My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Battle Ram Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Goblin Gang Battle Ram Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Battle Ram
Giant Snowball
Spear Goblins Goblin Gang Battle Ram Baby Dragon
Zap
Spear Goblins Goblin Gang Battle Ram
Barbarian Barrel
Ice Spirit Spear Goblins Goblin Gang Battle Ram
The Log
Ice Spirit Spear Goblins Goblin Gang Battle Ram
Earthquake
Spear Goblins Goblin Gang
Arrows
Ice Spirit Spear Goblins Goblin Gang
Royal Delivery
Ice Spirit Spear Goblins Goblin Gang Battle Ram Baby Dragon P.E.K.K.A
Fireball
Goblin Gang Battle Ram Baby Dragon
Poison
Spear Goblins Goblin Gang
Lightning
Battle Ram Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Battle Ram Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Zap Goblin Gang Battle Ram Baby Dragon Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins Zap Goblin Gang

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Battle Ram P.E.K.K.A Spear Goblins Baby Dragon
Spear Goblins
Ice Spirit Zap Goblin Gang Battle Ram Baby Dragon
Zap
Ice Spirit Battle Ram P.E.K.K.A Spear Goblins Baby Dragon Poison
Goblin Gang
Spear Goblins Battle Ram Baby Dragon P.E.K.K.A
Battle Ram
Ice Spirit Zap Poison Spear Goblins Goblin Gang Baby Dragon P.E.K.K.A
Baby Dragon
Ice Spirit Spear Goblins Zap Goblin Gang Battle Ram Poison P.E.K.K.A
Poison
Battle Ram P.E.K.K.A Zap Baby Dragon
P.E.K.K.A
Ice Spirit Zap Poison Goblin Gang Battle Ram Baby Dragon

Defense Synergies 2 15

Ice Spirit
Zap Goblin Gang Spear Goblins Baby Dragon Poison P.E.K.K.A
Spear Goblins
Ice Spirit Zap Goblin Gang Baby Dragon Poison P.E.K.K.A
Zap
Ice Spirit Spear Goblins Goblin Gang Baby Dragon Poison P.E.K.K.A
Goblin Gang
Ice Spirit Spear Goblins Zap P.E.K.K.A
Battle Ram
Baby Dragon
Ice Spirit Spear Goblins Zap P.E.K.K.A
Poison
Ice Spirit Spear Goblins Zap
P.E.K.K.A
Ice Spirit Spear Goblins Zap Goblin Gang Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Baby Dragon
P.E.K.K.A Ice Spirit Zap Goblin Gang
Goblin Gang P.E.K.K.A
P.E.K.K.A Goblin Gang
Poison P.E.K.K.A
Goblin Gang Spear Goblins Zap Baby Dragon
Ice Spirit Spear Goblins Zap Goblin Gang Baby Dragon Poison
Zap Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Goblin Gang
Goblin Gang Ice Spirit Spear Goblins
Goblin Gang Poison Spear Goblins Zap Baby Dragon
Spear Goblins Zap Goblin Gang Baby Dragon Poison
P.E.K.K.A Ice Spirit Zap Goblin Gang
Ice Spirit Zap Goblin Gang Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Goblin Gang
Ice Spirit Zap Goblin Gang P.E.K.K.A
Goblin Gang Poison P.E.K.K.A
Ice Spirit Spear Goblins Zap Goblin Gang Baby Dragon
Zap Baby Dragon Poison Ice Spirit Spear Goblins
P.E.K.K.A
Goblin Gang Spear Goblins Baby Dragon Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap P.E.K.K.A
Poison Zap Goblin Gang Baby Dragon
Goblin Gang P.E.K.K.A Ice Spirit Spear Goblins Zap
Goblin Gang P.E.K.K.A Zap
P.E.K.K.A Goblin Gang
Poison Ice Spirit Zap Goblin Gang Baby Dragon
Goblin Gang P.E.K.K.A Spear Goblins
P.E.K.K.A
Zap P.E.K.K.A Ice Spirit Spear Goblins Baby Dragon Poison
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Zap Poison
P.E.K.K.A Goblin Gang
Baby Dragon
Goblin Gang Ice Spirit Spear Goblins Zap Baby Dragon Poison P.E.K.K.A
Poison Zap Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Zap Baby Dragon
Baby Dragon Poison
Poison
Poison Zap Baby Dragon
Poison Ice Spirit Spear Goblins Zap Baby Dragon
Baby Dragon Poison
Poison Ice Spirit Zap Baby Dragon
Poison Zap
Goblin Gang Poison
Poison Zap
Poison Zap Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Zap Baby Dragon Poison
Spear Goblins Zap Baby Dragon Poison
Baby Dragon Poison
Poison
Zap Baby Dragon Poison
Zap Baby Dragon Poison
Baby Dragon Poison
Poison
Zap Baby Dragon Poison
Zap Poison Ice Spirit Baby Dragon
Poison Zap Baby Dragon
Zap Baby Dragon Poison
Poison Zap Baby Dragon
Poison Zap Baby Dragon
Zap Ice Spirit Poison
Poison Zap
Zap Ice Spirit Poison
P.E.K.K.A
Poison
Zap Ice Spirit Spear Goblins Goblin Gang
Poison Zap Baby Dragon
Poison Goblin Gang Baby Dragon
Zap Baby Dragon Poison
Zap Poison
P.E.K.K.A
Zap Ice Spirit Goblin Gang Baby Dragon Poison
Zap Poison
Poison Zap Baby Dragon

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