My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Battle Ram Furnace Dark Prince Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Dark Prince Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Clone Dark Prince Giant Skeleton
Giant Snowball
Archers Tombstone Battle Ram Furnace Clone Lumberjack
Zap
Archers Tombstone Battle Ram Furnace Clone Dark Prince
Barbarian Barrel
Archers Tombstone Battle Ram Furnace Clone Dark Prince Giant Skeleton Lumberjack
The Log
Archers Tombstone Battle Ram Furnace Clone Dark Prince Giant Skeleton Lumberjack
Earthquake
Archers Tombstone Furnace Clone
Arrows
Archers Tombstone Furnace Clone
Royal Delivery
Archers Battle Ram Clone Dark Prince Giant Skeleton Lumberjack
Fireball
Archers Tombstone Battle Ram Furnace Clone Lumberjack
Poison
Archers Tombstone Furnace Clone
Lightning
Tombstone Battle Ram Furnace Dark Prince Lumberjack
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Battle Ram Clone Dark Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Tombstone Clone Battle Ram Furnace Dark Prince Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Tombstone Clone Battle Ram

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Battle Ram Dark Prince Giant Skeleton Lumberjack
Tombstone
Battle Ram
Archers Furnace Lumberjack
Furnace
Battle Ram Dark Prince Giant Skeleton
Clone
Giant Skeleton Lumberjack
Dark Prince
Archers Furnace Lumberjack
Giant Skeleton
Clone Archers Furnace Lumberjack
Lumberjack
Archers Battle Ram Clone Dark Prince Giant Skeleton

Defense Synergies 0 9

Archers
Tombstone Furnace Dark Prince Giant Skeleton Lumberjack
Tombstone
Archers Lumberjack
Battle Ram
Furnace
Archers Dark Prince Lumberjack
Clone
Dark Prince
Archers Furnace
Giant Skeleton
Archers Lumberjack
Lumberjack
Archers Tombstone Furnace Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone
Lumberjack Tombstone Furnace Dark Prince
Furnace Lumberjack Archers Tombstone Dark Prince Giant Skeleton
Lumberjack Tombstone Furnace Dark Prince
Tombstone Dark Prince Giant Skeleton Lumberjack
Archers Furnace Dark Prince Lumberjack
Furnace Archers Tombstone
Giant Skeleton
Tombstone Furnace Lumberjack
Archers Dark Prince Giant Skeleton Lumberjack
Archers Tombstone Furnace Dark Prince Giant Skeleton Lumberjack
Archers Furnace
Tombstone Furnace Lumberjack Dark Prince Giant Skeleton
Tombstone Furnace Dark Prince Lumberjack
Tombstone Furnace Lumberjack
Furnace Lumberjack
Tombstone Furnace Dark Prince Lumberjack
Tombstone Archers Furnace Dark Prince Lumberjack
Furnace Archers Tombstone Dark Prince Giant Skeleton Lumberjack
Lumberjack
Dark Prince Archers Furnace Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Tombstone Furnace Dark Prince Giant Skeleton
Archers Lumberjack
Tombstone Giant Skeleton Lumberjack Furnace Dark Prince
Dark Prince Giant Skeleton Lumberjack
Giant Skeleton Tombstone Dark Prince Lumberjack
Furnace Archers
Dark Prince Archers Tombstone Furnace Giant Skeleton Lumberjack
Giant Skeleton Dark Prince Lumberjack
Giant Skeleton Tombstone Dark Prince
Tombstone
Tombstone Dark Prince Giant Skeleton Lumberjack
Dark Prince Giant Skeleton
Dark Prince Giant Skeleton Tombstone Lumberjack
Archers Furnace
Tombstone Archers Furnace Dark Prince Giant Skeleton Lumberjack
Archers Dark Prince Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Giant Skeleton
Dark Prince Giant Skeleton
Furnace Dark Prince
Furnace
Archers Furnace
Lumberjack
Dark Prince
Archers
Furnace
Furnace
Furnace
Archers Dark Prince
Giant Skeleton
Furnace Dark Prince
Archers Furnace
Giant Skeleton
Archers Tombstone Dark Prince
Archers
Dark Prince Lumberjack
Giant Skeleton
Dark Prince
Giant Skeleton
Dark Prince Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: