My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Battle Ram
Giant Snowball
Goblin Gang Battle Ram
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Elite Barbarians Battle Ram Executioner
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Battle Ram
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Mini P.E.K.K.A Battle Ram Executioner
Fireball
Goblin Gang Elite Barbarians Battle Ram Executioner
Poison
Goblin Gang Executioner
Lightning
Elite Barbarians Mini P.E.K.K.A Battle Ram Executioner
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Rocket Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Mini P.E.K.K.A Battle Ram Executioner Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Mini P.E.K.K.A

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Battle Ram Mini P.E.K.K.A Executioner The Log
Goblin Gang
Mini P.E.K.K.A Battle Ram
Elite Barbarians
Zap Battle Ram The Log
Mini P.E.K.K.A
Zap Goblin Gang The Log
Battle Ram
Zap The Log Goblin Gang Elite Barbarians
Rocket
Executioner
Zap The Log
The Log
Battle Ram Zap Elite Barbarians Mini P.E.K.K.A Executioner

Defense Synergies 2 11

Zap
Mini P.E.K.K.A Goblin Gang Elite Barbarians Executioner The Log
Goblin Gang
Zap Mini P.E.K.K.A The Log
Elite Barbarians
Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Zap The Log Goblin Gang Elite Barbarians Executioner
Battle Ram
Rocket
The Log
Executioner
Zap Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Zap Goblin Gang Elite Barbarians Rocket Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Executioner The Log
Elite Barbarians Mini P.E.K.K.A Zap Goblin Gang Executioner The Log
Goblin Gang Mini P.E.K.K.A Rocket Elite Barbarians Executioner
Elite Barbarians Mini P.E.K.K.A Goblin Gang
Elite Barbarians Mini P.E.K.K.A Rocket The Log
Goblin Gang The Log Zap Executioner
Rocket Zap Goblin Gang Executioner
Rocket Zap The Log
Mini P.E.K.K.A Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A
Goblin Gang Executioner Zap The Log
Executioner Zap Goblin Gang
Mini P.E.K.K.A Zap Goblin Gang Elite Barbarians Rocket The Log
Rocket Executioner Zap Goblin Gang Mini P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A Goblin Gang
Rocket Zap Goblin Gang Elite Barbarians Mini P.E.K.K.A The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Executioner
Zap Goblin Gang Elite Barbarians Executioner The Log
Zap Executioner The Log
Mini P.E.K.K.A Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Mini P.E.K.K.A Rocket Executioner The Log
Goblin Gang Zap Elite Barbarians Mini P.E.K.K.A Rocket The Log
Goblin Gang Mini P.E.K.K.A Rocket Zap Elite Barbarians The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Executioner
Rocket Executioner Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Rocket Elite Barbarians
Mini P.E.K.K.A Elite Barbarians
Zap Rocket Elite Barbarians Mini P.E.K.K.A The Log
Goblin Gang
Elite Barbarians Mini P.E.K.K.A
Rocket Zap Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Rocket Goblin Gang Executioner
Executioner
Goblin Gang Elite Barbarians Zap Mini P.E.K.K.A Rocket Executioner The Log
Executioner Zap Elite Barbarians Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Zap Executioner The Log
Rocket The Log
Rocket The Log
Rocket Executioner Zap The Log
Executioner Zap Rocket
Executioner The Log
The Log Zap Executioner
The Log Zap
Rocket Goblin Gang Elite Barbarians Mini P.E.K.K.A
Rocket Zap The Log
Zap Rocket Executioner
Rocket Elite Barbarians Executioner The Log
Rocket
Zap Elite Barbarians The Log
Rocket Zap Executioner The Log
Rocket Executioner The Log
Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Mini P.E.K.K.A Executioner The Log
Rocket Zap The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Zap The Log
Zap The Log Executioner
The Log Zap Executioner
Zap The Log
Rocket Zap The Log
Elite Barbarians Zap Executioner
Zap Rocket
Elite Barbarians Mini P.E.K.K.A
Zap Rocket The Log
Zap Rocket
Rocket The Log
Zap Goblin Gang Rocket
Rocket Zap Executioner
The Log
Goblin Gang Mini P.E.K.K.A Rocket Executioner
The Log Zap Executioner
Rocket Zap
Elite Barbarians Executioner
Zap Goblin Gang Elite Barbarians Rocket The Log
Zap Rocket Executioner
Zap Rocket Executioner The Log

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