My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Battle Ram Bowler Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram
Giant Snowball
Minions Battle Ram
Zap
Minions Battle Ram
Barbarian Barrel
Ice Spirit Battle Ram Executioner
The Log
Ice Spirit Mini P.E.K.K.A Battle Ram
Earthquake
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Mini P.E.K.K.A Battle Ram Bowler Executioner
Fireball
Minions Battle Ram Bowler Executioner
Poison
Minions Executioner
Lightning
Mini P.E.K.K.A Battle Ram Bowler Executioner
Rocket
Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Tornado Bowler Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Battle Ram Tornado Bowler Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Minions Tornado Mini P.E.K.K.A Battle Ram Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Minions Tornado

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Battle Ram Mini P.E.K.K.A Bowler Executioner
Zap
Ice Spirit Battle Ram Tornado Minions Mini P.E.K.K.A Bowler Executioner
Minions
Ice Spirit Zap Mini P.E.K.K.A Battle Ram Bowler
Mini P.E.K.K.A
Ice Spirit Zap Minions Tornado Bowler
Battle Ram
Ice Spirit Zap Minions Tornado
Tornado
Zap Executioner Mini P.E.K.K.A Battle Ram Bowler
Bowler
Ice Spirit Zap Minions Mini P.E.K.K.A Tornado Executioner
Executioner
Tornado Ice Spirit Zap Bowler

Defense Synergies 5 12

Ice Spirit
Zap Mini P.E.K.K.A Minions Tornado Bowler Executioner
Zap
Ice Spirit Mini P.E.K.K.A Minions Tornado Bowler Executioner
Minions
Ice Spirit Zap Bowler
Mini P.E.K.K.A
Ice Spirit Zap Tornado Bowler Executioner
Battle Ram
Tornado
Bowler Executioner Ice Spirit Zap Mini P.E.K.K.A
Bowler
Tornado Ice Spirit Zap Minions Mini P.E.K.K.A
Executioner
Tornado Ice Spirit Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Minions Executioner
Mini P.E.K.K.A Ice Spirit Zap Minions Executioner
Mini P.E.K.K.A Tornado Bowler Minions Executioner
Mini P.E.K.K.A Minions Bowler
Mini P.E.K.K.A Tornado Bowler
Tornado Bowler Zap Minions Executioner
Minions Tornado Ice Spirit Zap Executioner
Bowler Zap
Mini P.E.K.K.A Minions Tornado
Tornado Ice Spirit Mini P.E.K.K.A Bowler
Minions Executioner Zap Tornado Bowler
Minions Executioner Zap Tornado
Mini P.E.K.K.A Bowler Ice Spirit Zap Minions
Bowler Executioner Ice Spirit Zap Minions Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Tornado Ice Spirit Zap Mini P.E.K.K.A Bowler
Minions Mini P.E.K.K.A Tornado Bowler Executioner
Ice Spirit Zap Minions Tornado Bowler Executioner
Zap Tornado Executioner Ice Spirit Minions Bowler
Mini P.E.K.K.A Tornado
Bowler Minions Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Bowler
Zap Mini P.E.K.K.A Bowler Executioner
Ice Spirit Zap Minions Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Bowler Zap Tornado
Mini P.E.K.K.A Bowler Executioner
Executioner Ice Spirit Zap Minions Tornado
Mini P.E.K.K.A Minions Bowler
Mini P.E.K.K.A
Zap Ice Spirit Minions Mini P.E.K.K.A Tornado
Minions Mini P.E.K.K.A Bowler
Zap Tornado Bowler
Mini P.E.K.K.A Bowler Executioner
Bowler Executioner
Ice Spirit Zap Minions Mini P.E.K.K.A Tornado Bowler Executioner
Minions Bowler Executioner Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Bowler Executioner
Executioner Zap Bowler
Executioner Ice Spirit Zap Minions Tornado
Tornado Bowler Executioner
Ice Spirit Zap Tornado Bowler Executioner
Zap Tornado
Minions Mini P.E.K.K.A Tornado Bowler
Zap Tornado Bowler
Zap Tornado Executioner
Bowler Executioner
Minions
Zap
Zap Bowler Executioner
Bowler Executioner
Tornado
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Bowler Executioner
Zap Tornado Bowler
Minions Bowler
Tornado
Tornado Bowler
Zap
Zap Tornado Ice Spirit Bowler Executioner
Zap Tornado Bowler Executioner
Zap Tornado Bowler
Zap Tornado
Zap Tornado Executioner
Zap Ice Spirit Minions
Mini P.E.K.K.A Bowler
Zap
Zap Ice Spirit
Bowler
Zap Ice Spirit Minions
Zap Tornado Executioner
Mini P.E.K.K.A Bowler Executioner
Zap Bowler Executioner
Zap Tornado
Executioner
Zap Ice Spirit Minions Tornado Bowler
Zap Tornado Executioner
Zap Tornado Bowler Executioner

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