizard Night Witch
P.E.K.K.A Night Witch Electro Wizard
Fireball P.E.K.K.A The Log
Fireball The Log Executioner Electro Wizard Night Witch
Electro Wizard Ice Spirit Fireball Executioner Night Witch
Fireball P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Night Witch
Ice Spirit Electro Wizard Night Witch
Executioner Electro Wizard Fireball The Log Night Witch
Executioner Fireball Electro Wizard Night Witch
P.E.K.K.A Night Witch Ice Spirit Fireball The Log Electro Wizard
Fireball Executioner Ice Spirit P.E.K.K.A The Log Electro Wizard Night Witch
P.E.K.K.A Electro Wizard
Ice Spirit Fireball P.E.K.K.A The Log Electro Wizard
Fireball Executioner P.E.K.K.A Electro Wizard Night Witch
Ice Spirit Fireball Executioner The Log Electro Wizard Night Witch
Executioner The Log Ice Spirit Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Fireball Executioner P.E.K.K.A The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Executioner The Log
P.E.K.K.A Ice Spirit The Log Electro Wizard
P.E.K.K.A Fireball The Log Electro Wizard Night Witch
P.E.K.K.A Executioner Night Witch
Fireball Executioner Ice Spirit Electro Wizard
P.E.K.K.A Fireball Electro Wizard Night Witch
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Spirit Fireball The Log
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Fireball Executioner Night Witch
Fireball Executioner
Electro Wizard Ice Spirit Fireball Executioner P.E.K.K.A The Log Night Witch
Executioner Fireball P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Executioner The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball Executioner The Log
Fireball Executioner Ice Spirit
Executioner The Log
Fireball The Log Ice Spirit Executioner
Fireball The Log
Fireball Electro Wizard Night Witch
Fireball The Log Electro Wizard
Fireball Executioner
Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball
Night Witch
Fireball Executioner The Log Electro Wizard
Fireball The Log
Fireball The Log Night Witch
Fireball
The Log
Fireball The Log
The Log Ice Spirit Fireball Executioner
Fireball The Log Executioner Electro Wizard
Fireball The Log
Fireball The Log
Fireball Executioner Electro Wizard Night Witch
Electro Wizard Ice Spirit Fireball
Fireball Night Witch
Fireball The Log Night Witch
Ice Spirit Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Ice Spirit Fireball Night Witch
Fireball Executioner Electro Wizard
The Log Fireball
Fireball Executioner Electro Wizard
The Log Fireball Executioner
Fireball
Executioner P.E.K.K.A
Ice Spirit Fireball The Log Electro Wizard
Fireball Executioner Electro Wizard
Fireball Executioner The Log Electro Wizard

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