My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Elixir Collector Three Musketeers Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Battle Ram Three Musketeers
Giant Snowball
Minions Goblin Gang Battle Ram Three Musketeers Lumberjack
Zap
Minions Goblin Gang Battle Ram Three Musketeers
Barbarian Barrel
Goblin Gang Battle Ram Three Musketeers Lumberjack
The Log
Goblin Gang Mini P.E.K.K.A Battle Ram Three Musketeers Lumberjack
Earthquake
Goblin Gang Elixir Collector
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Mini P.E.K.K.A Battle Ram Three Musketeers Lumberjack
Fireball
Minions Goblin Gang Battle Ram Elixir Collector Three Musketeers Lumberjack
Poison
Minions Goblin Gang Elixir Collector Three Musketeers
Lightning
Mini P.E.K.K.A Battle Ram Elixir Collector Three Musketeers Lumberjack
Rocket
Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Mini P.E.K.K.A Battle Ram Lumberjack Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Goblin Gang Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Minions Mini P.E.K.K.A Three Musketeers Lumberjack
Minions
Zap Mini P.E.K.K.A Battle Ram Lumberjack
Goblin Gang
Mini P.E.K.K.A Battle Ram Three Musketeers
Mini P.E.K.K.A
Zap Minions Goblin Gang Lumberjack
Battle Ram
Zap Minions Goblin Gang Three Musketeers Lumberjack
Elixir Collector
Three Musketeers
Zap Goblin Gang Battle Ram
Lumberjack
Zap Minions Mini P.E.K.K.A Battle Ram

Defense Synergies 1 7

Zap
Mini P.E.K.K.A Minions Goblin Gang Three Musketeers Lumberjack
Minions
Zap Lumberjack
Goblin Gang
Zap Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Zap Goblin Gang
Battle Ram
Elixir Collector
Three Musketeers
Zap
Lumberjack
Zap Minions Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Mini P.E.K.K.A Lumberjack Zap Minions Goblin Gang Three Musketeers
Goblin Gang Mini P.E.K.K.A Three Musketeers Lumberjack Minions
Mini P.E.K.K.A Three Musketeers Lumberjack Minions Goblin Gang
Mini P.E.K.K.A Lumberjack
Goblin Gang Zap Minions Lumberjack
Minions Three Musketeers Zap Goblin Gang
Zap
Mini P.E.K.K.A Three Musketeers Minions Goblin Gang Lumberjack
Goblin Gang Mini P.E.K.K.A Lumberjack
Minions Goblin Gang Zap Lumberjack
Minions Three Musketeers Zap Goblin Gang
Mini P.E.K.K.A Lumberjack Zap Minions Goblin Gang Three Musketeers
Three Musketeers Zap Minions Goblin Gang Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Goblin Gang Three Musketeers Lumberjack
Zap Goblin Gang Mini P.E.K.K.A Three Musketeers Lumberjack
Three Musketeers Minions Goblin Gang Mini P.E.K.K.A Lumberjack
Zap Minions Goblin Gang Three Musketeers Lumberjack
Zap Minions Lumberjack
Mini P.E.K.K.A Three Musketeers Lumberjack
Goblin Gang Minions Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Lumberjack Zap
Zap Goblin Gang Mini P.E.K.K.A Lumberjack
Goblin Gang Lumberjack Zap Minions Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Lumberjack Zap
Goblin Gang Mini P.E.K.K.A Three Musketeers Lumberjack
Zap Minions Goblin Gang Three Musketeers
Goblin Gang Mini P.E.K.K.A Minions Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Minions Mini P.E.K.K.A
Goblin Gang Three Musketeers
Minions Mini P.E.K.K.A Lumberjack
Zap
Mini P.E.K.K.A Goblin Gang Three Musketeers Lumberjack
Three Musketeers
Goblin Gang Zap Minions Mini P.E.K.K.A Three Musketeers Lumberjack
Minions Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap
Zap Minions
Zap
Zap
Minions Goblin Gang Mini P.E.K.K.A Three Musketeers Lumberjack
Zap
Zap
Three Musketeers
Minions
Zap
Zap Three Musketeers
Three Musketeers
Three Musketeers
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Three Musketeers
Zap
Minions
Zap
Zap
Zap
Zap
Zap
Zap
Zap Minions
Mini P.E.K.K.A
Zap
Zap
Zap Minions Goblin Gang
Zap Three Musketeers
Goblin Gang Mini P.E.K.K.A Three Musketeers Lumberjack
Zap
Zap
Three Musketeers
Zap Minions Goblin Gang
Zap
Zap

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